http://bugs.winehq.org/show_bug.cgi?id=19530
Summary: installation succeeds, running fails -- "the program
USJP has encountered a serious problem and needs to
close" (PWN Polish Dictionary)
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More] ReportedBy: bluedzins(a)wp.pl
I try to run PWN Polish Dictionary (v.3.0) using wine. Using virtualbox
everything fine, but using wine only installation works OK. When executing
installed program I get windows program error:
the program X has encountered a serious problem and needs to close
with wine explanation below (the same dialog).
USJP -- is the name of the exe file (PWN Polish Dictionary)
The log is here:
http://bugs.winehq.org/attachment.cgi?id=22707
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http://bugs.winehq.org/show_bug.cgi?id=18209
Summary: Bad path of "My documents"
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
There's one very annoying (yet trivial) bug in WINE:
When using clean WINEPREFIX, every …
[View More]standard directory is mapped to good
directory in Linux (eg. "My Videos" is mapped to "~/Video"). Only "My
Documents" directory is mapped to "~" instead of "~/Documents".
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http://bugs.winehq.org/show_bug.cgi?id=20767
Summary: Wine doesn't load any program since update
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descent1(a)gmx.net
Since I've upgraded from 1.1.32 to 1.1.33, wine doesn't start any program
(except winecfg, …
[View More]notepad, regedit) for the following reason:
err:wineboot:ProcessRunKeys Error running cmd L"spoolvs.exe" (2)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
(Only these two lines appear)
All my programs worked before (Steam, TrackMania, ...). A Downgrade doesn't
help.
I'm using openSUSE Linux 11.2 32 bit.
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http://bugs.winehq.org/show_bug.cgi?id=17771
Summary: Morrowind: trying to configure controls results in
freeze (reboot necessary)
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Steps to reproduce:
* launch Morrowind …
[View More](wine Morrowind.exe)
* select Options
* select Controls
* left-click any of the controls to change it
* a message appears instructing to 'press any key or button' to associate to
this action
* now press any key or mouse button
* the application freezes.
After the freeze it is impossible to switch to another workspace (ALT+F2,
ALT+F3,.. does not work anymore), and no other key has any effect (not even
CTRL+ALT+BACKSPACE, nothing at all). The mouse pointer is also frozen.
The same problem also appears ingame while attacking (left-click), and walking
at the same time, especially backwards ('S' key). After some time the player is
"stuck" walking backwards, and again no input is processed anymore. Eventually
the application freezes and a reboot again is necessary.
Tried the following with no improvement:
tried using native dinput.dll and/or dinput8.dll, quarz.dll (any combination).
tried enabling/disabling DXGrab.
tried emulating a virtual desktop 800x600
tried enabling/disabling window manager decorations/windows control
tried editing Morrowind.ini to disable the DXGrab (Background Keyboard = 1)
Configuration:
PC-x86 Pentium 4, nvidia GeForce 6600, Linux 2.6.27.19, X Server 1.4.0.90,
wine git 3d35a630c4ae65fb4ab3aaf408a09051d5067b4f.
no library overrides,
Direct3D\OffscreenRenderingMode=fbo
Direct3D\VideoMemorySize=256
If you need a WINEDEBUG log, please tell me which channels/grep patterns you
need. Tried a +relay and got an incredibly huge file (even reducing to the last
5 seconds before the freeze yields a huge file).
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http://bugs.winehq.org/show_bug.cgi?id=18600
Summary: Character walking animation doesn't play in Goblins4
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://ftp4.igromania.ru/igromania/2009/5/5/Demos/Gobl
ins4_Demo.rar
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
…
[View More] ReportedBy: iliotropion2006(a)yandex.ru
The game needs dlls: WMASF.DLL and WMVCORE.DLL. With them it starts and works
good. But the characters move by screen like static images. Walking animation
doesn't play.
