http://bugs.winehq.org/show_bug.cgi?id=17633
Summary: Zoner Photo Studio has broken computer tree
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.sumbera(a)sun.com
Created an attachment (id=19816)
--> (http://bugs.winehq.org/attachment.cgi?id=19816)
patch
Zoner Photo Studio has broken computer tree (instead directory names just
strange/empty characters/boxes). This is regression after:
---
cf164785afac461a84e23d1e370205c28de73e0a is first bad commit
commit cf164785afac461a84e23d1e370205c28de73e0a
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Mon Nov 3 10:14:53 2008 -0600
shell32: Do not automatically fail in SHGetFileInfo if the flag
SHGFI_USEFILEATTRIBUTES is combined with SHGFI_ATTRIBUTES, SHGFI_EXETYPE, or
SHGFI_PIDL.
:040000 040000 6d94577d69fa143f0911de5fa1336c4d6c698d63
81a41666dac7553414bff76b73f986f7b15580ab M dlls
---
It seems that szFullPath is needed even for SHGFI_PIDL and
SHGFI_USEFILEATTRIBUTES flags combination (ZPS uses flags=0x20e18).
See attached patch which fixes this.
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http://bugs.winehq.org/show_bug.cgi?id=17149
Summary: HOMM 5: Invalid pointer error makes game crash
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=19013)
--> (http://bugs.winehq.org/attachment.cgi?id=19013)
Console output
This bug appears randomly, non regarding for how long I have been playing the
game. At some point, the game crashes with the following main line in the
console output:
*** glibc detected *** H5_Game.exe: free(): invalid pointer: 0x78f4cab7 ***
I played the game previously under Ubuntu and the first releases after wine
1.0, and I do not remember the game crashing so often at the time. Hence this
might be a regression, but I do not remember a particular milestone however as
for when it began to crash. I tested this with the latest wine-git (1.1.13)
under Gentoo X64. The rest of the console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=17060
Summary: Eve Online graphical glitch
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanluth(a)gmail.com
Created an attachment (id=18870)
--> (http://bugs.winehq.org/attachment.cgi?id=18870)
wine output
The screen turns white for a few seconds before turning to normal textures.
This only happens when running the eve premium client with the Cache turned off
in the game.
See the attachment for the output.
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http://bugs.winehq.org/show_bug.cgi?id=17057
Summary: Dragon NaturallySpeaking 8 installs but does not run.
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=18859)
--> (http://bugs.winehq.org/attachment.cgi?id=18859)
DNS 8 first run
Dragon NaturallySpeaking 8 installs very well but then does not run. I have
attached the log.
Please ignore the alsa errors. I have them all the time.
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http://bugs.winehq.org/show_bug.cgi?id=16896
Summary: There is also an issue, that has occured previously and
not been reported. Using CTRL+TAB or CTRL+SHIFT+TAB to
move forwards or backwards through the document tabs
works, but there is a flashing of the screen.
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
There is also an issue, that has occurred previously and not been reported
here. Using CTRL+TAB or CTRL+SHIFT+TAB to move forwards or backwards through
the document tabs works, but there is a flashing of the screen. If the user
clicks the desired tab, there is no flashing.
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http://bugs.winehq.org/show_bug.cgi?id=16501
Summary: Some moving objects in Myst IV - Revelation turn black
on most camera angles
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=17923)
--> (http://bugs.winehq.org/attachment.cgi?id=17923)
The needed patch to run Myst IV - Revelation
Hello,
the game Myst IV - Revelation offers some "special effects". That means that
more objects in the world are animated. Revelation is completely based on
pre-rendered images, and everything that moves is done through a video.
On some places, with many moving objects, these moving objects get black in
specific camera angles(you can rotate the camera free by 360°), and normal in
other angles. Most of the time during game that objects are just flickering or
black, since the "right" camera angle is very small. Regardless if the objects
are black or normal, they are moving correctly. I will attach 2 screenshots
which show the situation.
I will also attach a "hack" patch, which is needed to start Revelation. Without
it, the game just crashes.
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http://bugs.winehq.org/show_bug.cgi?id=16487
Summary: SOE Station Launcher does not display windows
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://launcher.station.sony.com/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsabater(a)linuxsilo.net
Created an attachment (id=17894)
--> (http://bugs.winehq.org/attachment.cgi?id=17894)
Trace of the execution, including several fixme errors
SOE Station Launcher (beta) as of 2008-12-13 does install and selfupdate
correctly but, when launching the program, it does not show any windows. There
is a quick flick of the screen, as if it was trying to paint something, and it
fails.
The error reported on the console when trying to pop up either the games or
friends windows by using right click on the icon in the tray bar is this:
fixme:win:FlashWindowEx 0x32e204
Attached to this bug you'll find a full trace of the execution of the program.
I have added this information to the application database, too (as a maintainer
of that application), and updated the whole of it.
This was tested on Ubuntu 8.10 x86.
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http://bugs.winehq.org/show_bug.cgi?id=16276
Summary: Vixen + mono20 aborts with "GDI+ status: NotImplemented"
after "fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled
unit type: 3"
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.vixenlights.com/releases/Vixen%202.0%20Releas
e.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://computerchristmas.com/ForumBoard/read.php?f=2&i=198&t=193
says that Vixen works well with Wine and .net 20
(and I verified that it does, following that recipe),
so I tried it with Wine-1.1.9 and Mono 2.0.1. Sadly, it fails
early on with a "GDI+ status: NotImplemented" problem.
Here's how to reproduce:
$ rm -rf .wine
$ wget http://www.vixenlights.com/releases/Vixen%202.0%20Release.zip
$ wget http://kegel.com/wine/winetricks
$ sh ~/winetricks corefonts mono20
$ cd ~/.wine/drive_c
$ unzip ~/Vixen*Release.zip
$ cd Vixen*
$ wine Vixen.exe
fixme:gdiplus:GdipSetStringFormatFlags format (0x1292950) flags (4096)
fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled unit type: 3
fixme:gdiplus:GdipGetFontHeightGivenDPI Unhandled unit type: 3
Unhandled Exception: System.NotImplementedException: The requested feature is
not implemented [GDI+ status: NotImplemented]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000]
at System.Drawing.Font.GetHeight (Single dpi) [0x00000]
at System.Drawing.Font.GetHeight () [0x00000]
at System.Drawing.Font.get_Height () [0x00000]
at (wrapper remoting-invoke-with-check) System.Drawing.Font:get_Height ()
at System.Windows.Forms.XplatUIWin32.GetAutoScaleSize (System.Drawing.Font
font) [0x00000]
at System.Windows.Forms.XplatUI.GetAutoScaleSize (System.Drawing.Font font)
[0x00000]
As https://bugzilla.novell.com/show_bug.cgi?id=450194 points
out, wine's gdiplus error messages looks directly
related to the problem, so perhaps wine's gdiplus needs
beefing up here.
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http://bugs.winehq.org/show_bug.cgi?id=15911
Summary: Fallout 3 configuration detection is wrong
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
Created an attachment (id=17092)
--> (http://bugs.winehq.org/attachment.cgi?id=17092)
Console output
After installing Fallout 3 on both windows and Ubuntu using todays git I have
noticed that there is a difference between how my settings are automatically
detected.
When you run Fallout3.exe for the first time it will automatically detect which
settings are best for your hardware. On windows my settings are automatically
set to low in wine on Ubuntu hardy my settings are automatically detected as
being able to use High.
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