http://bugs.winehq.org/show_bug.cgi?id=19646
Summary: AquaNox2 crashes with 'EXCEPTION_ACCESS_VIOLATION'
when sound enabled
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=22930)
--> (http://bugs.winehq.org/attachment.cgi?id=22930)
Screenshot of game's/wine's error message
Strange error: despite off rating into appdb russian version not works (maybe
becouse NoCD, as localized version uses StarForce as protection), crashing with
mentioned exception when any sound enabled (if you disable sound into winecfg,
that start a game, disable sound into game, than reenable sound into winecfg
and restart a game - it will work, untill you'll to reenable sound into
config). With OSS it works, but no sound, anyway, probably some system problem.
Screenshot of error message attached. Later will be tracelog.
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http://bugs.winehq.org/show_bug.cgi?id=6548
--- Comment #14 from Dan Kegel <dank(a)kegel.com> 2010-10-15 16:06:55 CDT ---
'winetricks d3dx9_36' does not work around the crash for "Danger by Design"
or probably "Kapu Cave".
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http://bugs.winehq.org/show_bug.cgi?id=6548
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2010-10-15 13:27:53 CDT ---
With the four patches starting with
http://www.winehq.org/pipermail/wine-patches/2010-October/094566.html
the "Tale of the Twister" demo starts fine, its only remaining problem
seems to be the lack of ID3DXFont. I've filed that as bug 24754.
Kapu Cave, however, still fails to start, so we can't close this bug yet, I
think.
I'll look for a downloadable demo that also still fails to start.
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http://bugs.winehq.org/show_bug.cgi?id=5776
--- Comment #27 from Henri Verbeet <hverbeet(a)gmail.com> 2010-10-15 13:15:04 CDT ---
(In reply to comment #26)
> A workaround was posted to http://bugs2.winehq.org/attachment.cgi?id=6623 (not
> sure if it still applies) - see #6. So I think the problem is well known and
> not fixed. You could read the comment, it describes the problem very well.
I doubt that workaround still applies. Either way, the proper way to do this is
ARB_sampler_objects.
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http://bugs.winehq.org/show_bug.cgi?id=24628
Summary: Crystal Cubes crashes on start
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: stefan(a)obssys.com
Created an attachment (id=31118)
--> (http://bugs.winehq.org/attachment.cgi?id=31118)
terminal output including a backtrace
In today's git the following commit causes several games to crash on startup:
98134a8c5a3a641d31156828297a1d9e5fb31be1 is the first bad commit
commit 98134a8c5a3a641d31156828297a1d9e5fb31be1
Author: Stefan Oberhumer <stefan(a)obssys.com>
Date: Sat Oct 2 00:31:03 2010 +0200
ntdll: Fix 64 bit issue within NTDLL_mergesort().
:040000 040000 ca6c97f053a7ff7d0dfd82e94777a517cacc9dc6
7bd934e0ef9417189d065d16069ebeaf8e5d36ca M dlls
Reverting the patch on top of wine-1.3.4-56-g79ed842 was successful and that
fixed the issue.
The games started fine in Wine-1.3.4.
Besides Crystal Cubes I found the following of my games to crash: Braid, Puzzle
Kingdoms, Star Wars: Empire at War.
Author of the patch added to CC.
I added the link of Crystal Cubes to URL (freeware, only 14 MB). The game
requires native d3dx9_36.dll
Wine-1.3.4-56-g79ed842 was compiled from source
Fedora 13 (32 bits)
Nvidia 7600 / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=16355
Summary: Zoo Tycoon Demo hangs while loading level
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.gamershell.com/download_4073.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=17671)
--> (http://bugs.winehq.org/attachment.cgi?id=17671)
+relay,+seh,+tid
Run the installer, start the game, hangs/loops while loading.
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http://bugs.winehq.org/show_bug.cgi?id=24556
Summary: Built in applications crash when you click File ->
Open in a directory beyond existing disk devices
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Steps to reproduce:
1) Create a new ~/.wine
2) Delete all disk drives except C: from ~/.wine/dosdevices/ (thus leaving only
c:)
3) cd /tmp
4) Run 'notepad'
5) Hit File -> Open
6) Crash!
[birdie@localhost tmp]$ notepad
wine: Unhandled stack overflow at address 0x7e7b4789 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1260 bytes in thread 0009 eip
7ef9fa09 esp 00230e44 stack 0x230000-0x231000-0x330000
[console freezes]
Unfortunately I cannot produce a backtrace because Wine is hanging at this
point.
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http://bugs.winehq.org/show_bug.cgi?id=24568
Summary: PNG decoder can't decode some PNGs
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Created an attachment (id=31029)
--> (http://bugs.winehq.org/attachment.cgi?id=31029)
PNG that windowscodecs fails to open
With windowscodecs I get this error:
warn:wincodecs:user_error_fn PNG error: "Extra compressed data"
on the attached PNG (from www.emule-project.net) and it fails to open.
Nautilus, F-Spot and Eye of Gnome open it perfectly.
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