http://bugs.winehq.org/show_bug.cgi?id=16822
Summary: Mass Effect: Mouse input does not work (almost
completely)
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cuchac(a)email.cz
Running Mass Effect the mouse is not working properly. In menu, there are no
"onMouseOver" or "onMouseClick" actions - keyboard navigation works well.
During gameplay the mouse clicking works well, but the mouse movement does not.
It is not a problem of mouse warping, the game does not react to mouse
movements at all.
I have tried combination of turning on/off full-screen, virtual desktop, "allow
mouse leaving" and "MouseWarpOverride". Nothing works.
It looks like the mouse action (clicks) specific to some location are not
working (button clicking), but mouse actions not related to some screen area
works - mouse wheel zooming in map screen, select sentence during dialogs....
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http://bugs.winehq.org/show_bug.cgi?id=17206
Summary: alt.binz 0.24.6: Minimize to systray, icon flickers,
right click on systray icon, icon menu won't disappear
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ih8junkmai1(a)hotmail.com
Bug encountered on:
-------------------------------------------------------------------------------------
Ubuntu 8.10 amd64
Wine 1.1.14 (wine_1.1.14~winehq0~ubuntu~8.10-0ubuntu1_amd64.deb)
Application: Alt.binz 0.24.6
http://appdb.winehq.org/objectManager.php?sClass=application&iId=5214
Steps to Reproduce
-------------------------------------------------------------------------------------
1. launch alt.binz with wine.
.. wine /pathtoaltbinz/altbinz.exe
2. Minimize alt.binz window
.. (alt.binz is minimized to systray, alt.binz icon flickers)
3. Right click on alt.binz icon in systray
.. (alt.binz menu appears)
4. Click anywhere on desktop.
.. (alt.binz menu will not disappear)
5. Double click on alt.binz icon in systray
.. (alt.binz icon in systray will disappear. menu remains.
The only way to get the menu to disappear is to close alt.binz.
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http://bugs.winehq.org/show_bug.cgi?id=19370
Summary: Secret of Monkey Island audio functioning is dependent
on Wine's sample rate
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
The Secret of Monkey Island: Special Edition's audio only works when Wine's
"Default Sample Rate" is set to 44100. Other sample rates allow the game to
load, but the game is completely silent. This occurs when using the alsa
driver, I'm unsure whether OSS has the same issue since MI:SE will not load
when the oss driver is selected.
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http://bugs.winehq.org/show_bug.cgi?id=10910
Summary: winealsa and PulseAudio
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
winealsa is unable to work with PulseAudio.
This is my /etc/asound.conf:
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
This is registry entries for Alsa configurations:
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Alsa Driver]
"AutoScanCards"="N"
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="pulse"
"DevicePCM1"="pulse"
"UseDirectHW"="N"
And I get this error in wine log:
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
I tracked it in wine source code to file dlls/winealsa.drv/alsa.c
With following comment:
/* Setup and find an element id that exactly matches the characteristic we want
** FIXME: It is probably short sighted to hard code and fixate on PCM
Playback Volume */
Unfortunetly I know to little about Alsa to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=19558
Summary: Bad mask in David Fotland's Many Faces of Go version
12
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grikdog(a)pobox.com
Sorry for newbie post, but this has to come to somebody's attention.
Fotland's Many Faces of Go is a go player/analysis/IGS client tool for Windows
XP or Vista. When you place Go stones on the board in Wine emulation, the mask
is wrong. Stones have a black square behind them.
This was FIXED (almost) in Wine 1.0.1, but in Wine 1.1.26 the issue has
reappeared. Also the round stone shape part of the mask was fixed, but the
color of the stone shadows on the board was white and not gray -- this has not
been fixed in ANY version of Wine.
There may be a prior bug referring to Igowin on this same issue, but I doubt
that is a duplicate. You could ask fotland(a)smart-games.com (the author) if the
bug is a duplicate.
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http://bugs.winehq.org/show_bug.cgi?id=19037
Summary: CTRL key automatically released?
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Fire up notepad, type some gibberish, then use "CTRL+A, CTRL+C, CTRL+F". This
brings up the find menu. Now, while still holding CTRL, press CTRL+V. Instead
of pasting, you'll just get 'v'. Let go of CTRL and press CTRL+V. You'll get
your gibberish pasted.
Very annoying, now that I'm using Notepad++ as my regular (dogfood) text
editor.
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http://bugs.winehq.org/show_bug.cgi?id=11728
Summary: Picasa / Facebook Uploader does not work
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://apps.facebook.com/picasauploader/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Prerequisite: a facebook account
Steps to reproduce:
1. Install Picasa from http://picasa.google.com/
2. Install wine gecko
3. Install the facebook uploader from http://apps.facebook.com/picasauploader/
as follows: wine 'c:\Program Files\Picasa2\Picasa2.exe'
picasa://importbutton/?url=http://www.webkinesis.com/fbpicasa/facebook.pbf
4. Start Picasa, select some pictures and try to upload using the facebook
button
Expected Results: Picasa creates an album, uploads the pictures to facebook.
(tested on WinXP)
Actual Results: Picasa creates an album, but nothing gets uploaded.
