http://bugs.winehq.org/show_bug.cgi?id=15900
Summary: Oblivion: Vertex pipeline replacement breaks rendering
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
CC: stefan(a)codeweavers.com
Oblivion has some rendering issues after applying the version two of the vertex
pipeline replacement patch.
The crosshair is garbled, the status/action bar is garbled and the menu is
broken. I don't know if they have the same source of the problem.
Tried with wine-1.1.7-106-g38815e1 + vertex pipeline replacement patch.
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http://bugs.winehq.org/show_bug.cgi?id=24186
Summary: Mount and Blade: Warband (Steam version 1.1.26)
crashes before starting - page fault
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: farfrael(a)googlemail.com
Created an attachment (id=30449)
--> (http://bugs.winehq.org/attachment.cgi?id=30449)
console output
This is a game loaded through the Steam platform.
Details of the game are available http://store.steampowered.com/app/48700/
It apparently used to work fine
Distribution is Slackware 13.0
gcc version 4.3.3 (GCC)
Wine 1.3.1 manually compiled from source (i.e. not a package)
GFX card is GeForce 9600 GT with 512mb ram
Using Nvidia binary drivers 256.44
Steam launches fine but when trying to play the game, the game does not launch
and wine hangs (details of console output attached)
Steam continues to work in the background and it is possible to attempt the
launch the game again but with no more success
This is under wine 1.3.1, with the following elements installed through
winetricks:
- corefonts
- drdx9
- drdx9_28
- drdx9_36
- vcrun2005
Using a "clean" wine installation without the native drdx9 dlls leads to the
same error
Please let me know if more information is required and I will happily provide
it.
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http://bugs.winehq.org/show_bug.cgi?id=24110
Summary: Characters in Sims3 sim creator have blue skin
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=30341)
--> (http://bugs.winehq.org/attachment.cgi?id=30341)
screenshot
In Sims3, sometimes the skin color of a sim is blue during the character
creation. If initially the skin color does not show up blue, moving the skin
color slider makes the skin turn blue.
This regression was found using a GeForce GTX 480 and driver 256.35. I was not
able to replicate the bug using a 200 series GeForce card. Could this be a
driver bug?
Below is the bisect output:
943fb2fb578b9d3d2fcd9c4e72bf465fde8e245d is the first bad commit
commit 943fb2fb578b9d3d2fcd9c4e72bf465fde8e245d
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jul 26 12:06:32 2010 +0200
wined3d: Do RGB <=> sRGB transfers using FBO blits.
Concept based on a patch by Stefan.
:040000 040000 60089ab1c4186420197db29dfce8cdf2c8d6fa64
790d5e10be7e09dd5409fb16d5880acb533d72b9 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=22956
Summary: World of Warcraft Crashing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Jocce(a)tibiaml.com
Created an attachment (id=28427)
--> (http://bugs.winehq.org/attachment.cgi?id=28427)
The Error log
When i start World of worcraft with -OpenGL i can play for 1-30 sec then
everything crashes and it's really laggy, like a memory leak or something
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http://bugs.winehq.org/show_bug.cgi?id=20205
Summary: screen size is confused by program
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnbiz850(a)sohu.com
A program that is preferred to run with full screen. After I first installed
it, that is what it did -- popped up full screen (maximized) -- on the first
run. Then subsequently it did in the same way. However lately, I hit somehow
"normalize/maximize" (at the upper-right corner of the program window). Then
the window shrank to about a quarter of the screen, which is not necessarily a
wrong behavior. What is wrong is when I hit "normalize/maximize" again, which
is supposed to maximize the window, the window get enlarged by just a few
pixels instead. Hit "normalize/maximize" again shrinks the window by the same
few pixels, again then enlarged by the few pixels. It is stuck at that rough
size. I can't even drag the edge of the window to enlarge/shrink it further.
At next startup, it goes to the previous small size and can not really be
resized. The only way (seems to me) that can change it back to normal is by
going through "winecfg" unchecking "allow window manager to control it",
running it and bringing it to full size, then closing it down, bringing up
"winecfg" again and re-checking the "allow window manager to control it". The
next and subsequent runs it will go to full size -- until the
"normalize/maximize" is hit again.
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http://bugs.winehq.org/show_bug.cgi?id=19646
Summary: AquaNox2 crashes with 'EXCEPTION_ACCESS_VIOLATION'
when sound enabled
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=22930)
--> (http://bugs.winehq.org/attachment.cgi?id=22930)
Screenshot of game's/wine's error message
Strange error: despite off rating into appdb russian version not works (maybe
becouse NoCD, as localized version uses StarForce as protection), crashing with
mentioned exception when any sound enabled (if you disable sound into winecfg,
that start a game, disable sound into game, than reenable sound into winecfg
and restart a game - it will work, untill you'll to reenable sound into
config). With OSS it works, but no sound, anyway, probably some system problem.
Screenshot of error message attached. Later will be tracelog.
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http://bugs.winehq.org/show_bug.cgi?id=16355
Summary: Zoo Tycoon Demo hangs while loading level
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://www.gamershell.com/download_4073.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Created an attachment (id=17671)
--> (http://bugs.winehq.org/attachment.cgi?id=17671)
+relay,+seh,+tid
Run the installer, start the game, hangs/loops while loading.
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http://bugs.winehq.org/show_bug.cgi?id=24556
Summary: Built in applications crash when you click File ->
Open in a directory beyond existing disk devices
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Steps to reproduce:
1) Create a new ~/.wine
2) Delete all disk drives except C: from ~/.wine/dosdevices/ (thus leaving only
c:)
3) cd /tmp
4) Run 'notepad'
5) Hit File -> Open
6) Crash!
[birdie@localhost tmp]$ notepad
wine: Unhandled stack overflow at address 0x7e7b4789 (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 1260 bytes in thread 0009 eip
7ef9fa09 esp 00230e44 stack 0x230000-0x231000-0x330000
[console freezes]
Unfortunately I cannot produce a backtrace because Wine is hanging at this
point.
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http://bugs.winehq.org/show_bug.cgi?id=24568
Summary: PNG decoder can't decode some PNGs
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damjan.jov(a)gmail.com
Created an attachment (id=31029)
--> (http://bugs.winehq.org/attachment.cgi?id=31029)
PNG that windowscodecs fails to open
With windowscodecs I get this error:
warn:wincodecs:user_error_fn PNG error: "Extra compressed data"
on the attached PNG (from www.emule-project.net) and it fails to open.
Nautilus, F-Spot and Eye of Gnome open it perfectly.
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http://bugs.winehq.org/show_bug.cgi?id=16655
Summary: OpenOffice.org 3 installer ignores "Create a start link
on desktop" option
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
The installer of OpenOffice.org 3 has the option "Create a start link on
desktop". The problem is that this option seems to be ignored. It doesn't
matter if this option is selected or not, the start link on the desktop is
*always* created.
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