http://bugs.winehq.org/show_bug.cgi?id=12283
Summary: Source Insight does not refresh the screen
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/208853
I have installed Source Insight, v3.50.0058 (http://www.sourceinsight.com),
under Wine (0.9.58-0ubuntu2) under Hardy Beta.
Source Insight is a code editor and browser. You can install a time-limited
copy if you want.
Anyway, having used this under Wine under Ubuntu for 18 months, with only a
couple of niggly problems, I decided to upgrade (by doing a wipe + fresh
install) to Hardy Beta. Since then, Source Insight has exhibited major
problems.
These all centre around NOT refreshing the screen after things happen:
(1) Opening a new source-file window and moving it. Also resizing an existing
window.
(2) Minimising and then maximising the Source Insight window itself.
In both cases, the screen inside the Source Insight window does not refresh.
Moving the window around the screen does nothing (except get a nice swirly
pattern of a repeating window title-bar inside the window itself.
The only way I have found to cure the problem and make the window refresh
itself is to switch to the second workspace, wait a few seconds (until the
window with the "Go to left workspace ..." pops up) and then switch back. THEN
the window refreshes. Sometimes. If it does not, switch to the other workspace
again and wait longer before switching back.
This is on a Dell D620 with an nVidia "G72M [Quadro NVS 110M/GeForce Go 7300]"
and a second Dell 2007FP display attached. I'm running the graphics in TwinView
mode (which means a manually configured xorg.conf, attached [see launchpad]).
Going to System -> Preferences -> Appearance -> Visual Effects shows that
"None" is currently active.
---
The problem seems a LOT worse when running with the two displays and with the
Source Insight window on the second (non-laptop) display.
When running in single-display mode (i.e. at home instead of work), the "new
source file window" problem does not seem to occur so much. The
"minimising/maximising" problem occurs all the time, whatever the display being
used.
---
I believe the last version this worked with for this user was 0.9.46 (the one
that came with Ubuntu Gutsy).
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http://bugs.winehq.org/show_bug.cgi?id=24269
Summary: Steam loads but then exits
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bluebriansimon(a)gmail.com
Created an attachment (id=30559)
--> (http://bugs.winehq.org/attachment.cgi?id=30559)
console output
It exits right after it logs the user in. Any help is appreciated. I tried
reading the console output, but I could not see anything that I understood
enough to make sense of it.
I'm using Arch Linux kernel 2.6
Wine 1.2
Console output is attached
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http://bugs.winehq.org/show_bug.cgi?id=23244
Summary: Fleet Operations 3.1.x (Star Trek Armada II) crashes
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28941)
--> (http://bugs.winehq.org/attachment.cgi?id=28941)
crash log
After selecting a construction ship, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15519
Summary: Soldier of Fortune 2
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian_obst(a)gmx.de
Does not get past the intro when starting the game. Instead, it falls back to
the console that is shown in the beginning, complaining:
FS_FOpenFileRead: name has a space (fonts/Creating STM %s...
.fontdat)
Note: this error message is generated by the game itself, not by wine. It is
printed in "Soldier of Fortune 2 Console".
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http://bugs.winehq.org/show_bug.cgi?id=23132
Summary: Firefox 3.7rc6 nightly build x64 crashes
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a213391(a)bofthew.com
After applying patch from bug 23130
(http://bugs.winehq.org/show_bug.cgi?id=23130) I am able to execute firefox,
but it crashes. First screen to set is as default browser is shown (at least I
think so, the message seems to be loaded from invalid memory location?) and
then it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=18804
Summary: WordPro's printed letters run occasionally run
together
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Hi All,
I am using Lotus Word Pro N9.8.0208.1200. My printer is an Okidata B4350 LED
printer (like a laser printer only fewer moving parts and the fuser does have
to get as hot). I print through cups cups-1.3.7-8.el5_3.4 locally and
cups-lpd-1.3.7-8.el5_3.4 remotely (virtual machines) using cups' "Generic PCL
5e Printer Foomatic/ljet4" driver.
