http://bugs.winehq.org/show_bug.cgi?id=29371
Bug #: 29371
Summary: Support GNOME Mutter's new suspended compositing for
fullscreen apps
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexhultman(a)gmail.com
Classification: Unclassified
Mutter 3.2 supports suspended composition for apps that requests it. Wine
doesn't seem to request / fall into the heuristics.
I'm currently playing some DOOM 3 and it's clearly not undirected when playing
from GNOME Shell. Fallback mode has better performance as nothing is
composited.
If an app is fullscreen it should suspend composition.
>From https://bugzilla.gnome.org/show_bug.cgi?id=597014:
> Have we checked a variety of games to see that they are reliably using
> override-redirect windows for their fullscreen version?
Yes I did that back then when I decided on that heuristics, even "benchmark
only" stuff like unengine heaven does that.
They missed Wine games.
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http://bugs.winehq.org/show_bug.cgi?id=3952
fracting <fracting(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fracting(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=13913
Summary: Process Monitor can not capture live events
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://technet.microsoft.com/en-
us/sysinternals/bb896645.aspx?PHPSESSID=d926
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Sysinternals Process Monitor can read log files OK, but will not capture live
processes claiming it needs 2000 SP4 or XP SP2.
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http://bugs.winehq.org/show_bug.cgi?id=7714
Matt Turner <mattst88(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mattst88(a)gmail.com
--- Comment #19 from Matt Turner <mattst88(a)gmail.com> 2011-12-21 13:27:27 CST ---
I can reproduce this with wine-1.3.34 and Intel Sandybridge graphics when using
-dxlevel 90. With dxlevel 81, the menu displays properly.
I've captured traces using apitrace, and I can replay the dxlevel 90 trace on
an r600g system where it displays properly, leading me to believe that this is
the fault of the Intel driver.
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http://bugs.winehq.org/show_bug.cgi?id=26488
Summary: Canon EOS Utility fails to run
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mario.colorado(a)gmail.com
Created an attachment (id=33724)
--> (http://bugs.winehq.org/attachment.cgi?id=33724)
Screenshot of error windows
Installation process completes without any apparent problems.
However, when launching application, it crashes.
Error windows comes up with the normal WIN message "EOS Utility has encountered
a problem and needs to close" ...
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http://bugs.winehq.org/show_bug.cgi?id=29405
Bug #: 29405
Summary: Buffer overflow regression for open/save with MS
Office 2003 applications
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.org(a)tjbp.net
Classification: Unclassified
Created attachment 38059
--> http://bugs.winehq.org/attachment.cgi?id=38059
Backtrace and wine output from the moment save/open is clicked
When opening or saving with Microsoft Office 2003 applications (have tested
with Word, Excel and Access) a buffer overflow is reported in the terminal
output and the application crashes.
This only seems to affect the open and save dialogue. I have an installation of
1.3.23 on the same machine, and the applications run flawlessly when I use it -
so I suspect this is a regression between then and now.
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http://bugs.winehq.org/show_bug.cgi?id=1129
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |2ac6a1bbf6eb192a906f3183771
| |9e3c947979b0e
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #42 from GyB <gyebro69(a)gmail.com> 2011-12-21 05:50:28 CST ---
I can confirm that the problem is no longer present since Wine-1.3.31.
According to my testing this was fixed by
http://source.winehq.org/git/wine.git/commit/2ac6a1bbf6eb192a906f31837719e3…
What confused me is the attachment in comment #19: a modified Map.dat file,
which places 2 trees in front of the house, so you can reproduce the problem
easily, without playing the game to the point where the real issue was.
Now I tried that modified Map.dat in Virtualbox (Win XP guest) and it turned
out that those trees appeared incorrectly there as well.
To sum up, trees appear correctly with the original Map.dat file when using
Wine>=1.3.31.
Marking as FIXED.
Nvidia 250 / driver 290.10
X.Org X Server 1.11.2
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