http://bugs.winehq.org/show_bug.cgi?id=21202
Summary: HotWheels CRASH!: Window invisible
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25462)
--> (http://bugs.winehq.org/attachment.cgi?id=25462)
EnumDisplayDevicesW and DirectDrawEnumerateExA flags FIXMEs...
HotWheels CRASH! Installs fine, but fails to start in Windows XP mode. Once it
is set to Windows 98 mode and told to boot using Hardware GFX settings it will
start but then the window simply goes invisible with
"fixme:win:EnumDisplayDevicesW" flooding the terminal window. I believe this
issue is because of DDRAW. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=23958
Summary: error load big BMP file
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tret2003(a)gmail.com
Wine 1.1.42
программа FlylinkDC
После запуска появляется окошко с логотипом, видно сменяющиеся надписи о
загрузке компонентов программы, после сразу вылет. Дампы в директории программы
не создаются.
В консоли остаётся следующее:
:~/wine/drive_c/FlylinkDC++$ wine ./FlylinkDC.exe
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationW (hwnd=(nil),
filter=0x109e650,flags=0x00000000) returns a fake device notification handle!
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=109300 y=15)!
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 44863
Current serial number in output stream: 44886
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http://bugs.winehq.org/show_bug.cgi?id=22002
Summary: Runes of Magic: crash when clicking "Start game" in
the launcher
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.runesofmagic.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxatec(a)web.de
CC: jacek(a)codeweavers.com
Created an attachment (id=26734)
--> (http://bugs.winehq.org/attachment.cgi?id=26734)
terminal output after hitting the button
Since wine-1.1.38 it is not possible to launch the game anymore because hitting
"Start Game" or "Exit Game" in the launcher makes the ClientUpdate.exe crash
immediately.
I did a regression test and got the following result:
ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f is the first bad commit
commit ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Jan 22 17:12:57 2010 +0100
shdocvw: Moved WebBrowser client site realizing to separated function and
release more interfaces in SetClientSite.
:040000 040000 a10e7afcc81e5d8514e913a0a12c1f83c926dda8
236daa22524bd7a6f2b126e17c8f745da14a4cdc M dlls
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http://bugs.winehq.org/show_bug.cgi?id=23784
Summary: Ballistic (Paddle) game - mouse pointer leaves the
game's Window when it shouldn't
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
To start playing the game, you right-click then move the horizontal "paddle"
with your mouse. Your mouse is NOT supposed to leave the window until you
right-click again.
I thought I'd post this bug report for anyone using Wine to run these classic
Windows 3.1 16-bit games.
I have tried going into Wine configuration and ticking "Allow DirectX apps to
stop the mouse leaving their window", but that doesn't work. I don't think
16-bit games like ballistic use DirectX?
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http://bugs.winehq.org/show_bug.cgi?id=23406
Summary: Chrome: multiplayer frequently freezes when loading a
new map or disconnecting
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.gamershell.com/download_4645.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29173)
--> (http://bugs.winehq.org/attachment.cgi?id=29173)
standard console log
In the multiplayer mode of the game Chrome, Wine frequently freezes either when
the game loading a new map or when disconnecting from the server. Both the
Steam version of the game and the demo shows the same issue.
How to reproduce the problem in the demo:
Install the demo, start it by ChromeNet.exe. Select 'Multiplayer' from the
menu, then 'Join net game'. The demo contains only 5 maps, so there is a slight
chance you can connect to one of the servers. The maps in the demo are:
Loomia2, Narrow, Skirmish, Soilent, and Trench3.
After successfully connecting you can play a bit (if you like it), then choose
Quit game...the game gets unresponsive and hangs.
I attached a console log, unfortunately it doesn't show any relevant
information.
These are the last lines of messages from the game itself (crash.log):
Creating client - port:27015
[CSocket::Bind]: <bind> error: WSAEACCES
[CClient::CClient]: UDP socket bind failed
[JAVA_CreateClient]: client crash
Link to the multiplayer demo added to URL.
Fedora 13 x86
Wine-1.2-rc5 (clean install without dll overrides)
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http://bugs.winehq.org/show_bug.cgi?id=17874
Summary: Runes of Magic - will not install.
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
URL: http://www.runesofmagic.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)eternaldusk.com
Created an attachment (id=20165)
--> (http://bugs.winehq.org/attachment.cgi?id=20165)
Backtrace
The current version of the Runes of Magic downloader does not work with Wine
(tested with 1.1.17 and 1.1.18, against both a clean prefix and one that was
loaded with stuff for Steam and other apps).
The installer aborts after the user selects an installation directory.
The entries in the AppDB indicate that it was installable at one time (and may
play just fine once this bug is squashed). It is unclear if it is now
uninstallable due to a regression in Wine or due to an updated installer exe.
I will try to quickly throw the wine 1.0.1 packages on to see if I get the same
results, and respond here.
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http://bugs.winehq.org/show_bug.cgi?id=13496
Summary: Director Player Error dialog: "The projector file is
corrupt. Unable to continue."
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://gamecenter.oberon-media.com/game.htm?code=111255667&RefId=&origin=pcat_gm_
img
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
Some of the Oberon games exhibit this error when trying to run.
Steps to reproduce:
1. Install the game (Flip Or Flop: Home Edition)
2. Run FlipOrFlop.exe from the install directory
After complaining about some unsupported ioctl flags, the program fails with a
Director Player Error dialog: "The projector file is corrupt. Unable to
continue."
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http://bugs.winehq.org/show_bug.cgi?id=23384
Summary: Clicking on Audio Tab on Winecfg takes several seconds
the first time
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When you open winecfg and click on Audio, it will take several seconds for it
to respond. About 5 to 6 seconds to respond. This was not the case in versions
1.2 rc3 and 1.2 rc4. You could click and see the Audio tab immediately.
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http://bugs.winehq.org/show_bug.cgi?id=19924
Summary: centry7 application (running within IE) doesn't handle
font correctly
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toralf.foerster(a)gmx.de
Today I tried to replay an internal IBM presentation using the Centry software
tool w/ this command line:
$>wine TAD4DLMT-7.2-Server-Installation-\(PSS916584\)_en_US_09-09-01_10.06.exe
1>log.txt 2>&1
AS seen in the attached screen shot, the presentation itself is displayed well,
audio works fine, but the lists to the left side are empty except the icons.
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http://bugs.winehq.org/show_bug.cgi?id=17653
Summary: VB3 - 16bit error: "Unhandled exception: floating point
stack check in 32-bit code"
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luigi(a)pajella.com
Created an attachment (id=19838)
--> (http://bugs.winehq.org/attachment.cgi?id=19838)
WINEDEBUG=+seh (partial) output
I've got a VB6 application which I'm trying to run on Wine 1.0.9.
Several modules of the software are still made in VB3 (application name is
"Ec501.exe") and are called by the 32 bit part.
I understand that the 32 bit is put on hold until the 16bit is completed
(Mutex16 stuff)
When I start the 16 bit part I get the attached error message and the 16bit
part is not executed.
In particular I get:
"Unhandled exception: floating point stack check in 32-bit code"
PS: My machine is an Athlon 1200 with Ubuntu 8.10 and gnome.
PS2: Im running the etersoft wine version "wine_1.0.9-eter41ubuntu_i386"
because the software is protected by an USB Eutron Smartkey (which etersoft
version supports). The part related to the smartkey works correctly.
WINEDEBUG=+seh log attached
Thanks
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