http://bugs.winehq.org/show_bug.cgi?id=20329
Summary: Free Realms crashes with Unimplemented
d3dx9_36.dll.D3DXCreateEffectFromFileA
Product: Wine
Version: 1.1.31
Platform: PC
URL: http://www.freerealms.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.kaplinskiy(a)gmail.com
Created an attachment (id=24042)
--> (http://bugs.winehq.org/attachment.cgi?id=24042)
crash log
Getting around bug 18549, this comes up. winetricks d3dx9 gets around it.
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http://bugs.winehq.org/show_bug.cgi?id=22905
Summary: MS Office 2007: Right-click on taskbar icon and
selecting close does not work
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=28333)
--> (http://bugs.winehq.org/attachment.cgi?id=28333)
wine-1.2-rc1-142-ga72f3f3 console output for Word 2007
Right-clicking on the taskbar icon of an MS Office 2007 program and selecting
close doesn't do anything. Nothing new is printed in the console, but console
log attached anyway. Tested in latest git.
The other menu options (minimise, move, etc.) work fine.
I'm currently running Ubuntu 8.10 Gnome/GDM.
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http://bugs.winehq.org/show_bug.cgi?id=25262
Summary: Fallout New Vegas: runs out of memory if
iShadowMapResolution=1024
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Works fine on Windows with the same hardware. Terminal shows:
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x159d4c) CreateSurface failed, returning
0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x179be6e8, hr
0x8876017c
wine: Unhandled page fault on read access to 0x00000000 at address 0xb66acf
(thread 0030), starting debugger...
and an unhelpful backtrace (crashes in the program itself).
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http://bugs.winehq.org/show_bug.cgi?id=25186
Summary: Tom Clancy's Splinter Cell installer locks up
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pp(a)siedziba.pl
Splinter Cell installer enters infinite loop before it installs any files.
Regression test finds this commit as the culprit:
f324f3c31ef4b0a6b5273aca534c173d68932462 is the first bad commit
commit f324f3c31ef4b0a6b5273aca534c173d68932462
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu Nov 11 15:58:12 2010 -0600
shell32: Don't fail if the path doesn't exist in Unix in
IShellFolder::ParseDisplayName.
:040000 040000 319f1430fd21651467b6d173c38aa9b2ae2f25ca
97d7adfd2c2ad0c7b00aefed240ddf18a9899875 M dlls
Debugging the issue further, the patch introduces this loop:
1. while(!(pszUnixPath = wine_get_unix_file_name(dospath))){
2. if(has_failed)
3. *dospath_end = '/';
4. else
5. has_failed = 1;
6. while(*dospath_end != '\\' && *dospath_end != '/')
7. --dospath_end;
8. *dospath_end = '\0';
9. }
When I print the dospath variable between lines 1 and 2, the output is:
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell
Demo\Support\Readme.txt
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
C:\Program Files\Ubi Soft Entertainment\Tom Clancy's Splinter Cell Demo\Support
[...]
... and it repeats ad infinitum.
The problem is, the inner while loop at line 6 immediately finds the '/' char
written earlier at line 3, so dospath_end variable isn't decremented, and it
loops forever.
I don't know what this piece of code is supposed to do, so I have no idea what
is the correct way to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=25074
Summary: dotnet30 install fails with status 87 in wine > 1.3.4?
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Doesn't happen in wine-1.3.4, but does in 1.3.5 and git.
First reported at http://code.google.com/p/winezeug/issues/detail?id=192
To see it in action, do 'winetricks dotnet30', then when the tray icon
is created, doubleclick it so the install window opens up again.
The failure happens in the first few seconds, the gui says there's
been an errror (but nothing suspicious happens in the console), and it
takes some time unwinding the install. The installer then exits with nonzero
status, which in winetricks shows up at
Note: command 'wine $HOME/.cache/winetricks/dotnet30/dotnetfx3.exe' returned
status 87. Aborting.
Bisecting is next.
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http://bugs.winehq.org/show_bug.cgi?id=24595
Summary: Ninja Penguin crashes during the startup.
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://www.yoyogames.com/games/114789-ninja-penguin
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=31061)
--> (http://bugs.winehq.org/attachment.cgi?id=31061)
~/wine-git/wine Ninja_Penguin.exe &> log.txt
fixme:quartz:parse_header Not a valid header: 00:23
fixme:quartz:parse_header Not a valid header: 23:7f
fixme:quartz:parse_header Not a valid header: 7f:ff
fixme:quartz:parse_header Not a valid header: ff:00
"" ""
"" ""
fixme:quartz:parse_header Not a valid header: 71:1d
fixme:quartz:parse_header Not a valid header: 1d:ff
fixme:quartz:parse_header Not a valid header: 1d:ff
mpegsplit.c:178: FillBuffer: Assertion `parse_header(fbuf, &length,
&This->position) == ((HRESULT)0L)' failed.
wine: Assertion failed at address 0x68000832 (thread 001e), starting
debugger...
The above line is quite notable but the complete log is attached and using
native quartz works around the bug.
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http://bugs.winehq.org/show_bug.cgi?id=24382
Summary: Call Of Duty 4: Modern Warfare crash because of too
low memory reported
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=30725)
--> (http://bugs.winehq.org/attachment.cgi?id=30725)
Console output
Setting the video memory to 256 with regedit workaround the problem.
I have an Intel GM45: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330
DEVELOPMENT x86/MMX/SSE2
And this is on Ubuntu Maverick
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http://bugs.winehq.org/show_bug.cgi?id=23408
Summary: Sid Meier's Civilization IV Beyond the Sword v3.19
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: janeczkomariuszrobert(a)gmail.com
Created an attachment (id=29174)
--> (http://bugs.winehq.org/attachment.cgi?id=29174)
This is what I see on console
The installation went without any problems but the application does not start
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http://bugs.winehq.org/show_bug.cgi?id=25210
Summary: unimplemented function msvcr90.dll - Puzzle Agent Demo
won't start
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32013)
--> (http://bugs.winehq.org/attachment.cgi?id=32013)
terminal output from running main executable with wine
Puzzle Agent Demo game fails to start with terminal output like:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC90.CRT" (9.0.21022.8)
Get the game from http://www.telltalegames.com/puzzleagent
Found winetricks vcrun2008 makes it work
Get winetricks from http://winezeug.googlecode.com/svn/trunk/winetricks
See attachment for Terminal output while launching the game.
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