http://bugs.winehq.org/show_bug.cgi?id=27979
Summary: Oblivion: Mouse drag broken
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rk.katana.steel(a)gmail.com
did a regression test on the issue...
is was working before this comit:
commit 79c2e55b5a6331d15788f65a929e9e002c2f8b05
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Apr 20 20:30:09 2011 +0200
user32: Only call the driver when the cursor position has really changed.
and it's working without the patch too
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http://bugs.winehq.org/show_bug.cgi?id=13769
Summary: Extreme graphical glitches with Sim City 4 Deluxe
harwdare rendering mode
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: authentec(a)gmail.com
Created an attachment (id=13804)
--> (http://bugs.winehq.org/attachment.cgi?id=13804)
Whiteness in Sim City 4 Deluxe city view
Sim City 4 installs and runs in software rendering mode but has severe
graphical glitches in hardware rendering mode. In hardware mode fog/smoke is
rendered in a blocky manner and the entire terrain is white so it is very
difficult to distinguish anything. In addition, rendering performance is very
slow in hardware mode. In software mode the game is very responsive. I have
encountered this problem in release candidates 1-4. I was unable to install it
at all using one of the 9.5x versions so overall there has been improvement.
I have attached a screenshot of the city view which is most affected by the
glitch. The cityscape is supposed to be mostly green and brown. Region view has
blocky fog but no whiteness.
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http://bugs.winehq.org/show_bug.cgi?id=27345
Summary: Guitar Hero World Tour: Playstation 3 (ps3) microphone
not working
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mistere2002(a)zonnet.nl
Created an attachment (id=34968)
--> (http://bugs.winehq.org/attachment.cgi?id=34968)
microphone connected
As seen in bug #26418 i mentioned that the microphone is not working. This
ticket is closed because the guitar and the drumkit works.
So, a new ticket for the microphone. As seen in the older log
(http://bugs2.winehq.org/attachment.cgi?id=33750) the messages are changed. The
older version:
[quote]
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling
mixer
ALSA lib ../../../src/pcm/pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open
slave
ALSA lib ../../../src/pcm/pcm_dsnoop.c:593:(snd_pcm_dsnoop_open) unable to open
slave
ALSA lib ../../../src/pcm/pcm_dsnoop.c:593:(snd_pcm_dsnoop_open) unable to open
slave
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume'
element
[/quote]
Wine version 1.3.21:
[quote]
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling
mixer
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume'
element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x140120,0x14a4a8): stub
fixme:wbemprox:wbem_locator_ConnectServer 0x1403a0, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x209f85c)
fixme:wbemprox:wbem_locator_ConnectServer 0x14a5a8, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x209f85c)
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property
<guid-0x000c>
[/quote]
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http://bugs.winehq.org/show_bug.cgi?id=27686
Summary: HeidiSQL does not start
Product: Wine
Version: 1.3.21
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabriel(a)e-radical.eu
Created an attachment (id=35418)
--> (http://bugs.winehq.org/attachment.cgi?id=35418)
If I run from command line I can see some „fixme”
HeidiSQL used to work in wine.
On Fedora 15 it doesn't work anymore.
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http://bugs.winehq.org/show_bug.cgi?id=24493
Summary: Gecko crashes when attempting to display cnn.com
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjmckenzie51(a)earthlink.net
Gecko (mshtml) can display www.winehq.org but when I attempted to display
cnn.com it crashed. Crash log attached.
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http://bugs.winehq.org/show_bug.cgi?id=29131
Bug #: 29131
Summary: MMH VI wind3d problem
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glzilla(a)free.fr
Classification: Unclassified
Created attachment 37535
--> http://bugs.winehq.org/attachment.cgi?id=37535
crash log
Hello,
I'm able to launch Might & Magic Heroes VI to menu but unable to start a map.
My config : amd64 on gentoo 64. wine 1.3.33 (32bits not 64). fglrx 11.8. ATI
5770.
no winetricks used. all wine settings per default (only tried to change video
memory but the same)
I know there is lots of problems with fglrx+glsl but the crash seems to be in
d3d9 (wined3d_device_draw_indexed_primitive+0xd0) not in fglrx.
The game doesn't allow to disable fbo to backbuffer or disable glsl.
Maybe something i can try to help out.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=28632
Bug #: 28632
Summary: dlls/winealsa.drv/mmdevdrv.c!AUDDRV_GetAudioEndpoint:u
se-after-free on error exit path
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.8eaf7cd8e5128d8191fe(a)spamgourmet.com
Classification: Unclassified
In dlls/winealsa.drv/mmdevdrv.c!AUDDRV_GetAudioEndpoint, the error exit path
for failure to allocate This->hw_params frees This, then calls snd_pcm_close on
This->pcm_handle. This is lines 625-626 in commit
c9a8d3bd8906932130cd98b667574031895f83f0, the value of master at the time of
this writing. This is unlikely to cause problems in regular usage, since it
only occurs on failure to HeapAlloc hw_params and accesses the freed memory
immediately after freeing it. However, as a use-after-free, it is worth fixing
on principle.
This was found accidentally via code inspection while trying (unsuccessfully)
to understand why Wine 1.3.28's ALSA code acquires exclusive access to the
output device. However, the use-after-free is still present in master.
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http://bugs.winehq.org/show_bug.cgi?id=29362
Bug #: 29362
Summary: Starcraft Campaign Editor adds a semicolon to file
names when saving
Product: Wine
Version: 1.3.35
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhenrie24(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1. Create a new map.
2. Save the map. In the Save As dialog, type "test".
Expected results:
The map is saved as "test.scm"
Actual results:
The map is saved as "test.scm;"
The problem is in the way the Save As dialog determines what extension to
append to the file name. A workaround is to type "test.scm" yourself in the
Save As dialog.
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http://bugs.winehq.org/show_bug.cgi?id=17008
Summary: .Net SP1 fails to install
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/thankyou.aspx?familyI
d=a8f5654f-088e-40b2-bbdb-a83353618b38&displayLang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordan.w.bradley(a)gmail.com
Created an attachment (id=18803)
--> (http://bugs.winehq.org/attachment.cgi?id=18803)
Error Log
I'm trying to install .Net Framework Service Pack 1 and I get an error about
being unable to parse something (see log). I've seen bug #13995 but I don't
think its the same.
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http://bugs.winehq.org/show_bug.cgi?id=26842
Summary: Mouse and partly keyboard stops working with Euro
Truck Simulator
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)thschuetz.de
Created an attachment (id=34209)
--> (http://bugs.winehq.org/attachment.cgi?id=34209)
Output for "wine eurotrucks.exe"
When I start the Euro Truck Simulator (ETS) I get a menu, where I can choose if
I want to load a game or something lijke that. The mouse cursor is catched by
ETS. With wine 1.3.18 I cannot activate the menu entries and when I (left)
click the mouse is unmovable until I release the mousebutton. I normally switch
the windows with Alt-Tab, that isn't workin, too. I can Only close the game
with Alt-F4.
I attached the messages from the commandline, but they are the same as with
wine 1.3.17 and everything is working fine there. (ETS has platin rating)
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