http://bugs.winehq.org/show_bug.cgi?id=17815
Summary: Red Alert 3 won't start because of missing directx 9.0
(which works for others).
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tim.kornhammar(a)gmail.com
Trying to play Command & Conquer - Red Alert 3.
"Please make sure you have DirectX 9.0 or higher installed. Also verify that
your video card meets the minimum requirements, and that you do not have
hardware acceleration disabled in the Display control panel."
I have a ATI Mobility FireGL V5200 with 256 Mb memory. Which is the recommended
minimum. I have tried both radeon and radeonhd driver but I won't get any more
information about the error than what is stated in the attached log.
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http://bugs.winehq.org/show_bug.cgi?id=19684
Summary: Viewports aren't displayed correctly in irrEdit
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.ambiera.com/irredit/downloads.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazade(a)gmail.com
When you run irrEdit.exe the program starts fine except the viewports to
display the scene are have graphical glitches. The following is output to the
terminal repeatedly (which is almost certainly the cause):
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(262,163)/(null)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects
(0,0)-(262,163)/(null)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
etc.
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http://bugs.winehq.org/show_bug.cgi?id=22614
Summary: Unigine Heaven 2 d3d9 benchmark runs out of video
memory
Product: Wine
Version: 1.1.43
Platform: x86
URL: http://unigine.com/products/heaven/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The unigine heaven 2 3d39 benchmark aborts after about 193 seconds with
...
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1a2440: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1a25c8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x9da1a88) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x9da1a88) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a6080) : pBox=(nil) stub
err:d3d:resource_init Out of adapter memory
wine: Unhandled page fault on read access to 0x00006e6f at address
0x6e6f (thread 0019), starting debugger...
To reproduce:
sh wisotool unigineheaven
sh winetricks videomemorysize=512
cd ~/.wine/drive_c/Program Files/Unigine/Heaven
wine cmd /c Heaven_d3d9.bat
This is with an nvidia 8500 or GT 220 card. It seems quite reproducible.
The authors assure me the benchmark runs fine on Windows with only 512MB
of video RAM. Do we have a leak?
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http://bugs.winehq.org/show_bug.cgi?id=22063
Summary: cmd tests need todo_wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that
http://source.winehq.org/git/wine.git/?a=commitdiff;h=e486a02157f145ccd5853…
is in, cmd's tests have something similar to the broken() macro, but it still
lacks a todo_wine.
There's a lot of stuff that wine's cmd doesn't support, but needs to
eventually, and having testcases in for them would be nice.
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http://bugs.winehq.org/show_bug.cgi?id=19939
Summary: SRCDS - Console only
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: laurikoivunen(a)hotmail.com
While using SRCDS (valve's Source Dedicated Server) over wine you are required
to use X even if one issues -console in the program parameters (will launch a
wine console). This is extremely frustrating because then you also need to use
X to even see something on the console window.
I found a workaround.
Hack kernel32's AllocConsole to just return true and make something like this
with GetNumberOfConsoleInputEvents:
================
BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE handle, LPDWORD nrofevents )
{
if (nrofevents) *nrofevents = 0;
return TRUE;
}
================
.. and issue export DISPLAY=''
This will allow running the server in console only mode but this naturally
disables text input. My C skills are nonexistent so I am asking here if a wine
developer could make this work.
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http://bugs.winehq.org/show_bug.cgi?id=11737
Summary: DVD Rebuilder fails to run
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florin(a)andrei.myip.org
Created an attachment (id=10986)
--> (http://bugs.winehq.org/attachment.cgi?id=10986)
stdout from the application
OS is Linux Ubuntu 7.04. I'm using the WINE packages from winehq.org
I'm trying to run DVD Rebuilder, the free edition, the full installer:
http://dvd-rb.dvd2go.org/modules.php?name=Downloads&d_op=viewdownload&cid=14
I was able to install the software without problems. Some components of the
full installer (AviSynth, HC Encoder) work fine standalone (not from DVD-Rb).
I can launch DVD-Rb, I can select a Source Path (it's a DVD dumped to the
hard-drive). I can configure the various settings in the application.
However, when I click "Backup DVD" I get a pop-up:
Run-time error '5':
Invalid procedure call or argument
I attached the messages printed by DVD-Rb on the console.
I can run more tests if need be.
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http://bugs.winehq.org/show_bug.cgi?id=18672
Summary: Free application WinBUGS crashes right away when
executed within a Linux OS using any Wine version >
1.1.12.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s.conti(a)gmx.co.uk
WinBUGS, a freely downloadable (URL: http://www.mrc-bsu.cam.ac.uk/bugs/)
statistical software available under Windows only, can be successfully run on
Linux by means of Wine.
However the application would produce an outright crash if used with any Wine
version later than (and including) 1.1.13; utilisation of Wine versions up to
1.1.12 would give no problem.
Following is the full outcome of my regression testing attempt:
==
11c1d7a0e7ff8d4713c8177dce4ba54781e69ead is first bad commit
commit 11c1d7a0e7ff8d4713c8177dce4ba54781e69ead
Author: Nikolay Sivov <bunglehead(a)gmail.com>
Date: Wed Jan 7 11:58:29 2009 +0300
ole32: Fix return value for DefaultHandler_GetMiscStatus.
:040000 040000 c714b9a367c8894e61a1c528a1e014e66e3a35c9
5e1fd0df7307b205054fdc2316e17b3b56dda223 M dlls
==
Very many thanks in advance for taking your time and attention.
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http://bugs.winehq.org/show_bug.cgi?id=14942
Summary: White trees (missing textures) in Drakensang
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://drakensang.de/oe_uploads/downloads/drakensang_dem
o.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)eikel.org
In the Drakensang demo version the trees which are near to the viewer are
rendered white. Maybe the textures are not applied correctly. See the
screenshot and the startup log of bug 14911 (I do not want to upload it twice).
Wine version wine-1.1.2-628-g5d900bb. Maybe this is due to the hack from bug
14758.
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http://bugs.winehq.org/show_bug.cgi?id=23410
Summary: OnLive fails to connect to service
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quadomatic(a)gmail.com
Created an attachment (id=29187)
--> (http://bugs.winehq.org/attachment.cgi?id=29187)
WINE command line output
When logging into OnLive through both the launcher and through a browser
installed in WINE (in my case, Firefox), credentials are successfully
authenticated, but the program gives an error: "Unable to contact the OnLive
Gaming Service. Please check play.onlive.com for details" error.
"a512" also appears in the bottom left corner of the launcher window, so I'm
guessing that's the error code.
A log of WINE's command line output, as well as a record of TCP connections
made during the program's connection process is listed as well.
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http://bugs.winehq.org/show_bug.cgi?id=19030
Summary: Escape from Monkey Island - saving game freezes
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
When you save a game in EFMI, the game is saved properly (can be succesfully
loaded in the future), but the Saving Game screen does not go away. The game
engine works, because you can Alt-f4 and click YES, but it seems, like the game
waits for some close() operation or sth.
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