http://bugs.winehq.org/show_bug.cgi?id=2277
--- Comment #10 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 13:03:43 ---
Created an attachment (id=30183)
--> (http://bugs.winehq.org/attachment.cgi?id=30183)
log +d3d7,+relay,+seh,+tid
In current git (wine-1.3.0-266-g1a1ffe6), the redrawing issue in Remote Assault
demo does not happen like before. The mouse is correctly redrawn, but the
movement is very, very sluggish. I do not think that this is fixed properly
yet.
I uploaded a log with channels d3d7, relay, seh and tid enabled.
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http://bugs.winehq.org/show_bug.cgi?id=2203
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |xvachon(a)gmail.com
--- Comment #16 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:33:23 ---
How can we test this in current git? I fetched the latest binary, there is no
.EXE file, there is a .PRG file. I get the following output when attempting to
run it.
xavier@environnement ~/winetest/dn151 $ wine DN.PRG
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
xavier@environnement ~/winetest/dn151 $ wineconsole DN.PRG
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
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http://bugs.winehq.org/show_bug.cgi?id=1201
--- Comment #22 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:24:39 ---
Created an attachment (id=30182)
--> (http://bugs.winehq.org/attachment.cgi?id=30182)
log +relay,+seh,+tid (1.3.0)
This is still an issue in current git (1.3.0)
Uploaded a new +relay,+seh,+tid log.
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http://bugs.winehq.org/show_bug.cgi?id=52
Xavier Vachon <xvachon(a)gmail.com> changed:
What |Removed |Added
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CC| |xvachon(a)gmail.com
--- Comment #23 from Xavier Vachon <xvachon(a)gmail.com> 2010-08-16 12:12:15 ---
Is this still an issue in current git? (1.3.0)
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http://bugs.winehq.org/show_bug.cgi?id=23948
Summary: Adobe Acrobat 9.0.0 Pro Extended Crashes Mid-Install
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30065)
--> (http://bugs.winehq.org/attachment.cgi?id=30065)
wine APEX9_Win_WEB_WWEFG.exe
With Fedora release 13 (Goddard), installed Wine, then Adobe Acrobat 9.0.0 Pro
Extended, and mid install the program has a crash with backtrace (please see
attached cli-output.txt). However, the install continues and finishes after I
click the button in the crash box.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #56 from Dan Kegel <dank(a)kegel.com> 2010-08-16 09:43:06 ---
Thanks for the explanation. Don't remember where I got the idea that it used
the fixed function pipeline.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #55 from Paul "TBBle" Hampson <Paul.Hampson(a)Pobox.com> 2010-08-16 09:25:55 ---
Warhammer Online wasn't using the Fixed-Function Pipeline. It was stumbling
over an issue in d3dx.
The d3dx dll queries the number of supported vertex blending matrices, and when
it gets 0, produces a vertex buffer which Wine doesn't understand, but when it
gets 2 or more, produces a vertex buffer which works fine.
See bug 8357 comment 8. If bug 8357 were solved then this bug could be taken
off Warhammer Online's AppDB page, and if this bug were solved, bug 8357 would
cease to be a problem, except on those platforms where 0 blend matrices is the
correct answer.
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http://bugs.winehq.org/show_bug.cgi?id=7848
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gaming4jc2(a)yahoo.com
--- Comment #21 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-08-16 01:43:44 ---
*** Bug 24023 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=24023
Summary: HulScale: Need full access to the first megabyte for
DOS mode
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://members.cox.net/srmalloy/Re-Volt/hulscale.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
This is a free application for editing the .hul files of the re-volt game. For
some reason when I run the program (even in wine cmd) I get:
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
And it dies.
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http://bugs.winehq.org/show_bug.cgi?id=24004
Summary: Microsoft's XNA's XACT component requires emulated
audio at 44100 Hz
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
I've found two games that have no sound unless I set DefaultSampleRate to 44100
(from my card's native 48000) and HardwareAcceleration to Emulation. (Note for
regular users: this can be done from winecfg.) Both games seem to have one
thing in common: they use Microsoft's XACT to play sounds and music.
The names are The Misadventures of P.B. Winterbottom and Space Giraffe, though
I presume it's not a game-specific issue. It seems the latter is available for
download at the developer's website (might be a demo):
http://www.llamasoft.co.uk/
I am not sure if there's anything Wine can do about this, but then I don't know
enough. In any case, I think this bug is useful for people wondering why these
games have no sound.
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