http://bugs.winehq.org/show_bug.cgi?id=421
Jon Dufresne <jon.dufresne(a)gmail.com> changed:
What |Removed |Added
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #380 from max(a)veneto.com 2010-08-30 10:53:21 CDT ---
(In reply to comment #379)
> I tried it with SolidWorks, with hope that it would solve some performance
> issues with toolbar refresh and left panel display, but unfortunately it
> doesn't change anything. I didn't notice any improvement in general
> responsiveness during 3D modelling.
>
> But there is at least one positive effect : geometric constraints in solidworks
> sketches are shown with little blue-background icons. With dibengine on, they
> are displayed correctly, but without, they are completely garbled.
>
> And a negative point : icons in CSG (left panel) are partially black. It
> doesn't seems to be directly related to transparency, as the black area is not
> exactly the transparent area of the icons, but maybe it is related to an offset
> problem with alpha channel ?
The toolbar refresh slowness (which has also to some extent Autocad) depends (I
guess) of app's mixing of DIB and DDB ops. Not solvable by current state of the
engine, it should handle DDB directly too without having to convert to an
forth, so co-operate with wineX11.drv internals which, because of being an
"external" part of wine (and, mostly, because I don't want to rebase it on each
change in winex11 !) it can't do now.
About the transparency, I've noticed that one too, but I have no time right now
to investigate it in depth. It should be something trivial, indeed.... Maybe on
next months, but I'm not motivated anymore to do hard development on DIB engine
now. AutoCad works and that was my urgent problem.
I lost the hope to see the engine into mainstream some time ago....
About the constraints, I'm happy to hear that :-)
I've seen that the engine, in some graphic parts, pass more tests than wine GDI
itself :-) I also have an app that behaves (graphically) better with the engine
than without, but usually it's the opposite, the engine has still some missing
points.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=421
denis bonnenfant <denis.bonnenfant(a)diderot.org> changed:
What |Removed |Added
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CC| |denis.bonnenfant(a)diderot.or
| |g
--- Comment #379 from denis bonnenfant <denis.bonnenfant(a)diderot.org> 2010-08-30 10:33:53 CDT ---
I tried it with SolidWorks, with hope that it would solve some performance
issues with toolbar refresh and left panel display, but unfortunately it
doesn't change anything. I didn't notice any improvement in general
responsiveness during 3D modelling.
But there is at least one positive effect : geometric constraints in solidworks
sketches are shown with little blue-background icons. With dibengine on, they
are displayed correctly, but without, they are completely garbled.
And a negative point : icons in CSG (left panel) are partially black. It
doesn't seems to be directly related to transparency, as the black area is not
exactly the transparent area of the icons, but maybe it is related to an offset
problem with alpha channel ?
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http://bugs.winehq.org/show_bug.cgi?id=13222
Summary: "King's Bounty: the Legend" crashes on start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapone2002(a)yandex.ru
King's Bounty: the Legend crashes on start with two "Unhandled exception"
errors. More information - on this screenshot
http://moikartinki.ru/view_image/806dc2217/snapshot1.jpg
I think it's something with DirectX, because KB don't want to start even in
WinXP if the last DirectX (April_2008) is not installed
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http://bugs.winehq.org/show_bug.cgi?id=3260
Jörn Dreyer <jfd+winehq(a)butonic.de> changed:
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Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
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CC| |kapone2002(a)yandex.ru
--- Comment #48 from Wylda <wylda(a)volny.cz> 2010-08-30 04:25:15 CDT ---
*** Bug 13222 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=24194
Summary: System Shock crash on startup.
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: AndreyMust19(a)mail.ru
Created an attachment (id=30461)
--> (http://bugs.winehq.org/attachment.cgi?id=30461)
executable file
In tail install game, setup process hangs and i terminate him.
Game install successful.
But if execute shock2.exe, is crashed with error message.
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http://bugs.winehq.org/show_bug.cgi?id=24202
Summary: Bugzilla float issues on chrome
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=30473)
--> (http://bugs.winehq.org/attachment.cgi?id=30473)
Screenshot
http://bugs.winehq.org/
See attached screenshot otherwise. Float issues have been there since the
upgrade a couple of days ago.
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http://bugs.winehq.org/show_bug.cgi?id=24201
Summary: Visual C++ 2008 Express frequently hangs trying
compile a project.
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I tried to compile a simple project: http://www.cplusplus.com/files/wininc.zip
Steps to reproduce: Install from VC Express 2008 only VCExpress, _without_
installing native dotnet stuff.
Do 'winetricks msxml6"
Fire up wine VCExpress.exe. After a few complaints the GUI comes up.
Do Open->New Project and open the .dsw file from the link above.
After Build->Build Solution the compilation mostly hangs. It succeeded for me
only one time out of many attempts. Also Cleaning the project didn't work.
I found a simple solution to fix the problem: On the console there were a few
fixme:CoGetCallerTID
Changing the returncode from E_NOTIMPL to E_FAIL seems to fix all the problems
I'll see if i can write a test for this function, to see if i can improve the
stub. AnyOne have hints what this function does, as it seems to be undocumented
diff --git a/dlls/ole32/ole2stubs.c b/dlls/ole32/ole2stubs.c
index b029a86..d0199b7 100644
--- a/dlls/ole32/ole2stubs.c
+++ b/dlls/ole32/ole2stubs.c
@@ -126,7 +126,7 @@ HRESULT WINAPI OleRegEnumFormatEtc (
HRESULT WINAPI CoGetCallerTID(LPDWORD lpdwTID)
{
FIXME("stub!\n");
- return E_NOTIMPL;
+ return E_FAIL;
}
/***********************************************************************
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http://bugs.winehq.org/show_bug.cgi?id=19154
Summary: Recent Blizzard Downloader crashing during download
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://worldofwarcraft.com/ptr
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
The very recent WoW-0.2.0.10026-to-0.2.0.10048-enGB-downloader.exe crashes when
it starts to download a patch. Older versions of the downloader do not.
See attached log.
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