http://bugs.winehq.org/show_bug.cgi?id=22167
Summary: SDP Downloader 2.3.0 doesn't start any longer on Wine
v1.1.40
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation&iId=2144
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Hi
I've just experienced a problem regarding the latest version 2.30 of the SDP
Downloader. I'm using Wine 1.1.40 on Ubuntu 9.10 x64 with Compiz window
manager. Last time I maximized the main window of SDP Downloader to full screen
and after some work I was closing the application. From this time on the SDP
Downloader didn't start any longer and never displayed any error message. The
entire program was like dead. In the end I removed Wine 1.1.40 and went back to
version 1.1.31, where SDP Downloader works properly.
Regards,
Atalanttore
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http://bugs.winehq.org/show_bug.cgi?id=27924
Summary: Detection of NVIDIA GeForce GTX560 Ti not being
detected
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gwen(a)derpymail.com
Created an attachment (id=35725)
--> (http://bugs.winehq.org/attachment.cgi?id=35725)
patch that fixes the problem
A GeForce Gtx560 Ti GPU is not being detected in current build.
In the first part of line 1515 in the directx.c file "GTX 560 TI" needs to be
written with a lowercase 'i' instead of an uppercase one.
This makes the correct line look like this:
{"GTX 560 Ti", CARD_NVIDIA_GEFORCE_GTX560}, /* Geforce 500 - midend */
same issue in 1153 which I altered in:
{HW_VENDOR_NVIDIA, CARD_NVIDIA_GEFORCE_GTX560, "NVIDIA GeForce GTX 560
Ti", DRIVER_NVIDIA_GEFORCE6, 1024},
Now everything is working fine again.
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http://bugs.winehq.org/show_bug.cgi?id=27964
Summary: Tomb Raider Legend DEMO: HDR content has a lot of
flaws
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=35790)
--> (http://bugs.winehq.org/attachment.cgi?id=35790)
Screen shot from wine-1.3.25-350-g380abde
There are two version of TRL Demo:
* standard demo
* nextgen demo = HDR (High Dynamic Range imaging)
HDR should be better looking, but attachments shows that it isn't true under
Wine. Colours are bit weird, but more importantly the image is full of fast
moving black-dotted lines and black/gray polygons. Very hard to capture because
of fast moving/appearing/disappearing, but got one on her tits :)
You can notice this glitches only on Lara. This is not a regression.
For reproduction on full version you need to check "Next Generation Content"
when run for the first time (to get this initial options back choose windowed
mode in winecfg and run TRL again). I think that switching in the demo isn't
possible - depends on which of the two version you install.
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http://bugs.winehq.org/show_bug.cgi?id=3542
Wylda <wylda(a)volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #34604|0 |1
is patch| |
Attachment #34604|application/octet-stream |text/plain
mime type| |
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http://bugs.winehq.org/show_bug.cgi?id=3542
--- Comment #50 from Wylda <wylda(a)volny.cz> 2011-12-02 14:50:50 CST ---
> Hi, I adapted the previous patch to the latest wine version.
Tried that patch with 1.3.34 and that made this game playable.
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http://bugs.winehq.org/show_bug.cgi?id=29202
Bug #: 29202
Summary: installing BioEdit doesn't create directories
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoeflerb(a)gmail.com
Classification: Unclassified
Created attachment 37700
--> http://bugs.winehq.org/attachment.cgi?id=37700
trace from running the BioEdit installer with wine 1.3.28
Hi,
Using the version of wine1.3 in Ubuntu 11.10, which is 1.3.28, I was having
trouble installing BioEdit. The installer would run fine, but ultimately the
installation directories would not be created, and the installation files were
all dumped into the current working directory. The errors from BioEdit are
attached.
BioEdit is freely available here,
http://www.mbio.ncsu.edu/bioedit/bioedit.html
The WineHQ says BioEdit 7.0.9 is Gold status. I tried both 7.0.9 and the latest
7.1.3 and had the same problem. I used both the main Ubuntu version 1.3.28 and
the latest ppa version 1.3.33, and had the same problem. The only tweaks are
installation of corefonts, tahoma, opensymbol, and mdac28 (the latter is
required for BioEdit to run).
I finally reverted back to a previous version, 1.3.15, and everything worked
fine, so I think this bug is a regression.
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http://bugs.winehq.org/show_bug.cgi?id=8322
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> 2011-12-02 13:34:35 CST ---
Closing bugs fixed in 1.3.34.
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http://bugs.winehq.org/show_bug.cgi?id=29214
Bug #: 29214
Summary: Clones crashes on startup with built-in dinput8.dll
Product: Wine
Version: 1.3.33
Platform: x86
URL: http://clonesgame.com/download-demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: vitaliy-bugzilla(a)kievinfo.com
Classification: Unclassified
Regression SHA1: 310859db675e4b995a56a7578b22b9c3eadb9949
Created attachment 37723
--> http://bugs.winehq.org/attachment.cgi?id=37723
terminal output
The game crashes after started when using the built-in dinput8.dll.
Steps to reproduce the problem in the demo:
Install the demo and launch by ..Bin/ClonesGame.exe. The screen turns to black
and the game crashes.
The game starts correctly in 1.3.33 and up until this commit:
310859db675e4b995a56a7578b22b9c3eadb9949 is the first bad commit
commit 310859db675e4b995a56a7578b22b9c3eadb9949
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sat Nov 26 10:30:16 2011 -0700
dinput: Add more parameter checking to enum devices.
:040000 040000 05cc26797d925178896307f918900870201d6eee
af8f612ecbcecf504a7b5f0be0e366d792aa1060 M dlls
The reverted patch fixed the problem (wine-1.3.33-310-gbf644e0).
Native dinput8.dll also acts as a workaround.
Fedora 16 x86
X.Org X Server 1.11.2
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http://bugs.winehq.org/show_bug.cgi?id=25345
Summary: Internet Explorer 7 loading https pages vary slow
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Clean wine drive using wine 1.3.8 using install method of (Tom Wickline) IE7
now takes two to three minutes to load https pages.
I also set up clean wine drive using winetricks method with same results.
OS Open Suse 11.3 x86_64 using wine 32 bit 1.3.8
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http://bugs.winehq.org/show_bug.cgi?id=29164
Bug #: 29164
Summary: Swap buffers in GetAcceptExSockaddrs
(WS2_async_accept).
Product: Wine
Version: 1.3.33
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)myac.msk.ru
Classification: Unclassified
Bug occurs since version 1.3.12.
The functions of WS2_async_accept used the wrong procedure for filling the
buffer. Should be reversed and local_addr remote_addr!!!
Should be as follows:
/* WS2 Spec says size param is extra 16 bytes long...what do we put in it?
*/
addr = ((char *)wsa->buf) + wsa->data_len;
len = wsa->local_len - sizeof(int);
- WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
addr += wsa->local_len;
len = wsa->remote_len - sizeof(int);
- WS_getsockname(HANDLE2SOCKET(wsa->accept_socket),
+ WS_getpeername(HANDLE2SOCKET(wsa->accept_socket),
(struct WS_sockaddr *)(addr + sizeof(int)), &len);
*(int *)addr = len;
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