http://bugs.winehq.org/show_bug.cgi?id=4770
p.althans(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |p.althans(a)web.de
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=2467
--- Comment #143 from Joel Pichette <jpichette(a)hotmail.com> 2011-11-08 20:26:14 CST ---
> As stated in comment #129 the controls in battle.net menus are painted directly
> to the screen by locking the primary ddraw surface. In wine's implementation
> the primary surface ends up hidden under battle.net windows (see comment #111).
>
> This hack blits from the primary surface to the foreground window every time
> the primary surface gets updated. This is obviously very slow but does the
> trick.
>
> Please note that this is not a fix, it's only an ugly workaround made
> specifically for this wonderful game. I've tested the patch on wine 1.0.1
> (debian testing) and wine 1.2rc6, is there anyone willing to test it further?
I'm trying to pinpoint the way to close this bug... discussion is the best way
to write some more code.
How could this "ugly fix" be changed in a generic patch?
Should wine monitor the win32.application.screen and make the conversion to the
size of the active window?
Should wine implement a virtual graphic adapter (video card) driver to capture
what is painted directly to the screen? (the driver should be optional inside
the wine config)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18587
Summary: dplaysvr crashes suddenly
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan_500(a)web.de
I'm using "Anno 1602 KE" with Microsoft DirectPlay from Windows 98 SE. If I use
version 1.1.21, the directplay server crashes suddenly during the multiplayer
game. It shows the new dialog on application crashes. The main application is
frozen than and I have to kill it by hand. Seems to be an regression. No
problems with 1.0 or earlier 1.1.x releases.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21130
Summary: 'cmd/c echo.' should give a newline
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
On windows:
'cmd /c echo.' should give a newline (notice that there is no space between
echo and '.'. On wine, it gives:
>echo.
File not found
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14704
Summary: Stronghold 1.4.1 crashes with unhandled page fault
immediately upon execution
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saellaven(a)gmail.com
Created an attachment (id=15190)
--> (http://bugs.winehq.org/attachment.cgi?id=15190)
debugger info of crash
I just did a fresh install of Stronghold 2 and then patched to version 1.4 and
then 1.4.1.
wine Stronghold.exe immediately fails with the following:
wine: Unhandled page fault on read access to 0x83e58955 at address 0x36eecc8
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x83e58955 in 32-bit code
(0x036eecc8).
See attachment for the rest of the debugger output
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27520
Summary: Rift: opengl crash with latest git (20110617)
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timwoj(a)ieee.org
Created an attachment (id=35187)
--> (http://bugs.winehq.org/attachment.cgi?id=35187)
Full crash log
I just updated to the latest git, and Rift crashes at startup now. The
launcher starts but as soon as I press play it flashes the whole screen white
and then dumps me into the crash reporter. The full log is attached.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29009
Bug #: 29009
Summary: Unable to run Fifa 12 Demo
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 37342
--> http://bugs.winehq.org/attachment.cgi?id=37342
Fifa crashes during the launch of fifa.exe
Fifa 12 Demo can be installed but can't be launched
>From autorun.exe : the following message appears : "wine: Install Mono for
Windows to run .NET 2.0 applications.
But Mono is installed on my computer...
>From fifa.exe : see attachement
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19693
Summary: FeedDemon wizard cannot check NewsGator account
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.filehippo.com/download_feed_demon/4159/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucak3(a)gmail.com
Created an attachment (id=22992)
--> (http://bugs.winehq.org/attachment.cgi?id=22992)
log of the first run of FeedDemon
Version is wine-1.1.27-40-g0c862de
Steps to reproduce:
1- clean wine prefix;
2- download FD 2.7 from URL above
3- install it (it finishes with few unimportant fixmes);
4- registrate an account on NewsGator;
5- run FD.
At the first run, you will be shown a wizard that checks your account and syncs
with its feeds, but it fails showing the err:ntlm:SECUR32_initNTLMSP and the
others.
I don't know which is the fatal error so i couldn't decide between secur32 or
wininet components.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18874
Summary: corruption of text in text windows in DAoC
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justicezero(a)mailsnare.net
Created an attachment (id=21703)
--> (http://bugs.winehq.org/attachment.cgi?id=21703)
screen shot of corrupted display
No idea how I would find if this is duplicated elsewhere, alas, as it doesn't
give me much to go on.. if so, perhaps some of the data is useful.
In Dark Age of Camelot, 1.98 Labyrinth, text displays (chat, combat window,
inventory screen, mouseovers, entry window, info splashes, but interestingly
NOT dialogue boxes that i've seen) become corrupted, seemingly at random though
using the mouse wheel to scroll the chat bar triggers the issue within a second
or two. each of the listed items is separate. The corruption in the inventory
window is distinctive involving miniature copies of the window contents.
No error in terminal screen associated with the bug, so I don't know enough to
diagnose it well enough to check what the bug status is.
Tested in Ubuntu 9.04 in 1.1.18,21,and 22 (I was unable to pass the login
screen with 1.1.23 - different bug)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18580
Summary: "Fancy shadows" don't render correctly
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=21246)
--> (http://bugs.winehq.org/attachment.cgi?id=21246)
Ingame screenshot showing floating shadows
It is possible to activate that "fancy shadows"(well, they are rendered in
realtime in contrast to the old ones) with latest Wine.
Sadly, they won't render correctly. The shadows are there, but not displayed
under the objects that should get the shadows. They are just floating in the
air. It gets even worse if you set the shadows to the maximum, enabling
building's shadows.
Attached is a screenshot showing the situation. The red circle shows my
character's one.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.