http://bugs.winehq.org/show_bug.cgi?id=11595
Summary: wine application crashes if linux application changes a
file it has open (Notepad++)
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tycho_lamerigts(a)yahoo.com
- install notepad++
- start notepad++
- create new file
- save file
- modify saved file with a linux application (e.g. gedit)
- switch focus back to notepad++, it sees the change, then freezes.
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http://bugs.winehq.org/show_bug.cgi?id=24373
Summary: Maximized windows decorated by Wine should not have
visible borders
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When "allow the windows manager to decorate the windows" is unchecked in
winecfg, maximizing a window doesn't remove/hide the borders on each side as it
does on Windows (and other window managers).
This can be reproduced with Wine's notepad.
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http://bugs.winehq.org/show_bug.cgi?id=21918
Summary: Alt key doesn't show menu in Notepad++
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathias.buren(a)gmail.com
On Ubuntu 9.10c 32-bit; Wine 1.1.39. I installed Notepad++ (
http://notepad-plus.sourceforge.net/uk/site.htm ), went to options and enabled
"hide menu until alt key is pressed". The menu becomes hidden alright, but it
doesn't show the menu again when I press the alt key (tried both left and right
alt).
Expected behaviour: The menu shows on when the alt key is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=11531
Summary: Richard Burns Rally - Trees/buildings/fences disappear
after a while
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=5934
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomo.kohvakka(a)iki.fi
While playing Richard Burns Rally, trees/buildings/other stuff disappear after
a couple of minutes. This still happens with latest wine, 0.9.55 that is.
It would be nice if this wouldn't happen :)
I pretty sure this is regression, however I can't verify this right now.
Judging from appdb comments, problems have continued at least from 0.9.49.
AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5934
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http://bugs.winehq.org/show_bug.cgi?id=20604
Summary: dsound tests fail under pulseaudio
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://test.winehq.org/data/tests/dsound:ds3d.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=24580)
--> (http://bugs.winehq.org/attachment.cgi?id=24580)
+dsound trace
Ignoring the usual statements about pulesaudio for a bit, there's been a lot of
work (thanks Maarten et al) to make Wine work a bit better with it. When I was
on jaunty, I removed it, but under Karmic, you can't remove pulseaudio without
foobaring gnome. So, I'm stuck with it...and since few people run winetest
daily on wine aside from me, test.winehq.org shows a bunch of failures on
dsound now.
So, let's make it play better:
http://test.winehq.org/data/f222a1654ea8f84bc678c9043ad3265b97207dde/wine_a…
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http://bugs.winehq.org/show_bug.cgi?id=14867
Summary: TrackMouseEvent thinko / valgrind warning?
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
An app I'm looking at is doing
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = my_hWnd;
TrackMouseEvent(&tme);
which causes the following valgrind complaint:
Conditional jump or move depends on uninitialised value(s)
at TrackMouseEvent (input.c:1043)
by MyTrackMouseLeave (in app)
...
Uninitialised value was created by a stack allocation
at MyTrackMouseLeave (in app)
Looking at git blame user32/input.c, I see line 1043 is the if:
hover_time = ptme->dwHoverTime;
if (hover_time == HOVER_DEFAULT || hover_time == 0 ||
!(ptme->dwHoverTime&TME_HOVER))
Squinting at that a bit, it get the feeling the bitmask check is a typo;
shouldn't that be dwFlags, not dwHoverTime?
Also, if TME_HOVER is not set, we probably shouldn't
be looking at dwHoverTime, right?
FWIW, that bitmask check was added by
http://www.winehq.org/pipermail/wine-patches/2006-October/031794.html
Incidentally, while playing around, I noticed that the test
crashes if you get too many events. I'll attach a little patch to
fail more gracefully.
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http://bugs.winehq.org/show_bug.cgi?id=10502
Summary: Zoundry Blogwriter crashes on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.zoundry.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://justanystuff.blogspot.com/2007/11/running-zoundry-blog-editor-under-…
says that Zoundry BlogWriter runs ok in Wine iff you have IE6
installed, crashes otherwise. I verified that it crashes on vanilla wine
without IE6.
The +relay log looks like it's checking gecko
for a bunch of properties, e.g. browser.visited_color,
image.animation_mode, bidi., unloads gecko when
it can't find them, and then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=10000
Summary: The original win32 api is still more popular then wine.
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.winehq.org
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M.B.Lankhorst(a)gmail.com
Microsoft has a majority market share in the new desktop PC marketplace. A lot
of software depends on the win32 api, so wine should eventually have to be the
most popular implementation of it.
This idea came from https://bugs.launchpad.net/ubuntu/+bug/1 ;-)
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http://bugs.winehq.org/show_bug.cgi?id=22912
Summary: Half Life 2 and Portal subtitles unreadable
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_winehq(a)selador.com.au
After installing Steam in a new profile and then using it to download and
install Portal, the game runs perfectly except for unreadable dialog captions.
(see attachment Portal-glitch02.png)
The screenshot illustrates how the sound effects captions in white are fine,
only the dialog captions in red with italics are affected.
I've tried reducing all graphics options and resolutions, to no avail. It looks
like something specific to font rendering - the bounding box for the characters
is not taking into account their italicization, so the rightmost pixels are
being truncated.
The exact same problem was described more than 2 years ago against Half Life 2
(which uses the same core engine) here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2890 (post titled
'Font rendering oddness' by John Flatness on Thursday November 1st 2007)
It's also been reported downstream in the Crossover bugtracker and they've
confirmed the bug but have been unable to take it any further for nearly a
year: www.codeweavers.com/support/tickets/browse/?ticket_id=742458;
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http://bugs.winehq.org/show_bug.cgi?id=12732
Summary: Nota Bene crashes on install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Testing for bug 11023 I found that nota bene will no longer install. I'll start
the regression test...
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