Occasionally, when printing from Word Pro under Wine, the letters will run
together. I will attach a sample and the file that generated it.
Please note. No program in Linux or any of my virtual machines does this,
including this same version of Word Pro running under XP-Pro-SP3 and Virtual
Box 2.2.4.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=21436
Summary: Steam: launching game, "Performing first time setup"
everytime
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jzuckerman(a)gmail.com
Created an attachment (id=25814)
--> (http://bugs.winehq.org/attachment.cgi?id=25814)
log from the point of launching game from within steam, to the point when the
game actually starts
When launching a game from Steam (in this case, Torchlight or Trine), Steam
performs "first time setup" every time. For these games on my system, the
setup consists of
"Installing: Microsoft DirectX for Windows (step 1 of 1)"
This happens everytime I launch a game, even if it happens during the same
instance of Steam.
I am using version 1.1.36 of the wine-devel package in macports on OS X.
I have attached the text that was logged to my console during this setup, I
think the last few lines were generated by the game itself and not by Steam.
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http://bugs.winehq.org/show_bug.cgi?id=18552
Summary: Kompas-3D 10: icons are turned over
Product: Wine
Version: 1.1.21
Platform: Other
URL: http://ascon.net/download/kompas/
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=21214)
--> (http://bugs.winehq.org/attachment.cgi?id=21214)
Toolbar with incorrectly drawn icons
Icons in menus, toolbars and tooltips in Kompas-3D 10 are turned over.
I'm not using DLL submission in wine, program has ben run after removing .wine
directory in $HOME. I don't know whether it's a regression.
Demo version in English can be downloaded for free, but it's not exactly the
same version that I'm using.
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http://bugs.winehq.org/show_bug.cgi?id=17344
Summary: Lightwave Screamernet: v9.6 fails to start with
"gcore9.ll failed to initialize"
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philip(a)emcorp.force9.co.uk
Created an attachment (id=19379)
--> (http://bugs.winehq.org/attachment.cgi?id=19379)
Debug trace (+relay,+seh,+tid)
Overview:
Attempting to run Newtek Lightwave Screamernet (LWSN.EXE) version 9.6 results
in the following error message:
err:module:attach_process_dlls "gcore9.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\lwsn96\\lwsn.exe" failed, status c000001d
Steps to reproduce:
Kick off LWSN from the command line in mode 3, eg:
wine C:/lwsn96/lwsn.exe -3 -cC:/lwsn96/Config -dC:/Content scenes/testscene.lws
1 1 1
Actual result:
LSWN.EXE fails to start (error message above)
Expected result:
LWSN.EXE should load the Lightwave scene data, render a 3D image and save it.
Build & Platform:
Wine 1.1.14 on openSUSE 11.1 & openSUSE 11.0
Additional Info:
Trial version of Lightwave 9.6 (which includes LWSN.EXE) available here:
http://www.newtek.com/lightwave/lwtrial.php
NOTE: All versions 9.x prior to 9.6 work fine with Wine 1.1.14 on openSUSE 11.0
& 11.1
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http://bugs.winehq.org/show_bug.cgi?id=19863
Summary: Counter Strike: Source goes blank and then goes
garbled
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cokehabit(a)gmail.com
Created an attachment (id=23292)
--> (http://bugs.winehq.org/attachment.cgi?id=23292)
console dump from the start of steam to killing the window
When starting Counter Strike: Source from steam the game goes to the usual
black full-screen but instead of going to the game it goes back in to a window
and what appears to be a garbled mess of whatever was under the screen.
That means that I have to kill the screen which then means I can't exit out of
Steam in the proper manner because it thinks the game is still running.
I have tried pressing the arrow buttons to listen to the telltale clicks that
the game uses when you hover the cursor over an option but alas, nothing.
Half Life 2 works like a charm though.
Linux leviathon 2.6.30-gentoo-r2 #1 SMP PREEMPT Fri Jul 17 00:54:19 BST 2009
x86_64 Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz GenuineIntel GNU/Linux
6Gb of RAM, nVidia 6600GT (yes I know it's old), nvidia-drivers-185.18.31
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