http://bugs.winehq.org/show_bug.cgi?id=24070
Summary: iTunes 7.6.2.9 Distnoted.exe crashes
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.oldapps.com/itunes.php?old_itunes=31?downlo
ad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30263)
--> (http://bugs.winehq.org/attachment.cgi?id=30263)
wine1.3.1: wine C:\\Program\ Files\\iTunes\\iTunes.exe >>log.txt 2&>1
Compiled newest dev wine from source (1.3.1), performed iTunes install with
defaults accepted except:
+ Unclicked "Use iTunes as the default player for audio files"
+ Unclicked "Automatically update iTunes and other Apple software"
+"AutoRun is turned off. iTunes won't be able to recognize when a CD is
inserted or ejected until your computer's AutoRun setting is turned on. Do you
want iTunes to turn on AutoRun for you?" No
Upon seemingly successful install, ran for first time:
+ Unclicked "Add MP3 and AAC files"
+ Choose "Yes, keep my iTunes Media Folder organized"
+ Dialog box noting, "Warning! iTunes was not properly installed. If you wish
to import or burn CDs, you need to reinstall iTunes."
The GUI was responsive but slightly sluggish with minor graphical distortions,
small black blotches would be found all throughout the screen. As well, I could
navigate around the iTunes Store.
However, once I tried to subscribe to a free podcast, iTunes Store started
going in and out of grey, with dialog box "Distnoted.exe" crashing appearing
every 20-30 seconds. As well, iTunes noted it had an error communicating with
iTunes (uh huh, my internet connection is just fine, hehe). Distnoted.exe
crashing and GUI unresponsiveness are highly correlated.
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http://bugs.winehq.org/show_bug.cgi?id=3498
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adys.wh(a)gmail.com
--- Comment #35 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-08-21 04:46:43 ---
Any chance for an updated patchset?
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http://bugs.winehq.org/show_bug.cgi?id=13641
Summary: Sipru Beta 1.2.9 Doesn't Start
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11884
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kemal.yaylali(a)gmail.com
Created an attachment (id=13622)
--> (http://bugs.winehq.org/attachment.cgi?id=13622)
Sipru Log.
When I try to run Sipru.exe I got several "saxxmlreader_QueryInterface" errors.
Splash screen & system tray icon appears but with a warning window: "Couldn't
eastablish a connection with our servers, Try again".
When I try the update component of Sipru (Updater.exe) I got
"fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot"
over & over again...
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http://bugs.winehq.org/show_bug.cgi?id=24060
Summary: StarCraft II portraits and achievement pictures are
not shown in the menu
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lubosz(a)gmail.com
Created an attachment (id=30240)
--> (http://bugs.winehq.org/attachment.cgi?id=30240)
Achievement and Portraits are not shown on profiles and in the user information
The portrait and achievement pictures do not load in the menu. This is new,
since it worked once.
The rewards submenu is also not accesible, it just shows the profile screen.
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http://bugs.winehq.org/show_bug.cgi?id=24054
Summary: Several games fail to start in git
Product: Wine
Version: unspecified
Platform: x86
URL: http://download.cnet.com/Original-Unreal-Tournament-de
mo/3000-7441_4-10032628.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
I found this regression using the git version of Wine: several of the tested
games (they're older ones, using DX 7/8) fail to start. Some of the games have
known issues in Wine and I occasionally re-test them to verify the issue is
fixed or not. All of them worked (at least they started) fine in Wine-1.3.0.
The result of regression testing:
368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda is the first bad commit
commit 368e5eb87ae983e4ea2f66b3ca2f4154b36bbcda
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Aug 16 20:00:27 2010 +0200
wined3d: Avoid IWineD3DSurface_GetContainer().
:040000 040000 e3d5cb441067b2b4f259acdbdeb62d7ab2803fae
ebebfe741f963495edabc7c2c29d5e1ed46bc82b M dlls
Reverting the patch on top of wine-1.3.0-449-g703ab02 was successful and fixed
the issue in each game.
I added the link of Unreal Tournament demo to URL. Other games I tested and
also affected: Syberia, Imperium Galactica 2, Unreal, Harbinger, Evil Islands.
I couldn't add the author of the patch to CC.
Fedora 13
Nvidia 7600 GT card / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=24047
Summary: Chessmaster Grandmaster Edition: Crashes in 1.3.0,
runs in 1.2 (regression)
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
Chessmaster Grandmaster Edition crashes in Wine 1.3.0 with Mesa DRI. It runs
without crashing in Wine 1.2.
The attached log was produced with the command:
WINEDEBUG=+wgl wine game.exe
Some details:
* OS is Debian Lenny 5.0.5 with Mesa 7.0.3-7 (relatively old) using the r300
DRI Mesa driver.
* Crashes in both direct and indirect rendering modes.
* Crashes for both built-in and native DirectX 9.0c DLLs (native installed with
winetricks 20100811).
* Does *not* crash for software rendering mode (AIGLX disabled).
* Crashes regardless of 'Vertex Shader Support' and 'Allow Pixel Shader (if
supported by hardware)' settings in winecfg -> Graphics -> Direct3D.
Of note:
* Disabled audio so 'dsound' errors do not litter the log.
* Debugging aborted as thread(s) would not release.
