http://bugs.winehq.org/show_bug.cgi?id=18169
Summary: 'Create a New Folder' button does not work
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://downloads.guru3d.com/download.php?det=1708
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
A lot of self-extracting archives let you specify where to extract the files.
This is the case for the CineBench R10 installer which is in fact a 7-zip
self-extracting archive. If you click on the [...] button you get a dialog
where you get to select the destination directory.
In this dialog you also have a 'Create New Folder' button (most likely
IDS_NEWFOLDER from dlls/comdlg/cdlg_En.rc). However this button has no effect.
You can get the CineBench R10 installer from the URL below to reproduce this:
http://downloads.guru3d.com/download.php?det=1708
The bug is probably somewhere in dlls/comdlg/filedlg.c.
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http://bugs.winehq.org/show_bug.cgi?id=23943
Summary: WoW Cataclysm installer: Cannot create new folder
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This one should be pretty obvious:
fixme:shell:BrsFolder_OnCommand make new folder not implemented
shell32/brsfolder.c:
case IDD_MAKENEWFOLDER:
FIXME("make new folder not implemented\n");
return TRUE;
It affects lots of apps though, especially installers.
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http://bugs.winehq.org/show_bug.cgi?id=4286
Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mellery(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7991
Łukasz <lukp12(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lukp12(a)gmail.com
--- Comment #27 from Łukasz <lukp12(a)gmail.com> 2010-08-08 15:49:16 ---
http://bugs.winehq.org/buglist.cgi?quicksearch=glUseProgramObjectARB
I believe all those bugs are related. In my opinion it should be considered to
set those as duplicates.
"err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 4604"
Shows also in game "Chrome" with trees rendering problem.
I consider is this a wine-related bug or driver-related bug? Because I use
GeForce 7050PV. Maybe I've missed something, but I can see only NV users to
suffer from this bug.
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http://bugs.winehq.org/show_bug.cgi?id=9158
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |dotnet
Version|unspecified |0.9.42.
--- Comment #31 from Anastasius Focht <focht(a)gmx.net> 2010-08-08 13:36:16 ---
Hello,
setting 'dotnet' keyword and earliest known version tag based on initial report
date.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23496
Summary: Gothic 3 - water is missing
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://www.gothic3.com/index.php?do=097099116105111110
061109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: hverbeet(a)gmail.com
Created an attachment (id=29330)
--> (http://bugs.winehq.org/attachment.cgi?id=29330)
dirty workaround to let the water show again
The water is completely transparent after this commit, which is a regression:
4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f is the first bad commit
commit 4651dd86bfa0ada56dbff2aecbd90bba1c0b4f5f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Mar 25 22:51:24 2010 +0100
wined3d: Implement independent color write masks.
:040000 040000 15cac9b5921acbacca205b5661b1dfbe1eebc7c7
5332a8367e523d0f62f53850eef510b44a88c647 M dlls
This could be a driver bug or we have to set the glColorMask for index 0 or
the mixing of glColorMask and glColorMaskIndexedEXT calls is a bit tricky. I
haven't found the spec for glColorMaskIndexedEXT to have a look.
This happens with a geforce 8800gts, 195.36.24.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Dmitry Timoshkov <dmitry(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tjlyon(a)gmail.com
--- Comment #393 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-08-08 04:45:52 ---
*** Bug 13603 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=23778
Summary: [Testing dependencies for Gramps fails at [step 4b]
import gtk] Unhandled exception: unimplemented
function libgio-2.0-0.dll.g_emblem_get_type called in
32-bit code (0x7bc4b0b0)
Product: Wine
Version: 1.2
Platform: x86
URL: http://sourceforge.net/projects/gramps/files/Stable/3.
