http://bugs.winehq.org/show_bug.cgi?id=21513
Summary: Option to not inherit the UNIX environment
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
The Perforce command-line client (p4.exe) breaks because of a few environment
variables that Wine inherits from the OS:
PWD: Doesn't even exist in Windows, and yet, p4 reads it and gets confused
because it's a UNIX path, not a win32 one.
P4EDITOR: I have it set to "nano", which makes sense for the Linux p4, but not
the Windows one.
P4DIFF: same as above.
p4 breaks the same way in WinXP if I set PWD to a UNIX-like path.
Since just about any UNIX environment variable can potentially break a Windows
program, it would be nice to have an option to start programs with just the
Windows environment.
(While it's possible to run "env -i wine ...", that has some disadvantages:
variables such as HOME, PATH, and DISPLAY need to be set, since they're
required by Wine; if Wine starts a native program, that program won't get the
original UNIX environment.)
Similarly, if Wine starts a native program, that program shouldn't inherit the
Windows environment.
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http://bugs.winehq.org/show_bug.cgi?id=21598
Summary: Venetica no sound since wine-1.1.36
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Since Version 1.1.36 of wine I don't get sound at all in the game Venetica.
When I enter audio settings ingame menu, the entries are all emtpy. If I click
one to change it, wine crashes. I attach the error output to this post. There
appears a wine pop-up but I'm not able to click the close button.
With *35 it worked fine. I'm not sure if this is a pulseaudio issue. As
described in the forum sticky I temporarily disabled Pulseaudio and launched
Venetica. Still the same issue. It also happens with the demo version. Other
games (I tested Dragon Age origins and Fable) work fine. With and without
pulseaudio.
Should I run a regression test?
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http://bugs.winehq.org/show_bug.cgi?id=21601
Summary: ShellExecute - Open URL Fails
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.secureneterm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: support(a)securenetterm.com
When ShellExecute is called with a valid URL such as:
ShellExecute(NULL, "open", "http://www.microsoft.com", NULL, NULL,
SW_SHOWNORMAL);
The default browser IS NOT started.
This appears to be some type of DDE problem or an invalid registry settings.
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http://bugs.winehq.org/show_bug.cgi?id=21602
Summary: can't use Audio tab of configuration tool
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlsojos(a)gmail.com
Created an attachment (id=26070)
--> (http://bugs.winehq.org/attachment.cgi?id=26070)
the last 100 lines in the terminal when WINEDEBUG is used
When I try to run the configuration tool, I click on the "Audio" tab to see
variables while trying to get an installer to work, I get the message box
"There is no audio driver currently specified...". When I click OK, an error
message pops up, stating that winecfg.exe needs to close from a serious
problem.
I'm using Fedora 12 linux, the package I used is "wine-1.1.36-1.fc12 (x86_64)",
acquired from the default Fedora repositories. I don't have Windows installed,
and I wasn't using any programs other than the configuration tool within Wine,
since I've yet to sucessfully execute a windows program with it.
I also noticed many "fixme" lines lines before the last 100 lines.
the two phrases that were repeated on those lines are "...DW_CFA_restore_state
not implemented" and "...DW_CFA_remember_state not implemented".
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http://bugs.winehq.org/show_bug.cgi?id=6495
Hanusz Leszek <leszek.hanusz(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leszek.hanusz(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=4374
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Target Milestone|1.2.0 |---
--- Comment #8 from Dan Kegel <dank(a)kegel.com> 2010-02-05 14:12:05 ---
This doesn't seem likely to happen for 1.2, de-nominating.
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http://bugs.winehq.org/show_bug.cgi?id=21595
Summary: Sacred 2 does not display any 3D graphics
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knipl(a)in.tum.de
In the current git version of wine (wine-1.1.37-412-g9a92f9c) 3D graphics of
Sacred 2 do not show anymore. Since it was okay yesterday I did a regression
test, getting this commit as result:
84913109f6396c6aa6cd18e17cca089e04d90687 is first bad commit
commit 84913109f6396c6aa6cd18e17cca089e04d90687
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Feb 3 11:02:24 2010 +0100
wined3d: Explicitly load and modify the surface in color_fill_fbo().
:040000 040000 8711c62dd63e27c23bf158d91c87903abd53e733
be691468604235800571733e8e586a696d2c3e48 M dlls
After that I tried to revert that patch and it indeed solved the problem.
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http://bugs.winehq.org/show_bug.cgi?id=21553
Summary: ntdll reporting freed block to valgrind twice?
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2010-01-29-20.52/diff-avifil32_api.txt
shows
Invalid free() / delete / delete[]
at notify_free (heap.c:262)
by subheap_notify_free_all (heap.c:286)
by RtlDestroyHeap (heap.c:1608)
by HeapDestroy (heap.c:164)
I've got a funny feeling that the block was reported
freed once in RtlFreeHeap at line 1747, and again
in subheap_notify_free_all at line 286. Maybe line
286 should be surrounded by
if (pArena->magic != ARENA_PENDING_MAGIC).
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http://bugs.winehq.org/show_bug.cgi?id=21506
Summary: configure --disable-win16 breaks winedbg bt all
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.winehq.org(a)urbanec.net
When wine is configured and built with --disable-win16, the "bt all" command in
winedbg does not behave as expected.
To reproduce:
$ winedbg notepad
Wine-dbg>bt all
Result is a backtrace for all processes when wine is built without
--disable-win16 configure option.
When wine is built with --disable-win16 configure option, then result will be
missing backtraces for most of the processes.
It appears that this issue was introduced somewhere around commit
475b7d226cc062524495268825c3028c2797174d
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