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http://bugs.winehq.org/show_bug.cgi?id=20985
Summary: Crash in CryptMsgUpdate under valgrind
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-12-10-03.53/vg-crypt32_msg.txt
shows a crash. Adding +relay,+seh,+crypt shows a bit more:
001e:Call crypt32.CryptMsgUpdate(7f044948,07783e13,00000004,00000000)
ret=0774e9b4
trace:crypt:CryptMsgUpdate (0x7f044948, 0x7783e13, 4, 0)
001e:Call KERNEL32.LocalAlloc(00000000,00000011) ret=07be6df0
001e:Ret KERNEL32.LocalAlloc() retval=7f044988 ret=07be6df0
err:seh:segv_handler Got unexpected trap 0
...
001e:Call KERNEL32.UnhandledExceptionFilter(7f21f5cc) ret=074b5deb
...
Unhandled exception: illegal instruction in 32-bit code (0x00000000).
Backtrace:
=>0 0x00000000 (0x7f21fc48)
1 0x0d3fced4 CryptMsgUpdate+0xa0(hCryptMsg=0x7f0bd740, pbData="",
cbData=4, fFinal=0) [dlls/crypt32/msg.c:2786] in crypt32 (0x7f21fc88)
2 0x0cf429b4 test_data_msg_update+0x5b1() [dlls/crypt32/tests/msg.c:445] in
crypt32_test (0x7f21fd08)
(two logs are smashed together there, so pointers don't match exactly)
When run not under valgrind, the same crash happens, but is handled:
001c:Call crypt32.CryptMsgUpdate(00154948,7ec0ce13,00000004,00000000)
ret=7ebd79b4
trace:crypt:CryptMsgUpdate (0x154948, 0x7ec0ce13, 4, 0)
001c:Call KERNEL32.LocalAlloc(00000000,00000011) ret=7eb29df0
001c:Ret KERNEL32.LocalAlloc() retval=00154988 ret=7eb29df0
trace:seh:raise_exception code=c0000005 flags=0 addr=(nil) ip=00000000 tid=001c
trace:seh:raise_exception info[0]=00000000
trace:seh:raise_exception info[1]=00000000
trace:seh:raise_exception eax=00000000 ebx=7eb68ff4 ecx=00154988 edx=00000011
esi=00000000 edi=0032fc20
trace:seh:raise_exception ebp=0032fbc8 esp=0032facc cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010202
trace:seh:call_vectored_handlers calling handler at 0x7ed88f41 code=c0000005
flags=0
trace:seh:call_vectored_handlers handler at 0x7ed88f41 returned 0
trace:seh:call_stack_handlers calling handler at 0x7eb39d84 code=c0000005
flags=0
001c:Call ntdll.RtlUnwind(0032faf0,7eb39e1a,0032fa74,00000000) ret=7eb39e9f
001c: eax=7eb00b15 ebx=7eb68ff4 ecx=0032fa74 edx=0032faf0 esi=0032faf0
edi=7eb39e1a ebp=0032f588 esp=0032f558 ds=002b es=002b fs=0063 gs=006b
flags=00000212
trace:seh:__regs_RtlUnwind code=c0000005 flags=2
trace:seh:__regs_RtlUnwind calling handler at 0x7efb47d4 code=c0000005 flags=2
trace:seh:__regs_RtlUnwind handler at 0x7efb47d4 returned 1
001c:Ret ntdll.RtlUnwind() retval=00000000 ret=7eb39e9f
001c: eax=00000000 ebx=7eb68ff4 ecx=0032fa74 edx=0032faf0 esi=0032faf0
edi=7eb39e1a ebp=0032f588 esp=0032f558 ds=002b es=002b fs=0063 gs=006b
flags=00000212
001c:Call KERNEL32.SetLastError(c0000005) ret=7eb39ca6
001c:Ret KERNEL32.SetLastError() retval=c0000005 ret=7eb39ca6
001c:Ret crypt32.CryptMsgUpdate() retval=00000000 ret=7ebd79b4
This is kind of mysterious. I can't find the __TRY that applies
to that fault...
this could well be a valgrind bug, but I need to understand how
it works normally under wine.
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http://bugs.winehq.org/show_bug.cgi?id=17718
Summary: Fatal error 'Cannot allocate red zone for initial
thread' on FreeBSD
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: FreeBSD
Status: NEW
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerald(a)pfeifer.com
CC: tijl(a)ulyssis.org, austinenglish(a)gmail.com
Wine 1.1.17 causes the following on FreeBSD 7.2 when starting almost
any application (this is for an old version of calc.exe):
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\windows\\system32\\wineboot.exe" failed, status 80000101
err:process:__wine_kernel_init boot event wait timed out
Fatal error 'Cannot allocate red zone for initial thread' at line 384 in file
/usr/src/lib/libthr/thread/thr_init.c (errno = 2)
err:module:attach_process_dlls "ntdll.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\pfeifer\\_\\wcalc.exe" failed, status 80000101
Segmentation fault (core dumped)
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http://bugs.winehq.org/show_bug.cgi?id=12267
Summary: winstone 32 hangs
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Here's what happens when you launch c:\zdbench\ws32\ui.exe:
it puts up its window, says "examining the execution environment"
(although you can't see it, since the window is too big, and
falls off the bottom), and hangs.
err:ntdll:RtlpWaitForCriticalSection section 0x7b922ee0 "syslevel.c:
Win16Mutex" wait timed out in thread 0016, blocked by 0012, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8d6e4 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 0016, retrying (60
sec)
It hangs just like this on XP, too. But what the heck, if
we could get it to not hang on wine, that'd be nice.
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