2.3/gramps-3.2.3-1.exe/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Created an attachment (id=29808)
--> (http://bugs.winehq.org/attachment.cgi?id=29808)
gramps.unhandled exception
tl:dr: Testing dependencies for Gramps fails at [step 4b] import gtk
########################################################################
Installing the dependencies for gramps in the order listed on the "Windows
installer"[
http://gramps-project.org/wiki/index.php?title=Windows_installer#Installati… ]
wiki page:
(1)Python 2.6.5 (installs ok & works) (used wine msiexec /i python-2.6.5.msi)
(2)GTK+ 2.12.9 (gtk-dev-2.12.9-win32-2.exe) (installs ok & running "gtk demo"
from the wine menu works ok / the Glade desktop icon gives "Error: File not
found / "Theme Selector" starts ok and changing themes works)
(3)pygtk-2.16.0.win32-py2.6 (installs ok)
(4)pygobject-2.20.0.win32-py2.6.exe (installs ok)
(5)pycairo-1.4.12-2.win32-py2.6.exe (installs ok)
(6)Validating the dependencies (before trying to install gramps) have installed
correctly,
[step 1] wine cmd (works)
[step 2] gtk-demo (works ok)
[step 3a] python (works ok)
[step 3b&c] skipped as (3a) worked
[step 4a] import pygtk (works ok)
[step 4b] import gtk (fails with a wine "Program Error" box and the following
in the terminal)
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 001e), starting debugger...
Unhandled exception: unimplemented function libgio-2.0-0.dll.g_emblem_get_type
called in 32-bit code (0x7bc4b0b0)
(and kicks you out of python)
-------------------------
(continuing just for kicks (wine cmd > python))
[step 4c] import gobject (works ok)
-------------------------
(Optional-Graphviz)
Graphviz ( wine msiexec /i graphviz-2.26.msi ) fails with the install program
showing ["Installation Incomplete: The installer was interupted before Graphviz
could be installed. You need to restart the installer to try again. Click
"close" to exit"] and the terminal showing:
fixme:advapi:LookupAccountNameW (null) L"me" (nil) 0x32f160 (nil) 0x32f164
0x32f158 - stub
fixme:advapi:LookupAccountNameW (null) L"me" 0x157138 0x32f160 0x131df8
0x32f164 0x32f158 - stub
err:msi:ITERATE_Actions Execution halted, action L"SxsInstallCA" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
-------------------------
(Optional-Ghostscript)
Ghostscript ( gs864w32.exe ) (installs ok & the program starts its command line
(gswin32c.exe) and display window (gswin32.exe))
-------------------------
[Additional plugins] results are:
(Spell Checking)
pyenchant-1.5.3.win32.exe (installs ok)
PyGTKSpell-2.25.3.win32-py2.6.exe (installs ok)
----
Attempting to install Gramps (fails with a wine "Program Error" box and the
following identical message in the terminal from [step 4b])
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
wine: Unimplemented function libgio-2.0-0.dll.g_emblem_get_type called at
address 0x7bc4b0b0 (thread 0020), starting debugger...
wine: Call from 0x7bc4b0b0 to unimplemented function
libgio-2.0-0.dll.g_emblem_get_type, aborting
(you have to force quit the program which in the attachment shows "unhandled
exception" for all the dependencies)
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http://bugs.winehq.org/show_bug.cgi?id=18948
Summary: Spore, Sims 3: Only sound and cursor, no graphics,
with intel cards
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pamarca(a)gmail.com
Spore and the sims 3 can be installed and loaded on computers with intel
graphic cards, however, they only show a black screen with the cursor, and
sounds. Playing around with the cursor and clicking shows that one can interact
with the menus, but there is no graphical output besides the cursor. I know,
though I havent tested it myself, that these games can be played in windows
with the same hardware.
I know Intel drivers haven't worked very good for some time now, but the latest
versions can handle native linux games like nexuiz and openarena very well.
What is it then, that doesnt allow this games to be properly displayed with
wine? Is it a wine problem, or is it the intel drivers that dont support
certain technologies that are needed?
My testing computer is an hp pavilion dv2000 with ~2500 mb RAM, an intel dual
core proccessor, and the video card appears listed as Mobile GM965/GL960
Integrated Graphics Controller. Though, I think this problem should be common
to many more games and intel cards.
I selected the wine version as 1.1.23, but I have used every version since
1.1.10 with the same result.
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