http://bugs.winehq.org/show_bug.cgi?id=29459
Bug #: 29459
Summary: Afterburner 3D crashes immediately after starting
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://www.gamershell.com/download_2443.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Blocks: 8433
Classification: Unclassified
Regression SHA1: 56e3e05e573f8952f2da1d3db3325ec5b29d22fb
Created attachment 38141
--> http://bugs.winehq.org/attachment.cgi?id=38141
terminal output
Afterburner 3D has its own bug#8433. In Wine-1.3.35 the game crashes earlier
(right after starting), and this is due to the following commit:
56e3e05e573f8952f2da1d3db3325ec5b29d22fb is the first bad commit
commit 56e3e05e573f8952f2da1d3db3325ec5b29d22fb
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Dec 7 22:08:55 2011 +0100
wined3d: Read the PBO back into the DIB section if we have one in
surface_remove_pbo().
:040000 040000 645ce36fb2295fbc1371b747bb297b286d9ed29a
0134762b7dfe6c1639c653d1e98d28949094b348 M dlls
The patch cannot be reverted on wine-1.3.35-194-gedd5ca7, but
git checkout 56e3e05e573f8952f2da1d3db3325ec5b29d22fb >>the game crashes
instantly
git reset --hard HEAD^ >>the game gets further and hits bug #8433
Currently there are no opened bug reports with this commit id.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.3
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http://bugs.winehq.org/show_bug.cgi?id=28964
Bug #: 28964
Summary: Capella 5.3.13: Missing method
msvcp60.dll.?_Grow@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAE_NI_N@Z
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joerg.schaible(a)gmx.de
Classification: Unclassified
Created attachment 37246
--> http://bugs.winehq.org/attachment.cgi?id=37246
stack trace
Capella 5.3.13 fails to start due to missing method in msvcp60.dll.
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http://bugs.winehq.org/show_bug.cgi?id=29243
Bug #: 29243
Summary: Homefront: Choppy sound in menu and game play. (first
appeared in wine-1.3.31)
Product: Wine
Version: 1.3.31
Platform: x86
URL: steam://install/55130
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverickplayer(a)googlemail.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Created attachment 37795
--> http://bugs.winehq.org/attachment.cgi?id=37795
[PATCH] Revert "winealsa.drv: Don't try to control ALSA's behavior."
For the game Homefront, wine-1.3.31 introduces a bug that is not present in
wine-1.3.30. The bug is choppy sound in the game menu and the game play. The
intro credit videos do not have the issue.
Using 'git bisect' discovered that
b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 is the first bad commit
Attached is a patch to revert that 'bad' commit in wine-1.3.34 which still has
the bug. This required some manual conflict resolution. The resulting version
does not have the bug.
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http://bugs.winehq.org/show_bug.cgi?id=29328
Bug #: 29328
Summary: Installation of Solidworks license manager fails with
msi error 1603
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Classification: Unclassified
Created attachment 37934
--> http://bugs.winehq.org/attachment.cgi?id=37934
WINEDEBUG=+msi
Solidworks 2011 is not installable because the installation of Solidworks
License manager exits with error 1603, stopping all the installation process.
err:msi:ITERATE_Actions Execution halted, action L"SWRegistrationProcess"
returned 1603
I guess that this action, a few lines before the error may be involved :
trace:msi:MsiDatabaseOpenViewW L"SELECT
`SWRegTlb`.`Component_`,`SWRegTlb`.`InstallCondition`,`SWRegTlb`.`UninstallCondition`,`SWRegTlb`.`HelpDir`,`SWRegTlb`.`IgnoreExitCode`,`Component`.`Attributes`,`Component`.`Directory_`,`File`.FileName`
FROM SWRegTlb,Component,File WHERE
`SWRegTlb`.`Component_`=`Component`.`Component` AND `SWRe"... 0x7ee618
trace:msi:MsiDatabaseOpenViewW L"SELECT
`SWRegTlb`.`Component_`,`SWRegTlb`.`InstallCondition`,`SWRegTlb`.`UninstallCondition`,`SWRegTlb`.`HelpDir`,`SWRegTlb`.`IgnoreExitCode`,`Component`.`Attributes`,`Component`.`Directory_`,`File`.FileName`
FROM SWRegTlb,Component,File WHERE
`SWRegTlb`.`Component_`=`Component`.`Component` AND `SWRe"... 0x7ee618
trace:msi:MSI_DatabaseOpenViewW L"SELECT
`SWRegTlb`.`Component_`,`SWRegTlb`.`InstallCondition`,`SWRegTlb`.`UninstallCondition`,`SWRegTlb`.`HelpDir`,`SWRegTlb`.`IgnoreExitCode`,`Component`.`Attributes`,`Component`.`Directory_`,`File`.FileName`
FROM SWRegTlb,Component,File WHERE
`SWRegTlb`.`Component_`=`Component`.`Component` AND `SWRe"... 0x7ee518
.....
trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"\tSW MSG: Failed to
Process the SWTypeLib Table"
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http://bugs.winehq.org/show_bug.cgi?id=24346
Summary: No sound in Prince of Persia: The Forgotten Sands
except for intro videos
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
Sound plays during the UBISoft intro and stutters through the intro video once
you start a new game. Once you actually enter the game, there is no sound at
all. Tried switching emulation modes, tried alsa, jack, oss and nothing helped.
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http://bugs.winehq.org/show_bug.cgi?id=17372
Summary: Adobe Framemaker 9 installer crashes
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://www.adobe.com/go/tryframemaker_win
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
fixme:msxml:xmlnode_put_nodeTypedValue
fixme:msxml:Internal_QueryInterface interface
{df0b3d60-548f-101b-8e65-08002b2bd119} not implemented
wine: Unhandled exception 0x40000015 at address 0x7efd0073:0x004556d8 (thread
0030), starting debugger...
winetricks msxml3 lets it get much further.
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http://bugs.winehq.org/show_bug.cgi?id=15538
Summary: gdi32: path.ok test succeeds in todo block in PC-BSD
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: source, testcase
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16515)
--> (http://bugs.winehq.org/attachment.cgi?id=16515)
+gdi
[pcbsd@pcbsd ~/wine-git]$ make test
`makedep' is up to date.
../../../tools/runtest -q -P wine -M gdi32.dll -T ../../.. -p gdi32_test.exe.so
path.c && touch path.ok
path.c:161: Test succeeded inside todo block: Path size 21 does not match
expected size 21
path.c:178: Test succeeded inside todo block: Expected #8: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #9: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
path.c:178: Test succeeded inside todo block: Expected #10: PT_BEZIERTO
(200,300) but got PT_BEZIERTO (200,300)
*** Error code 4
Stop in /usr/home/pcbsd/wine-git/dlls/gdi32/tests.
*** Error code 1
+gdi attached
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http://bugs.winehq.org/show_bug.cgi?id=19203
Summary: Paint Shop Pro 6.0 crashes on startup
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bz.bz.ejlddll(a)recursor.net
Created an attachment (id=22203)
--> (http://bugs.winehq.org/attachment.cgi?id=22203)
backtrace
As the summary says. Attempting to start PSP 6 with a clean .wine directory
causes it to complain about needing mfc42.dll. If a native mfc42.dll is
provided, it then crashes with an "Unhandled page fault on read access" before
the expected splash screen appears.
The mfc42.dll I'm using probably comes from Windows 2000, as that is the last
Windows version to which I have access.
While I've filed this bug for the version of Wine I'm currently using (and in
which I can therefore prove the error occurs), I don't think there has ever
been a version of Wine under which PSP 6 started successfully.
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http://bugs.winehq.org/show_bug.cgi?id=21073
Summary: no sound in wow&warcraft 3 sound crackle
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: terrymagee11(a)hotmail.com
ok when i set the windows version to vista or windows 7 the sound does not work
in wow(world of warcraft with bc and wotlk) and with warcraft 3 with tft(same
thing with the windows version windows 7 and vista) and the sound crackles in
warcraft 3 and if i set the windows version to xp for wow and warcraft 3 its
fine.
by the way i compiled this
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http://bugs.winehq.org/show_bug.cgi?id=29469
Bug #: 29469
Summary: Audio stops working; as a result, Rosetta Stone gets
stuck
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: philbradley(a)gmail.com
Classification: Unclassified
Rosetta Stone 3.4.7 teaches you a language by playing an audio clip, prompting
you to answer by selecting a multiple choice option.
Randomly audio will stop functioning (testing sound in winecfg - which shows
that winealsa.drv is being used - also fails - the audio that plays is clipped
and random, like rocks tumbling); Rosetta Stone doesn't proceed after
attempting to play a clip after this point, so the program gets stuck (it's not
frozen, it just never brings up the multiple choice question).
Restarting my computer (Ubuntu 11.10, 64 bit) solves this problem, though
logging out doesn't. There doesn't appear to be a specific point in Rosetta
Stone at which audio breaks.
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