http://bugs.winehq.org/show_bug.cgi?id=21106
Summary: RPC clients that connect via ncacn_ip_tcp to a Windows
RPC server are broken
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winesku(a)googlemail.com
CC: robertshearman(a)gmail.com
Created an attachment (id=25343)
--> (http://bugs.winehq.org/attachment.cgi?id=25343)
Call Stack in 1.1.35 when things go awry
With version 1.1.35, all my RPC clients that work over ncacn_ip_tcp to connect
to a windows server don't work anymore. Things still worked without any
problems in version 1.1.34. The problem is, that now with version 1.1.35, every
RPC fails because NdrClientCall2 returns ERROR_NOT_ENOUGH_SERVER_MEMORY (1130,
"Not enough server storage is available to process this command"). I have
debugged this and things start to fail when NdrClientCall2 is in the
PROXY_GETBUFFER phase. There it calls into the following call stack
rpcrt4_conn_tcp_read at rpc_transport.c 1452
rpcrt4_conn_read at rpc_binding.h 77
RPCRT4_default_receive_fragment at rpc_message.c 1297
RPCRT4_receive_fragment at rpc_message.c 1363
RPCRT4_ReceiveWithAuth at rpc_message.c 1396
RPCRT4_Receive at rpc_message.c 1553
I_RpcReceive at rpc_message.c 1851
I_RpcSendReceive at rpc_message.c 1911
NdrSendReceive at ndr_clientserver.c 214
NdrClientCall2 at ndr_stubless.c 747
Please also see my attachments to this issue with screenshots of the debugger
when things go wrong in 1.1.35 and the same situation in 1.1.34 where things
worked. I will also attach a couple binaries to easily repro the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20790
Summary: Diagnet generates OLE error 80004002
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shapiro.ezra(a)gmail.com
CC: shapiro.ezra(a)gmail.com
Diagnet was previously working in Ubuntu 9.04 (about a month ago). Currently,
on the same computer on which it was working, it is no longer working, and also
on a new installation of 9.10 it is not working. When launching the program,
it shows an error box that says, "OLE error 80004002." After pressing OK, the
program opens a box from which you can exit, but you cannot open the files
associated with the program. Diagnet is used for medical purposes and there is
no other program of its kind that I know of.
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http://bugs.winehq.org/show_bug.cgi?id=20469
Summary: Dragon Age: Origins: Texture glitches (textures
frequently switching from visible to black)
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
URL: http://blog.bioware.com/2009/10/13/character-creator-a
nd-the-bioware-social-network/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benedikt.morbach(a)googlemail.com
Created an attachment (id=24354)
--> (http://bugs.winehq.org/attachment.cgi?id=24354)
Wine output
In the Dragon Age: Origins character creator the textures and the whole screen
are frequently flickering black.
The higher the graphics detail, the more often it happens.
If the detail is set to low, it happens more seldom, but the problem stays
As the charakter creator uses the game engine, this would also prevent people
from playing the "real game" when it is released.
The application can be downloaded at the given link.
In case it matters (as it is a graphics problem) graphics card is nvidia,
driver version 190.42
Note: The log is full of
"fixme:d3d:transform_projection >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glOrtho @ state.c / 3872"
I removed 10400 of those lines to keep the size down
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http://bugs.winehq.org/show_bug.cgi?id=19625
Summary: Oblivion: flickering shadows (regression)
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: taedium_vitae(a)eml.cc
Created an attachment (id=22896)
--> (http://bugs.winehq.org/attachment.cgi?id=22896)
Flickering shadows screenshot
With the video driver/description patch enabled, shadows in Oblivion worked
correctly until wine-1.1.21.Now they still work, but they flicker and look very
glitchy.This has been tested up to 1.1.27, and the bug still persists.
Here is the regression report:
2cb8f42168aa9b00b8dd511a6e5828b45088cbba is first bad commit
commit 2cb8f42168aa9b00b8dd511a6e5828b45088cbba
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Fri May 8 17:24:01 2009 +0200
wined3d: Support clipplanes with GLSL.
This is the Nth attemt to make clipping work with GLSL shaders. The patch
now
uses the GLSL quirk table to handle cards that need a custom varying for
gl_ClipPos, and the code is adapted to the changed state table and shader
backend system.
Video card = 8800GT
Driver version = 185.18.31
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http://bugs.winehq.org/show_bug.cgi?id=19300
Summary: MS Web Platform installer goes into endless loop
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.microsoft.com/web/downloads/platform.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22347)
--> (http://bugs.winehq.org/attachment.cgi?id=22347)
+winsock log
It does an endless loop with calling WSARecvFrom function, and gets error
10035.
