http://bugs.winehq.org/show_bug.cgi?id=21901
Summary: Sonic Riders launcher hangs when trying to remap
control keys
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://files.filefront.com/Sonic+Riders+Demo/;6040611;
/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Huk(a)wine.x.pl
Created an attachment (id=26551)
--> (http://bugs.winehq.org/attachment.cgi?id=26551)
Debug log created with: WINEDEBUG=+dinput,+dinput8
If we try to change default key mapping in launcher of "Sonic Riders", it will
hang - there are no debug messages in terminal, probably because wine is still
running, only launcher is in the state of infinite loop (or something similar
because it eats 50% of dual core CPU). I think this bug is related to:
trace:dinput:IDirectInputDevice2AImpl_GetDeviceData (0x13a2d0) 0x33c65c ->
0x33c5b0(8) x20, 0x00000000
there are many such calls at the end of debug.log (see attachment).
This bug also affects the demo which can be downloaded from the url above.
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http://bugs.winehq.org/show_bug.cgi?id=18608
Summary: Trickstyle does not start anymore
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailme667(a)yahoo.co.uk
Created an attachment (id=21289)
--> (http://bugs.winehq.org/attachment.cgi?id=21289)
terminal output
When I try to start Trickstyle, I just get an unhandled exception. This is the
culprit from the terminal output:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7d6d2556
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7d6d2556).
I'm pretty sure the game was still working on wine 1.1.2 and was broken shortly
after (this bug was already present in 1.1.7 IIRC and possibly before), but
I've upgraded my Ubuntu a while ago so I can't go back to that version (well
not without compiling stuff).
Both the demo and the full version are affected. I can't seem to figure out how
to connect this bug to Trickstyle in the appdb or mark this bug as a regression
so I hope that happens automatically or something. :-P
Demo download: http://download.cnet.com/TrickStyle/3000-7418_4-917835.html
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http://bugs.winehq.org/show_bug.cgi?id=23197
Summary: Mathematica Welcome screen has no images
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Created an attachment (id=28860)
--> (http://bugs.winehq.org/attachment.cgi?id=28860)
Upper window is in wine, lower is native linux (it looks the same as in
windows)
Mathematica Welcome Screen lacks the images as well as some controls (e.g.
checkbox in the lower right corner). The same is with help browser - no
navigation controls.
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http://bugs.winehq.org/show_bug.cgi?id=20538
Summary: SPlan 7.0
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim(a)labahn.net
CC: tim(a)labahn.net
Created an attachment (id=24492)
--> (http://bugs.winehq.org/attachment.cgi?id=24492)
This is a print (CUPS) an any components are black
Function printing does not function correctly.
I print with CUPS.
The components are not shown correctly. Any components are black.
Moreover, the Icons are shown only black. In version 1.1.9 it better functions.
Product information
http://www.abacom-online.de/uk/html/splan.html
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http://bugs.winehq.org/show_bug.cgi?id=11799
Summary: ArcRail demo says "No direct 3d, switching to sw
rasterizer" forever
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.mirakron.com/arcrail/mainarcrail.htm
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game installs ok, but when you start it,
it complains over and over "No direct 3d, switching to sw rasterizer",
and can't be played.
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http://bugs.winehq.org/show_bug.cgi?id=20870
Summary: Usertracks fail to load in GTA San Andreas
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25016)
--> (http://bugs.winehq.org/attachment.cgi?id=25016)
Terminal Output
Pretty much the same as bug #20789 (which got closed), but I've installed GTASA
on my linux partition this time.
Steps are almost the same:
1.: Install GTA SA from DVD into a directory of your choice (I've installed
into "~/.wine/drive_c/games/GTA San Andreas").
2.: Apply NOCD crack.
3.: Create Windows-links to your tracks into the GTA Userfolder (which
usually resists in "~/GTA San Andreas User Files/User Tracks/").
4.: Start GTASA by running the cracked gta_sa.exe:
cd "~/.wine/drive_c/games/GTA San Andreas/" && wine gta_sa.exe
5.: Goto the Options/Audio Menu, choose User Track Options
6.: Let the game scan your Tracks.
7.: Experience Crash (followed by an Errormessage from Wine).
Slightly different Terminal output has been attached.
Used Wine Version: 1.1.33.
Additional Notes:
The game itself runs just fine. Only searching for Usertracks fails.
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http://bugs.winehq.org/show_bug.cgi?id=24432
Summary: League of Legends standalone client crashes when
starting tutorial game, with unimplemented functions
from msvcp80.dll
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://l3cdn.riotgames.com/Installer/lol/LOL_Standalon
e_09_16_2010.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=30811)
--> (http://bugs.winehq.org/attachment.cgi?id=30811)
log from mscodescan.pl (which runs winedump -j import)
After doing 'winetricks ie6' to work around bug 24431, the
LoL standalone client crashes when you enter a tutorial game, with
wine: Call from 0x7b8367b3 to unimplemented function
msvcp80.dll.?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ,
aborting
winedump shows the game uses about 120 routines from msvcp80 that are
currently stubs in wine; see attached log.
winetricks vcrun2005 works around this, and gets you to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=23905
Summary: sothink: Maximizing completely breaks the window
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://www2.sothink.com/download/swfdec.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Window manager: kwin. Untested on others.
Maximizing Sothink SWF Decompiler results in part of the screen greying out and
going transparent. Only relevant console output is the following:
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR,
hwnd=(nil), edge=2): stub
fixme:dwmapi:DwmIsCompositionEnabled 0x32eaac
fixme:win:LockWindowUpdate (0x400c6), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x50034), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
fixme:win:LockWindowUpdate (0x40028), partial stub!
I couldn't manage a screenshot but am available for more tests.
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http://bugs.winehq.org/show_bug.cgi?id=15429
Summary: winhttp doesn't send HTTP auth credentials
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
CC: hans(a)meelstraat.net
Using Google Chrome HTTP Auth is recognised and a authentication dialog box
displayed and user data accepted, however winhttp does not appear to forward
the credentials to the server causing failure.
Console displays the following:
fixme:winhttp:request_set_option 1 (null) (null)
Chrome displays the following error:
"Error 2 (net::ERR_FAILED): Unknown error."
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http://bugs.winehq.org/show_bug.cgi?id=13251
Summary: Half Life 2 crash after "load" finish
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: siegerstein(a)pochta.ru
Created an attachment (id=13089)
--> (http://bugs.winehq.org/attachment.cgi?id=13089)
WINEDEBUG=+trace1,+trace2,-trace3 wine hl2.exe -steam
starting game:
wine hl2.exe -steam
When "Loading" finish, wine crash ( see attachment )
GNU/Linux Gentoo 2.6.24-gentoo-r8
wine-1.0-rc1
Video Card: Radeon X1600
Drivers: x11-drivers/ati-drivers-8.476 (
ati-driver-installer-8-4-x86.x86_64.run )
Xorg: 7.3 ( 1.4.0.90-r3 )
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