http://bugs.winehq.org/show_bug.cgi?id=15900
Summary: Oblivion: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: stefan(a)codeweavers.com
Oblivion has some rendering issues after applying the version two of the vertex
pipeline replacement patch.
The crosshair is garbled, the status/action bar is garbled and the menu is
broken. I don't know if they have the same source of the problem.
Tried with wine-1.1.7-106-g38815e1 + vertex pipeline replacement patch.
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http://bugs.winehq.org/show_bug.cgi?id=22956
Summary: World of Warcraft Crashing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jocce(a)tibiaml.com
Created an attachment (id=28427)
--> (http://bugs.winehq.org/attachment.cgi?id=28427)
The Error log
When i start World of worcraft with -OpenGL i can play for 1-30 sec then
everything crashes and it's really laggy, like a memory leak or something
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http://bugs.winehq.org/show_bug.cgi?id=20205
Summary: screen size is confused by program
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that is preferred to run with full screen. After I first installed
it, that is what it did -- popped up full screen (maximized) -- on the first
run. Then subsequently it did in the same way. However lately, I hit somehow
"normalize/maximize" (at the upper-right corner of the program window). Then
the window shrank to about a quarter of the screen, which is not necessarily a
wrong behavior. What is wrong is when I hit "normalize/maximize" again, which
is supposed to maximize the window, the window get enlarged by just a few
pixels instead. Hit "normalize/maximize" again shrinks the window by the same
few pixels, again then enlarged by the few pixels. It is stuck at that rough
size. I can't even drag the edge of the window to enlarge/shrink it further.
At next startup, it goes to the previous small size and can not really be
resized. The only way (seems to me) that can change it back to normal is by
going through "winecfg" unchecking "allow window manager to control it",
running it and bringing it to full size, then closing it down, bringing up
"winecfg" again and re-checking the "allow window manager to control it". The
next and subsequent runs it will go to full size -- until the
"normalize/maximize" is hit again.
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http://bugs.winehq.org/show_bug.cgi?id=19646
Summary: AquaNox2 crashes with 'EXCEPTION_ACCESS_VIOLATION'
when sound enabled
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=22930)
--> (http://bugs.winehq.org/attachment.cgi?id=22930)
Screenshot of game's/wine's error message
Strange error: despite off rating into appdb russian version not works (maybe
becouse NoCD, as localized version uses StarForce as protection), crashing with
mentioned exception when any sound enabled (if you disable sound into winecfg,
that start a game, disable sound into game, than reenable sound into winecfg
and restart a game - it will work, untill you'll to reenable sound into
config). With OSS it works, but no sound, anyway, probably some system problem.
Screenshot of error message attached. Later will be tracelog.
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http://bugs.winehq.org/show_bug.cgi?id=16355
Summary: Zoo Tycoon Demo hangs while loading level
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.gamershell.com/download_4073.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=17671)
--> (http://bugs.winehq.org/attachment.cgi?id=17671)
+relay,+seh,+tid
Run the installer, start the game, hangs/loops while loading.
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http://bugs.winehq.org/show_bug.cgi?id=16655
Summary: OpenOffice.org 3 installer ignores "Create a start link
on desktop" option
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
The installer of OpenOffice.org 3 has the option "Create a start link on
desktop". The problem is that this option seems to be ignored. It doesn't
matter if this option is selected or not, the start link on the desktop is
*always* created.
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http://bugs.winehq.org/show_bug.cgi?id=11354
Summary: Complex Shader Distance Error - EverQuest2. 0.9.54 and <
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zirous(a)gmail.com
Textures on EverQuest2 are normal when shader distance are not turned on. With
shader distance turned on their is a few issues.
First Issue is a clipping issue I believe. When shader distance are turned on
and when you move your character you can see a translucent reflection of you.
The reflection will be the spot you were at previously. Now when you enable
bloom this graphic error does not happen anymore. Their is a error with this
work around. With some zones with bloom enabled the whole screen will turn
white.
This is with no bloom.
http://i29.photobucket.com/albums/c293/suprscotte/NoBloom.png
This is with bloom.
http://i29.photobucket.com/albums/c293/suprscotte/Bloom.png
Second Issue is some textures with shader distance enabled reflect the
surroundings. It does not have the shadowing effect like above where you have
to move to see the error with the complex shader distance. If complex shader
distance turned of this texture glitch does not happen anymore. Also, I found
out a way to fix this graphic glitch. If you minimize the window and then
resize the window this graphic issue will not happen until the game is
rebooted.
No Shader Distance.
http://i29.photobucket.com/albums/c293/suprscotte/NoShad.png
With Shader Distance.
http://i29.photobucket.com/albums/c293/suprscotte/ShadError.png
With the fix and Shader Distance Enabled to Max. Stays Fixed until restart.
http://i29.photobucket.com/albums/c293/suprscotte/TheFIx.png
Would love to see these fixed because these are the only errors with
Everquest2.
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http://bugs.winehq.org/show_bug.cgi?id=14529
Summary: Hellgate: London - Launcher cannot start the game
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The window of the launcher shows up, but when I try to load the single player
mode it does not work. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=21676
Summary: Plants vs Zombies is stretched on widescreen monitors
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malteskarupke(a)web.de
Plants vs Zombies is stretched on widescreen monitors. In Windows the game
displays black bars on both sides of the screen instead. (see
http://www.widescreengamingforum.com/forum/viewtopic.php?t=16096 for example
screenshots for the desired behavior)
This results in seemingly erroneous mouse input. Because the game assumes, that
it is not stretched, and that there are black bars on the side. The attached
screenshot illustrates the problem. In that screenshot, my mouse is at the
position where the Quit button should be, (and the Quit button is highlighted
as a result) but the button is displayed further to the right because the
display is stretched. While this is a minor problem in the menu, once inside
the game it is really annoying, because you always have to click slightly to
the side of where you want things to go. And collecting coins or sun is very
annoying, because it is supposed to be just mindless clicking, but now you
never get the location right on the first try.
This bug has only been present since 1.1.38, because before that the game
suffered from (the similar, but worse) bug 19373. I think that bug and and this
bug are related. That bug drew the game at the wrong position, and this bug
draws the game in the wrong size.
The bug is also present in the free demo version of the game, so that can be
used for testing.
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http://bugs.winehq.org/show_bug.cgi?id=9787
Summary: Regression: Warcraft3 Battle.net Doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghettopolak04(a)hotmail.com
Today's patches have caused Warcraft 3 battle.net to stop working. When
connecting to Battle.net the "Connecting to Battle.net" box just idles
indefinitely. No terminal output.
I haven't run a regression yet so I don't know exactly which patch causes this.
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