See attached +winsock log.
It requires .net 2.0 to be installed.
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http://bugs.winehq.org/show_bug.cgi?id=18764
Summary: Wine update breaks gecko's js3250.dll
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
Created an attachment (id=21520)
--> (http://bugs.winehq.org/attachment.cgi?id=21520)
js3520.dll error
Every time I update a version of wine (including reinstalling the same version
as that installed) without removing the .wine directory first, I get the
attached error when trying to navigate within DVD Profiler. DVD Profiler
requires Gecko to run, as its interface is html/javascript based.
If I delete the .wine directory and reinstall the software (thereby recreating
a fresh .wine), the error is gone.
I can't see anything different in the registries etc. that can trigger this,
and this has happened reliably for many version releases.
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http://bugs.winehq.org/show_bug.cgi?id=18540
Summary: Slingplayer EU 1.5.1 installer random unhandled page
fault
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21203)
--> (http://bugs.winehq.org/attachment.cgi?id=21203)
wine-1.1.21-290-gd4e1d88 +ole last 500 lines
The Slingplayer installer will randomly cause a page fault.
This will occur at a specific point, just before asking whether or not to
install the Windows Media 9.5 codecs.
This occurs about 10% of the time (it actually occurs twice in succession each
time, so maybe there's some garbage left in the memory).
Workaround is run the installer again.
Native quartz and qcap needed to get this far.
This is the suspicious looking line that appears only during the failure:
err:ole:TMStubImpl_Invoke invoke call failed with exception 0xc0000005
(-1073741819)
Full +ole is 90MiB, so attaching the last 500 lines.
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http://bugs.winehq.org/show_bug.cgi?id=18501
Summary: Emperor 'Battle for Dune': can't build units and
buildings
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arjann(a)gmail.com
Created an attachment (id=21140)
--> (http://bugs.winehq.org/attachment.cgi?id=21140)
problem is in right part of the screen where you supposed to be able to build
things
this game works with 1.1.21 except that i can't build units and buildings since
i am not enable to click on them or they are hard to click. I sounds stupid but
its really an issue, i think it has to do with a transformation matrix going
bad and therefore shear/rotate/move the clickable images that supposed to be at
some fixed location.
I add a screenshot that illustrates my issue. I also tested it with 1.1.2
version i had on my system for another game. There this issue isn't appearing
so this is a regression, only i hava a sound issue with that version so i don't
advise people to use that version.
I am unable to get regression test since iam using a native 64bit system and so
lack the libraries to build a 32bit older wine version. Therefore i can't
narrow this issue down to a specific version number. Hopefully someone could...
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http://bugs.winehq.org/show_bug.cgi?id=18220
Summary: mWavEdit: midi sysex communication fails
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld0d(a)kolumbus.fi
Created an attachment (id=20726)
--> (http://bugs.winehq.org/attachment.cgi?id=20726)
Wine midi call trace log
The SoundTower Microwave Editor 4.0.1
(http://www.soundtower.com/microwave/mw2_files/mw2_page.htm) fails to
communicate with the Microwave XT using midi sysex. I attached a log taken with
WINEDEBUG=+midi,+winmm,+driver.
The interesting part seems to be:
trace:midi:midPrepare (0003, 0x1570c10, 00000040);
trace:winmm:MMDRV_Message => MMSYSERR_INVALPARAM
I also traced the code a bit, and it seems that mWavEdit calls
midiInPrepareHeader with a buffer of size 70000 (>0x10000) which causes the
MMSYSERR_INVALPARAM in midPrepare() (in dlls/winealsa.drv/midi.c). Now, I do
not know why the buffer size is limited to 0x10000, but changing the limit to
0x20000 in all the three places in winealsa.drv/midi.c fixes the problem and
mWavEdit works perfectly.
Can this be fixed in Wine, or should I contact the authors of the program?
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http://bugs.winehq.org/show_bug.cgi?id=17999
Summary: Shell32 test fails with the following
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
shlfolder.c:531: Test failed: SHGetPathFromIDListW returns incorrect path!
shlfolder.c:570: Test failed: GetDisplayNameOf returns incorrect path!
err:shell:HCR_GetFolderAttributes HCR_GetFolderAttributes should be called for
simple PIDL's only!
fixme:shell:DllCanUnloadNow stub
make: *** [shlfolder.ok] Error 2
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