http://bugs.winehq.org/show_bug.cgi?id=5586
--- Comment #28 from Henri Verbeet <hverbeet(a)gmail.com> 2010-09-02 05:41:24 CDT ---
Created an attachment (id=30519)
--> (http://bugs.winehq.org/attachment.cgi?id=30519)
patch
Does this patch help? (Though I think the current issue looks different from
the one originally reported?)
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http://bugs.winehq.org/show_bug.cgi?id=7597
--- Comment #10 from Raymond <superquad.vortex2(a)gmail.com> 2010-09-02 02:48:55 CDT ---
err:dscapture:widDsCreate DirectSoundCapture flag not set
This sound card's driver does not support direct access
The (slower) DirectSound HEL mode will be used instead.
(In reply to comment #1)
> Created an attachment (id=5183)
--> (http://bugs.winehq.org/attachment.cgi?id=5183) [details]
> Console output
err:dscapture:widDsCreate DirectSoundCapture flag not set
This sound card's driver does not support direct access
The (slower) DirectSound HEL mode will be used instead.
you have to enable it manually since it is disabled by default in wineoss.drv
if (ioctl(ossdev->fd, SNDCTL_DSP_GETCAPS, &arg) == 0) {
if (arg & DSP_CAP_TRIGGER)
ossdev->bTriggerSupport = TRUE;
if ((arg & DSP_CAP_TRIGGER) && (arg & DSP_CAP_MMAP) &&
!(arg & DSP_CAP_BATCH)) {
/* FIXME: enable the next statement if you want to work on the driver
*/
#if 0
ossdev->in_caps_support |= WAVECAPS_DIRECTSOUND;
#endif
}
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http://bugs.winehq.org/show_bug.cgi?id=8865
spl23(a)btinternet.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spl23(a)btinternet.com
--- Comment #26 from spl23(a)btinternet.com 2010-09-02 01:54:22 CDT ---
This problem did not exist in earlier versions of WINE. I use Audition 1.5
under CrossOver for Mac, which is based on WINE. In CrossOver version 8, the
toolbar buttons were shown correctly; it was only when CrossOver 9 was released
that the toolbar buttons became corrupted. (I keep both CrossOver 8 and 9
installed on my Mac solely so I can run Audition with the correct buttons.)
The first release of CrossOver9 for Mac was based on WINE 1.1.34, so that
version has the problem. The CrossOver changelog doesn't include information on
the version of WINE running under CrossOver 8 - it was released in June 2009,
so a version of WINE prior to that date did not have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=24228
Summary: Navision 5.0 SP2 unable to open SQL database list
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratovich_m_v(a)ukr.net
Unable to open MS SQL database list, I receive error: "The ODBC driver
environment could not be initialized".
Please write me where I can upload app? For testing you don not need in
database, just try to create new and you will get the error.
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http://bugs.winehq.org/show_bug.cgi?id=5541
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #21 from Anastasius Focht <focht(a)gmx.net> 2010-09-01 15:20:24 CDT ---
Hello,
--- quote ---
some evolutions of console management have found their way into git tree (and
are said to fix this one)
please retest
A+
--- quote ---
yes, looks fine for cscript.
Even some more interesting stuff like Windows Powershell (1.x, 2.x) can now be
run in interactive mode without 'wineconsole' ;-)
Fixed by commits (series):
465f3d1a85042c5903d53f97b78ec6c406ead446 (server: Streamline a bit the console
allocation code)
c1d35ba54073848064f06123a3c427d9f63367e7 (server: Use generic file access
rights ( inside of console specific ones) for console management)
b39a8d9ea2879f079b4daa9832b1c01deb5b56a7 (server: Enhanced the console input
object so that it doesn' t require a wineconsole to be running)
6f32644aa07dc9a42044df0fc9b924727707d60e (server: Allow a screen buffer to be
attached to a given fd ( for bare consoles))
4fdcdefccf5b7df13b9ee1b7460ceff452f074f8 (server: Report in get_console_mode
request whether it' s a bare console or not)
2f7af56d4111402e20fa40bc0672324cb4f179f1 (server: Simplify the wineconsole
event notification code)
daaee9e50feee79abe03f7eba7fc2b0dfa930f40 (server: Properly return the errors
for bare console objects)
45ade6c2f57adaa9bde009063d3d5b9294dc5d35 (ntdll: Allocate a console (without
renderer) when starting a program from unix console)
e4d090277b3f4f76b39e55480e5d1387798dbabe (kernel32: Properly handle bare
console on input)
efecd9c3377ec1e945ea967bfdb25fc8214f48cb (kernel32: Modify editline logic so
that it also work with bare consoles)
a63e0fac751fcd7f4f8b15ea1feb8268b68e9b10 (kernel32: Remove old bare-console
code)
Good work!
Regards
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http://bugs.winehq.org/show_bug.cgi?id=5485
DrSlony <drslony(a)panopixel.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |drslony(a)panopixel.org
--- Comment #41 from DrSlony <drslony(a)panopixel.org> 2010-09-01 14:53:32 CDT ---
I had the same issue in wine-1.3.1 on a 4 core i870 laptop. The game started
fine once I created ~/Command and Conquer Generals Data/Options.ini containing
this:
IdealStaticGameLOD = Low
StaticGameLOD = Low
Currently my ~/Command and Conquer Generals Data/Options.ini contains (note the
custom high resolution):
AntiAliasing =
DrawScrollAnchor =
GameSpyIPAddress = 192.168.0.1
Gamma = 58
IPAddress = 192.168.0.1
IdealStaticGameLOD = Low
LanguageFilter = false
MoveScrollAnchor =
MusicVolume = 55
Resolution = 1920 1080
SFX3DVolume = 79
SFXVolume = 71
ScrollFactor = 50
SendDelay = no
StaticGameLOD = High
UseAlternateMouse = no
VoiceVolume = 70
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http://bugs.winehq.org/show_bug.cgi?id=5541
Eric Pouech <eric.pouech(a)orange.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |eric.pouech(a)orange.fr
--- Comment #20 from Eric Pouech <eric.pouech(a)orange.fr> 2010-09-01 14:42:19 CDT ---
some evolutions of console management have found their way into git tree (and
are said to fix this one)
please retest
A+
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http://bugs.winehq.org/show_bug.cgi?id=6971
quaker <quaker66(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |quaker66(a)gmail.com
--- Comment #394 from quaker <quaker66(a)gmail.com> 2010-09-01 13:44:57 CDT ---
i use the "Xi2 patch with xorg bug workaround" applied in wine-git and i have
no mouse problems since, the cursor doesn't stay in window but it always
catches the right events, so i can turn however i want :) thx madscientist. It
works for all stalker games for example.
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NickNill <dmbohdan(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dmbohdan(a)gmail.com
--- Comment #40 from NickNill <dmbohdan(a)gmail.com> 2010-09-01 13:33:15 CDT ---
still present in wine 1.3.1
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http://bugs.winehq.org/show_bug.cgi?id=18360
Summary: Implement ntoskrnl.exe.MmMapIoSpace
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/314498
Lack of this function is causing an application crash, although I'm not sure
the application would work with the function either.
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