http://bugs.winehq.org/show_bug.cgi?id=8981
Ken Sharp <kennybobs(a)o2.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |15776
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http://bugs.winehq.org/show_bug.cgi?id=16429
Summary: qtw 2.0 16bits can't be installed as win95 aplication
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manuelsspace-listas(a)yahoo.com
Created an attachment (id=17764)
--> (http://bugs.winehq.org/attachment.cgi?id=17764)
qtw 2,0 setup.exe log
I've an old application designed to 16bit win95 which require and came
w/quicktime for windows 2.0. It failed to install
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http://bugs.winehq.org/show_bug.cgi?id=6955
Rob <robertmoore(a)robstool.com> changed:
What |Removed |Added
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CC| |robertmoore(a)robstool.com
--- Comment #33 from Rob <robertmoore(a)robstool.com> 2010-02-06 15:45:40 ---
I cannot find anywhere how to apply these "patches"...
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http://bugs.winehq.org/show_bug.cgi?id=6971
Bontas Marcel <telliangun(a)gmail.com> changed:
What |Removed |Added
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CC| |telliangun(a)gmail.com
--- Comment #316 from Bontas Marcel <telliangun(a)gmail.com> 2010-02-06 15:13:39 ---
Uploaded patch for mouse fix.
It was originally made (not by me) for Mass Effect 1, but it works just as well
with Mass Effect 2.
No need to set mouse warping to "forced" in the registry.
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http://bugs.winehq.org/show_bug.cgi?id=7835
--- Comment #15 from Kari <refic(a)psimerion.org> 2010-02-06 11:28:36 ---
Still present in wine-1.1.38.
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http://bugs.winehq.org/show_bug.cgi?id=19823
Summary: Completion of support for various pixel formats
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://source.winehq.org/git/wine.git/?a=blob;f=dlls/w
ined3d/utils.c;h=3c25ebeb3e0ad7cce94cba904fb9645a1e38d
aad;hb=HEAD#l2029
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I would appreciate the support for more pixel formats so that messages like the
following can be switched off for games like Civilization 4.
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R16G16_FLOAT
...
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R16G16B16A16_FLOAT
...
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32_FLOAT
...
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32G32B32A32_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R32G32B32A32_FLOAT
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http://bugs.winehq.org/show_bug.cgi?id=7195
--- Comment #15 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-02-06 05:49:38 ---
Please try with Wine 1.1.38. I can't do it myself due mentioned X failure.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Berillions <berillions(a)gmail.com> changed:
What |Removed |Added
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CC| |berillions(a)gmail.com
--- Comment #314 from Berillions <berillions(a)gmail.com> 2010-02-06 05:09:32 ---
Hello,
I have a problem with the mouse patch because, i applied the patch, compile and
make correctly but when i play at game, i have always the mouse problem. I
can't turn my characters at 360°.
To play on windowed mode is the problem?
Thanks and sorry for my english, i'm french.
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