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http://bugs.winehq.org/show_bug.cgi?id=20707
Summary: Keyboard character entry not working (Tab, Del,
Backspace are Ok)
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://brodtec.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cesar.brod(a)gmail.com
…
[View More] CC: huw(a)codeweavers.com
This problem is better explained by the following screenshots:
http://www.brod.com.br/files/images/Captura_de_tela.png
Here keyboard input works fine (although one needs to use Alt+Key combination
instead of mouse clicks in the internal application Windows).
http://www.brod.com.br/files/images/Captura_de_tela_Zeta.png
Here the keyboard char input stops working, although TAB, Shift+Tab, Backspace,
Del, keeps working. Also notice the chars appears as vertical bars.
Here is the output of the regression testing:
brod-laptop wine-git # git bisect good
e93d3481092f7abe72cdbab066947717f5e568a0 is first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
:040000 040000 e5cb0a2165897c3ef827a49749bad19982abd0fa
28cba50e7c63699487e6e9d9d3135e825d52756f M dlls
1.1.15-51-g9d9880b is the working version before the bug
1.1.15-52-ge93d348 is the one that introduced the bug (it is still there in the
latest devel version)
I got into this bug trying to see if I could solve the "mouse clicks" problem
on internal windows (where I am forced to use the Alt+key combination instead)
Thanks for any help!
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http://bugs.winehq.org/show_bug.cgi?id=11167
Summary: Wrong usage of GL_GENERATE_MIPMAP_HINT_SGIS
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdb(a)tdb.fi
fixme:d3d_texture:IWineD3DBaseTextureImpl_SetAutoGenFilterType
>>>>>>>…
[View More]>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST) @
../../../dlls/wined3d/basetexture.c / 193
The SGIS_generate_mipmap specification says:
Accepted by the <target> parameter of Hint, and by the <pname> parameter of
GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:
GENERATE_MIPMAP_HINT_SGIS 0x8192
So the function call should be glHint(GENERATE_MIPMAP_HINT_SGIS, GL_NICEST).
Note however that this is a global state, not per-texture.
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http://bugs.winehq.org/show_bug.cgi?id=19971
Summary: NFS: Undercover crashes upon launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shiruken(a)gmail.com
First bug post. Please let me know if you need anything else.
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http://bugs.winehq.org/show_bug.cgi?id=10112
Summary: BitBlt between 8 bit color index DIBs wrong
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd14(a)hushmail.com
Created an attachment (id=8678)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=8678)
test case
BitBlt from one 8 bit DIB to another 8 bit DIB produces wrong results. I'll
attach a simple test case that illustrates the problem. What it does: creates
two 8 bit, color index dib sections with a color table where color index 1 =
red, 2 = blue, 3 = green. Then it fills first DIB with 1 (red) and second with
2 (blue). It then does a BitBlt with SRCPAINT (OR) ROP from first DIB to
second. Finally, this DIB is drawn in a window, and a hex value of the first
pixel is drawn over it for convenience.
In such BitBlt Windows, apparently, operates on DIB pixels as color index
values w/o palette lookup; 1 OR 2 == 3, so it fills destination DIB pixels with
3, and, consequently, it is displayed as a green rectangle.
In Wine, this operation works like actual RGB values (red and blue) from
palettes are getting combined, and it's displayed as a magenta rectangle.
Probably, because wine seems to convert it to truecolor pixmaps internally.
Pixels as stored in memory become zeros.
Real app affected by it: igonwin.exe in bug #201
(http://bugs.winehq.org/show_bug.cgi?id=201). I don't have other apps that use
color index dibs to test, but I think any apps that use such DIBs AND "fancy"
ROPs (XOR, AND, OR etc) may be affected.
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http://bugs.winehq.org/show_bug.cgi?id=12894
Summary: kernel32: thread test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12600)
--> (http://bugs.…
[View More]winehq.org/attachment.cgi?id=12600)
+thread in git
thread.c:285: Test failed: CreateRemoteThread failed, err=5
thread.c:287: Test failed: waiting for thread failed, ret=4294967295
thread.c:294: Test failed: CreateRemoteThread failed, err=5
thread.c:302: Test failed: GetExitCodeThread failed, err=87
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