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http://bugs.winehq.org/show_bug.cgi?id=23908
Summary: regedit fails to process some registry files
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, testcase
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: aeikum(a)codeweavers.com
Created an attachment (id=30015)
--> (http://bugs.winehq.org/attachment.cgi?id=30015)
registry file
Regression (I'm reasonably certain it's caused by
8851a4eb1f51fa56e5ac55d4a1d4a762abb21e3b). I noticed when trying to do
'winetricks mingw'. Winetricks attempts to set the path, using the registry,
and now, crashes:
+ WINEDLLOVERRIDES=mshtml= wine regedit c:\winetrickstmp\path.reg
Warning! unrecognized line:
"
wine: Unhandled page fault on read access to 0x0000003d at address 0x68068af3
(thread 0024), starting debugger...
Unhandled exception: page fault on read access to 0x0000003d in 32-bit code
(0x68068af3).
...
Backtrace:
=>0 0x68068af3 HEAP_MakeInUseBlockFree+0x123(subheap=0x110014, pArena=0x111908)
[/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll (0x0032f348)
1 0x68068ca9 RtlFreeHeap+0x78(heap=0x110000, flags=0x0002, ptr=0x111910)
[/home/austin/wine-git/dlls/ntdll/heap.c:1756] in ntdll (0x0032f3e8)
2 0x6829de68 processRegEntry+0x1c7(stdInput=<is not available>, isUnicode=<is
not available>) [/home/austin/wine-git/programs/regedit/regproc.c:551] in
regedit (0x0032f468)
3 0x6829e9ca import_registry_file+0x219(reg_file=0x1116c8)
[/home/austin/wine-git/programs/regedit/regproc.c:748] in regedit (0x0032fce8)
4 0x6829ce0d PerformRegAction+0x1fc(action=<is not available>, s="")
[/home/austin/wine-git/programs/regedit/regedit.c:170] in regedit (0x0032fdc8)
5 0x6829c525 WinMain+0x24(hInstance=0x68290000, hPrevInstance=(nil),
lpCmdLine="c:\winetrickstmp\path.reg", nCmdShow=0x0001)
[/home/austin/wine-git/programs/regedit/main.c:179] in regedit (0x0032fe48)
6 0x682a2954 main+0xa3(argc=<couldn't compute location>, argv=<couldn't
compute location>) [/home/austin/wine-git/dlls/winecrt0/exe_main.c:48] in
regedit (0x0032fe90)
7 0x682a289c __wine_spec_exe_entry+0x7b(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/winecrt0/exe_entry.c:36] in regedit (0x0032fea8)
8 0x681637bc call_process_entry+0xb() in kernel32 (0x0032fee8)
9 0x68165aab start_process+0x5a(peb=0x7ffdf000)
[/home/austin/wine-git/dlls/kernel32/process.c:996] in kernel32 (0x0032fef8)
10 0x68091170 call_thread_func+0xb() in ntdll (0x0032ffc8)
11 0x68091340 call_thread_entry_point+0x6f(entry=0x68165a50, arg=0x7ffdf000)
[/home/austin/wine-git/dlls/ntdll/signal_i386.c:2473] in ntdll (0x0032ffe8)
12 0x6806c8da start_process+0x29(kernel_start=0x68165a50)
[/home/austin/wine-git/dlls/ntdll/loader.c:2612] in ntdll (0x00000000)
0x68068af3 HEAP_MakeInUseBlockFree+0x123
[/home/austin/wine-git/dlls/ntdll/heap.c:640] in ntdll: movl 0x0(%edi),%edx
640 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
I'll attach the full terminal output and the corresponding registry file.
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http://bugs.winehq.org/show_bug.cgi?id=23904
Summary: Starcraft II game screens are rendered upside-down in
1.3.0
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=30009)
--> (http://bugs.winehq.org/attachment.cgi?id=30009)
Regression test result
Version 1.3.0 introduces a bug with Starcraft 2, where the actual game screens
are rendered mostly upside down. Version 1.2-rc7 (and presumably 1.2 itself)
doesn't have this problem.
I'm currently using an ATI 4870 card with the proprietary drivers, on an x86_64
machine running Debian Sid.
Relevant-looking registry settings are:
"OffScreenRenderingMode"="backbuffer"
"DirectDrawRenderer"="opengl"
This bug (as well as another problem with setting the in-game shader settings
above 'low') does not appear when "OffScreenRenderingMode" is set to "fbo". In
"fbo" mode, however, the majority of screen real-estate is too garbled to be
usable.
Since this is a regression I performed a regression test and the results are
attached. I'll also try to upload a screenshot of the bug.
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http://bugs.winehq.org/show_bug.cgi?id=23879
Summary: Mopsos app does not work with current Jaunty Wine 1.2
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: massoth(a)googlemail.com
Application does not even start. Wine reports "fixme:advapi:SetSecurityInfo
stub" and application terminates silently.
Mopsos-link in app-db:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20981
Issue occured in current version of Wine 1.2 package for Ubuntu Jaunty
(wine_1.2-0ubuntu1~jauntyppa1_i386.deb); before it worked nearly flawless.
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http://bugs.winehq.org/show_bug.cgi?id=23848
Summary: wine 1.3.0 breaks build when attempting to build a
shared WoW 64 build
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sh(a)lutzhaase.com
Created an attachment (id=29935)
--> (http://bugs.winehq.org/attachment.cgi?id=29935)
Excerpt of the failing build log
In wine 1.2, building a shared WoW64 build worked nicely using the method
described on the wiki (http://wiki.winehq.org/Wine64). In wine 1.3.0,
--enable-win64 causes trouble:
winebuild: winebuild: Unable to create output file
'dlls/activeds/libactiveds.def'
git bisect brought forward commit b0e48e1e2bb285fe9dd31c6c77505f0b51819178 as
the culprit.
This is appears to be a regression. I'm attaching a patch to revert the
regression and an excerpt of the build log of where it fails.
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