http://bugs.winehq.org/show_bug.cgi?id=21648
Summary: GDIplus related crash for Garmin training center.
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www8.garmin.com/support/download_details.jsp?id
=835
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rene(a)castberg.org
Created an attachment (id=26135)
--> (http://bugs.winehq.org/attachment.cgi?id=26135)
Standard wine outpu
Crash on zooming in the history tab of garmin training center. Possibly related
to bug #15270.
Installing gdiplus solves this problem.
Console Log files generated after having tested with gdiplus, which resulting
in haveing to zoom twice before it crashes, possibly due to having map data for
the default zoom level?
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http://bugs.winehq.org/show_bug.cgi?id=21632
Summary: CactusGest crash when selecting any option
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.cactusgest.com/soft/prog/taller.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=26115)
--> (http://bugs.winehq.org/attachment.cgi?id=26115)
Console output
I'm trying to get a program call Cactus Taller working but is crashing on
mshtml. I can workaround the crash using winetricks ie6.
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http://bugs.winehq.org/show_bug.cgi?id=21618
Summary: EVE Online: Crashes when generating certain images
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.eveonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Created an attachment (id=26088)
--> (http://bugs.winehq.org/attachment.cgi?id=26088)
Profile of the system which experienced crash
Wine 1.1.38 introduced a regression: it crashes when images are generated from
models. This includes:
1) Icons which are shown when you locked anything (i crashed when locked Hawk
Assault Frigate multiple times, then moved to test server and locked there
station in Ned solar system): repro rate for listed objects was 100%
2) When clicking objects, eve also generates image and shows it in selected
object pane (by default above overview pane). Although it crashed several
times, repro rate was far from 100%
Character image generation on login screen was smooth, no crashes at all.
Following commit was tracked down using bisect:
224043d6cf8b56e9ff2537358646700211d54d1f is the first bad commit
commit 224043d6cf8b56e9ff2537358646700211d54d1f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jan 28 20:51:06 2010 +0100
wined3d: Implement dynamic buffers with GL_ARB_map_buffer_range.
:040000 040000 1f55d5e837f1d9a7d2b4611f2de3e02dbcd8fafe
c189de355870e1812adce96432f42a16967e2b2c M dlls
System specs are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21607
Summary: Aztlam Dreams - regresion 1.1.38
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Created an attachment (id=26077)
--> (http://bugs.winehq.org/attachment.cgi?id=26077)
aztlan-wine 1.1.38 console output
Hi,
This gorgeous puzzle game (demo
http://www.ixchels.net/download/AztlanDemoSetup.exee) was working fine in wine
1.1.37 but not in 1.1.38, there are no graphics and a black screen appears.
I attach console outputs from 1.1.37 and from 1.1.38
Looking at output form 1.1.38 there are a lot of
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glDrawElements @ drawprim.c / 47
not present on 1.1.37, so i guess the affected component is directx-d3d
selected the component
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http://bugs.winehq.org/show_bug.cgi?id=21603
Summary: PAF 5 help viewer triggers unhandled page fault at
address zero (nullpointer)
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rm.riches(a)verizon.net
Created an attachment (id=26071)
--> (http://bugs.winehq.org/attachment.cgi?id=26071)
This is stdout/stderr from a crash run.
This is a regression, but I don't see where to mark it as such.
With Wine 1.1.38, in PAF (Personal Ancestral File) 5, bringing up the help
viewer causes a crash with an unhandled page fault at address zero (appears to
be a nullpointer access). Wine 1.1.37 and earlier did not have this problem.
Application installation was done by following the HOWTO on the AppDB page for
PAF 5. I used PAF5AllLangs.exe. During installation, I checked the box to
install the International Unicode Font. I also checked the box to _not_ view
the 'Getting Started' document during installation. Installation finishes,
apparently successfully.
The application did fine through all my usual short-version checks with a new
Wine version. It was only when I clicked on the yellow question mark to bring
up the help viewer (which uses Wine Gecko) that there was a problem. The crash
appears to happen the same whether I do 'New' to create a new empty file or use
an existing file. I have tried two different existing files with no change to
crash behavior. I tried bring up the help viewer before vs. after doing some
other things in the application with no change to crash behavior.
I will try to attach stdout/stderr from a crash. I'd love to be able to do a
regression run, but I just cannot afford the time.
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http://bugs.winehq.org/show_bug.cgi?id=21580
Summary: Background music doesn't loop in Pikachu Volleyball
1.0
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://andrew.jaww.net/blog/article/54/pikachu-volleyb
all
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26025)
--> (http://bugs.winehq.org/attachment.cgi?id=26025)
Full terminal output
In Pikachu Volleyball (version 1.0 only), the background music doesn't loop
like it does in Windows. The MIDI track plays once per match, then quits. The
following line of terminal output appears when the music should loop (but ends
instead):
fixme:winmm:MMSYSTEM_MidiStream_Player Unknown MEVT (0x05)
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http://bugs.winehq.org/show_bug.cgi?id=21357
Summary: Missing toolbar icons in HTML-Kit
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25715)
--> (http://bugs.winehq.org/attachment.cgi?id=25715)
Terminal output
In HTML-Kit build 292, some of the icons in the upper toolbar are missing.
(only when they can't be used?) They may reappear if switching to a different
view, selecting text, etc. Though they seem similar, I'm guessing this is
different from bug 21356 since native comctl32 helps that issue, but not this
one.
Terminal output is from opening the program and choosing "create a new file".
(It's the same as the terminal output as for the aforementioned bug.) If it's
of any use, I've also attached an image comparing how Wine and Windows XP
render the toolbar to that bug.
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http://bugs.winehq.org/show_bug.cgi?id=20295
Summary: AutoCAD 2004: Crash after closing Layer Management
Window
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23990)
--> (http://bugs.winehq.org/attachment.cgi?id=23990)
Unhandeled exception window
Steps to reproduce:
1) start AutoCAD
2) start Layer Manager Window
3) click OK or Cancel
4) get Unhandeled exception window
5) click OK and application closes
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5b0,0x00000000), stub!
fixme:shell:IQueryAssociations_fnInit unsupported flags: 2
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f72c,0x33f730): stub
fixme:imm:ImmReleaseContext (0x400a2, 0x135170): stub
fixme:heap:RtlCompactHeap (0x2790000, 0x1) stub
fixme:dciman:DCICreatePrimary 0x3b0 0x14f12a4
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x33fab8, uiNumDevices=1,
cbSize=12) stub!
fixme:ole:CoResumeClassObjects stub
fixme:msxml:DllCanUnloadNow
fixme:edit:EDIT_EM_FmtLines soft break enabled, not implemented
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http://bugs.winehq.org/show_bug.cgi?id=19388
Summary: Portal/Half life ep2 regression
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukp1(a)op.pl
some kind of regression. In 1.1.25 works just fine
I tried without any options and with suggested: -silent -window -novid -dxlevel
80 -width 1024 -height 768
both won't work.
The screen gets black. After some time music appears, but screen is all the
time black.
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 669
Affected for certain Portal and Half Life 2: Episode Two
Due the compilation problems I had to change a line in dlls/ntdll/cdrom.c
http://forum.winehq.org/viewtopic.php?p=28184
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http://bugs.winehq.org/show_bug.cgi?id=19256
Summary: Turbo Lister's installer put folders in the wrong
place
Product: Wine
Version: 0.9.5.
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Turbo Lister's installer incorrectly drops a folder ("eBay") into c:\ which
should be in c:\users\Public
Anastasius describes the problem here:
http://bugs.winehq.org/show_bug.cgi?id=4286#c23
Same in latest git.
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