http://bugs.winehq.org/show_bug.cgi?id=8433
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |29459
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http://bugs.winehq.org/show_bug.cgi?id=6955
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
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CC| |mcflow-forum(a)gmx.net
--- Comment #95 from Dan Kegel <dank(a)kegel.com> 2011-12-27 09:45:29 CST ---
*** Bug 25298 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8997
--- Comment #55 from Tim Williams <tjandacw(a)yahoo.com> 2011-12-27 09:00:59 CST ---
(In reply to comment #54)
> (In reply to comment #53)
> > Found out that this DotNet download works with wine-1.3.5 and only libraries
> > msvcrt, mshtml. If I add windowscodecs, and gdiplus, I get TroopMaster hanging
> > again after downloading the DotNet data.
> >
> > Although I don't get the hanging, I do get a couple of popup dialogs saying
> > "Out of Memory". I click 'Ok' and the program continues. Another symptom is the
> > background picture (a JPEG image) is not displayed, but is just white.
> >
> > This same configuration doesn't fix the bug using wine-1.2.
> >
> > Working on trying to narrow this down.
>
> It seems that I don't need to override any DLLs anymore. I used to need to
> override msvcrt, mshtml. I think I still need these to install, but removing
> them after installation doesn't seem to have an effect.
Installed 10.04LTS under VirtualBox. This bug still hangs in wine-1.3.35.
- Ubuntu 11.10, wine-1.3.35: out of memory error, white background, no hang
- Ubuntu 10.04LTS wine-1.3.35: still hangs on download
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http://bugs.winehq.org/show_bug.cgi?id=27608
Summary: Clones (game) unable to communicate with website
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.29.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35287)
--> (http://bugs.winehq.org/attachment.cgi?id=35287)
terminal output
When starting the current version of the game (v1.30) I'm getting a warning
from the game that it can't communicate with it's website.
This prevents the game from
- receiving updates
- finding on-line tournaments
- keeping track of high scores etc.
Previous versions of the game (prior to v1.29) have no such problem when
running under Wine.
To reproduce the problem in the demo:
1) Download the demo from the linked url. A standalone patch (1.30) is also
available but it is not mandatory to download because the problem can be
reproduced in v1.29, too.
2) Install the demo as usual then start the game by ../Bin/ClonesGame.exe.
Create a new profile.
3) In the main menu a notification should pop up about available updates (if
you wait for a couple of seconds.) Alternatively, click on <Tournaments>, <Find
Tournament>...a message is shown claiming that the game can't get the servers'
list (check your internet connection or firewall settings...)
Native wininet doesn't help.
The same problem with disabled iptables (just to be sure it's not a firewall
issue).
Fedora 15 x86
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http://bugs.winehq.org/show_bug.cgi?id=2784
PommeGolden <lapommegolden(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |lapommegolden(a)gmail.com
--- Comment #27 from PommeGolden <lapommegolden(a)gmail.com> 2011-12-27 01:24:33 CST ---
(In reply to comment #26)
> Same thing happens with Age of Empires II.
> It has visually similar game engine.
> Playing on lower resolution or more powerful computer makes it lag less but
> once more units in the game are built, it lags badly once the mouse movement
> occurs.
> Also the mouse cursor that game draws, flickers a bit when it is moved around.
Fixed in 1.3.33 with the new DIB engine implemented i suppose ...
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Benoit PIERRE <benoit.pierre(a)gmail.com> changed:
What |Removed |Added
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CC| |benoit.pierre(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=8997
--- Comment #54 from Tim Williams <tjandacw(a)yahoo.com> 2011-12-26 08:52:18 CST ---
(In reply to comment #53)
> Found out that this DotNet download works with wine-1.3.5 and only libraries
> msvcrt, mshtml. If I add windowscodecs, and gdiplus, I get TroopMaster hanging
> again after downloading the DotNet data.
>
> Although I don't get the hanging, I do get a couple of popup dialogs saying
> "Out of Memory". I click 'Ok' and the program continues. Another symptom is the
> background picture (a JPEG image) is not displayed, but is just white.
>
> This same configuration doesn't fix the bug using wine-1.2.
>
> Working on trying to narrow this down.
It seems that I don't need to override any DLLs anymore. I used to need to
override msvcrt, mshtml. I think I still need these to install, but removing
them after installation doesn't seem to have an effect.
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http://bugs.winehq.org/show_bug.cgi?id=8997
--- Comment #53 from Tim Williams <tjandacw(a)yahoo.com> 2011-12-26 08:41:44 CST ---
Found out that this DotNet download works with wine-1.3.5 and only libraries
msvcrt, mshtml. If I add windowscodecs, and gdiplus, I get TroopMaster hanging
again after downloading the DotNet data.
Although I don't get the hanging, I do get a couple of popup dialogs saying
"Out of Memory". I click 'Ok' and the program continues. Another symptom is the
background picture (a JPEG image) is not displayed, but is just white.
This same configuration doesn't fix the bug using wine-1.2.
Working on trying to narrow this down.
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http://bugs.winehq.org/show_bug.cgi?id=15402
Summary: Application fails to restore window decorations after
exiting fullscreen mode
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazurbat(a)gmail.com
CC: julliard(a)winehq.org
Hello! I have the following problem affecting Lineage II (maybe also other
games, that use fullscreen mode)
In wine versions prior 1.1.3 when maximizing window it just takes all available
desktop space (excluding panels and such). Starting from 1.1.3 on maximize
event app going fullscreen but on exiting this mode (through Alt+Enter) window
decorations are not restored (tested in gnome with metacity, kde with kwin and
compiz with emerald). Also on entering fullscreen mode second monitor goes
blank if I have one enabled (video mode sets to whatever I have on main
monitor).
I use nVidia 8800GT video card with 173.14.12 drivers. Tested on KDE 3.5.9,
GNOME 2.22 and Compiz 0.7.6, with TwinView enabled and disabled.
Through regression testing I've found the commit that introduces the problem:
----------------------------
commit aca0296879dbf634013ea4e08319daf26e45d8db
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jul 31 17:11:28 2008 +0200
winex11: Check for wm maximized state in ConfigureNotify and update the
window state accordingly.
----------------------------
It is possible to revert to the old behaviour? At least app should not switch
to fullscreen on maximize. Or, if this is requested by app itself, maybe there
is some way to force it not to go fullscreen but just resize?
Best Regards
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http://bugs.winehq.org/show_bug.cgi?id=29427
Bug #: 29427
Summary: "The Word": Crashes on program launch. Worked on Wine
1.2.2
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crypkema(a)gmail.com
Classification: Unclassified
Program "The Word" http://theword.net/ worked fine using the older Wine 1.2.
Since upgrading to Wine 1.3.5, the program crashes within a second or two of
starting.
The program (and wine) continues to stay in memory till killed in System
Monitor.
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