http://bugs.winehq.org/show_bug.cgi?id=18469
Summary: [P5Szamla] The print preview is not same as recorded
data
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kami911(a)gmail.com
Created an attachment (id=21082)
--> (http://bugs.winehq.org/attachment.cgi?id=21082)
The values in the program
When the one record a new invoice the entered dates is not same those appear in
print preview. Please check the attached picture's date "Dátum" fileds. It is
different in print previes in the program but all the same in the print
preview.
Some log also attached.
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http://bugs.winehq.org/show_bug.cgi?id=17299
Summary: Last Chaos gets slower and slower after more than 1hr of
gameplay
Product: Wine
Version: 1.1.14
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffiundthomas(a)gmx.de
After launching "Last Chaos" and playing for more than 1hr, the framerate
sometimes drops extremely low. For more Information on this issue please
consider alex' comment "game goes slower and slower" posted on July 5th 2008
and especially Thomas' reply to this under the following link:
http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsR…
As this is the only remaining issue on this game with current wine (1.1.14) -
compared to running under windows native - this application would imho receive
Platinum-Status.
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http://bugs.winehq.org/show_bug.cgi?id=22241
Summary: Problem compiling wine 1.1.40
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pierre42d(a)9online.fr
[...]
make[1]: Entering directory `/tmp/wine-1.1.40/programs/winhlp32'
gcc -c -I. -I. -I../../include -I../../include -DWINE_STRICT_PROTOTYPES
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wstrict-prototypes -Wtype-limits -Wwrite-strings
-Wpointer-arith -s -O3 -march=i686 -o macro.lex.yy.o macro.lex.yy.c
macro.lex.l: In function 'MACRO_ExecuteMacro':
macro.lex.l:349: error: 'YY_FLUSH_BUFFER' undeclared (first use in this
function)
macro.lex.l:349: error: (Each undeclared identifier is reported only once
macro.lex.l:349: error: for each function it appears in.)
make[1]: *** [macro.lex.yy.o] Error 1
make[1]: Leaving directory `/tmp/wine-1.1.40/programs/winhlp32'
make: *** [programs/winhlp32] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=11128
Summary: Ragnarok Online - windowed mode
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gerdal(a)poczta.fm
I have a small request. Actually I must play in resolution 800x600 (windowed
mode - set in game) because if I set in game 1024x768 I can see only a title
bar of window. Resolution of my desktop is 1024x768.
[xarion@localhost Ragnarok Online]$ wine 2007-10-09a_Sakexe_v10.exe
TOTALCMD.EXE
EXPLORER.EXE
WINEDEVICE.EXE
WINEBOOT.EXE
WINEBOOT.EXE
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5b4,0x00000000), stub!
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 12
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 12
fixme:d3d_surface:surface_download_data Read back converted textures
unsupported, format=WINED3DFMT_X8R8G8B8
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1030,780)
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x21e0c0)->(1,(nil)): Stub
The last bug is repeating (fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank
(0x21e0c0)->(1,(nil)): Stub).
Can You fix this error? :/ Sorry for my english.
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http://bugs.winehq.org/show_bug.cgi?id=15543
Summary: AIRC application blows up when opening a tree menu
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pedro.m.ferreira(a)mail.cm-portel.pt
When I try to open a treemenu the application just dies.
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http://bugs.winehq.org/show_bug.cgi?id=22362
Summary: Nolimits Coaster (or Wine) does not adhere to Vsync
option.
Product: Wine
Version: 1.1.42
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepixeldeveloper+wine(a)googlemail.com
Created an attachment (id=27370)
--> (http://bugs.winehq.org/attachment.cgi?id=27370)
A small log of when the vSync option was enabled from within the simulator
Nolimits Coaster 1.71 has an option to enable vSync, however. This is ignored
within Wine and thus the frames end up faster than the monitor refresh rate.
This can be fixed from the nVidia settings panel by enabling: "Sync to vBlank",
but I don't feel like this is the correct solution to the problem (Cedega has
no such issues).
When the nVidia vBlank option is turned on the game will act correctly by
running at 60FPS, but the game stutters.
I've attached a part of the log file when the vSync option was enabled from
within the game.
There is a similar ticket open: http://bugs.winehq.org/show_bug.cgi?id=13085
but this bug happens both in fullscreen and windowed modes.
-Mathew Davies.
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http://bugs.winehq.org/show_bug.cgi?id=20512
Summary: Linegage 2 hangs on window resize.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Lineage 2 is run in window mode, it hangs if window i resized.
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http://bugs.winehq.org/show_bug.cgi?id=24179
Summary: Cursor in Red Alert jumps on the right side of the
screen and makes scrolling slow
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
When in game and trying to scroll the map to right by moving the cursor to the
right side of the screen the cursor image will change between "pointer" and
"moving right" every other frame and will scroll at half speed.
Seems to be cursor position issue when it's hitting the side of the screen.
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http://bugs.winehq.org/show_bug.cgi?id=18031
Summary: Black & white 2 random crash
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20423)
--> (http://bugs.winehq.org/attachment.cgi?id=20423)
Lines before segmentation fault
B&w2 crashes from time to time (not very often) with just segmentation fault,
and it seems to be random because i can't reproduce it (tried multiple times).
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http://bugs.winehq.org/show_bug.cgi?id=23347
Summary: After spending a while in Atlantica, I lose the
ability to interact with the environment
Product: Wine
Version: 1.1.44
Platform: Other
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ingrid.king(a)gmail.com
Created an attachment (id=29089)
--> (http://bugs.winehq.org/attachment.cgi?id=29089)
truncated log
After spending a few hours logged into Atlantica, I lose the ability to
interact with the environment using my mouse. The problem is moderate at
first, and then becomes more and more severe, to the point where I have to
restart the program to resolve it.
Recently, new UI problems have appeared. Monster Invasion was this weekend,
and whenever I tried to start a fight, my screen would flicker black, and
require me to restart my computer by holding down the power button. This
problem has presented itself while trying to observe a PvP match, and join a
PvP match as well.
I also noticed a new problem where I lose all ability to interact with the
environment, I can't click, I can't type. Before, the click bug was only
related to my ability to select a monster I wished to attack while fighting.
Now it seems to have evolved into a new monster, where I can't do anything at
all but restart. On a side note, these problems seem to have emerged with the
most recent update to my computer's software from Apple. The monster click bug
has been present from the start, however.
I am using Wine.app, version 1.1.44. I am somewhat computer illiterate, so I
apologize if my bug reporting has not met the guidelines = /
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