http://bugs.winehq.org/show_bug.cgi?id=18868
Summary: Volvo - The Game: extremely slow install
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=16710
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: selmi(a)centrum.sk
Created an attachment (id=21688)
--> (http://bugs.winehq.org/attachment.cgi?id=21688)
log with 1.23 version of wine
i used clean installation of wine 1.1.23. all what was changed in default .wine
was, that i set with winecfg audiodriver to alsa and virtual screen to 1024x768
when game installation is launched it starts normally for first ~25%, then it
takes several minutes to reach about half of the installation, only then it
continues in normal speed again. installation itself works, its only very
sluggish
attached log is ordinary because i didn't knew what exactly will be needed. if
you want some additional information let me know (or try application yourself,
its free to download and try)
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http://bugs.winehq.org/show_bug.cgi?id=15190
Summary: Google Chrome status bar renders improperly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://chrome.google.com
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15939)
--> (http://bugs.winehq.org/attachment.cgi?id=15939)
Status bar improperly rendered in lower left
Chrome uses a status bar that to display when actions, such as loading a site,
are taking place. When an action begins the status bar should appear light
blue in the lower left corner of the screen with text describing the action,
and when the action is complete the status bar should disappear.
When running Chrome in Wine the status bar does does not correctly appear and
disappear. Problems include: the status bar is present without any status text
when chrome starts, loading pages almost never triggers updating the status bar
with a status message, the status bar occasionally shows through windows placed
in front of the chrome window, rarely the status bar does change but it then
returns to being stuck in the new state.
The stuck status bar is blue, but attempts to capture the status bar with a
screen shot result in the status bar simply being incorrectly rendered. A
screen shot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18588
Summary: VRTool works too slow in Wine
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_s_y(a)sama.ru
Hello.
VRTool ( http://www.tecepe.com.br/nav/vrtool/ ) works too slow in Wine. And
VRTool works normally on the same computer in VirtualBox/Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=17319
Summary: ImageList_DrawIndirect ILS_ALPHA needed
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
Dibanet.exe (application to desing bathrooms) does not show the bathroom type
selected because of unimplemented ImageList_DrawIndirect ILS_ALPHA.
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http://bugs.winehq.org/show_bug.cgi?id=14758
Summary: drakensang can not create render surface
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
game crashes after intro movie when entering 3d mode.
there is a demo for the game - but note, that i have not tried the demo and the
error occurs with the full version:
http://www.drakensang.de/oe_uploads/downloads/drakensang_demo.zip
installed game, applied no-cd-patch, installed dx9 from cd. winecfg is: winxp
with the following overrides:
"d3d8"="builtin"
"d3d9"="builtin"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dx9_24"="native"
"d3dx9_25"="native"
"d3dx9_26"="native"
"d3dx9_27"="native"
"d3dx9_28"="native"
"d3dx9_29"="native"
"d3dx9_30"="native"
"d3dx9_31"="native"
"d3dx9_32"="native"
"d3dx9_33"="native"
"d3dx9_34"="native"
"d3dx9_35"="native"
"d3dx9_36"="native"
"d3dx9_37"="native"
"d3dx9_38"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="builtin"
"dinput8"="builtin"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dmusic32"="native"
"dnsapi"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dpnlobby"="native"
"dsound"="builtin"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"msdmo"="native"
"qcap"="native"
"quartz"="native"
"streamci"="native"
machine is ubuntu hardy 64; wine is from winehq by apt-get; gfx-card is nivida
with 169.12 drivers
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http://bugs.winehq.org/show_bug.cgi?id=15178
Summary: Google Chrome shows some youtube videos rotated
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander.vodomerov(a)gmail.com
Created an attachment (id=15923)
--> (http://bugs.winehq.org/attachment.cgi?id=15923)
Screenshot of Google Chrome with flipped YouTube video
Google Chrome renders some (not all) YouTube videos as rotated.
A good example to reproduce is http://www.youtube.com/projectreport - it is
always rendered rotated.
Usual YouTube videos (when someone send you link like
www.youtube.com/watch?v=...) works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17489
Summary: JigsawADay.com puzzle applications do not display a
window
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://jigsawaday.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With today's Git (wine-1.1.15-221-g79cc416), launching any puzzle application
download from the JigsawADay.com site yields no window and the following
output:
fixme:shdocvw:navigate_url Unsupported args (Flags 0x153bf0:12; TargetFrameName
0x153c00:12)
fixme:msvideo:DrawDibBegin wFlags == 0x00001004 not handled
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http://bugs.winehq.org/show_bug.cgi?id=12084
Summary: Project Nomads: game can't grab mouse
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Allow mouse grab for directx apps is enabled, but game can't grab cursor - so
mouselook is completely unusable.
No clues appear in log, at least with default debug level.
Same problem encountered in another small game: Dead Boys -- but that one uses
DX5, hope it will help you to find problem.
This game can be found here: http://loyso.m6.net/deadboys/download.html
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http://bugs.winehq.org/show_bug.cgi?id=14864
Summary: Google Lively installer requires native msxml3
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lively.com/install
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
See bug 14381 for the overall bug; this is just the msxml3 part.
Roy's recipe in bug 14381#14 (http://bugs.winehq.org/show_bug.cgi?id=14381#c14)
for installing lively includes copying msxml3 and msxml3r from windows xp.
We shouldn't need to do that.
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http://bugs.winehq.org/show_bug.cgi?id=24074
Summary: configure: printf: Argument list too long
Product: Wine
Version: unspecified
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I only see this on FreeBSD (PC-BSD 7.1)
Running with sh -x configure, I found a bit more info:
+ printf %s\n ALL_MAKEFILE_DEPENDS='# Makefile dependencies
Make.rules: Make.rules.in config.status
Maketest.rules: Maketest.rules.in Make.rules config.status
dlls/Makedll.rules: dlls/Makedll.rules.in Make.rules config.status
dlls/Makeimplib.rules: dlls/Makeimplib.rules.in Make.rules config.status
programs/Makeprog.rules: programs/Makeprog.rules.in Make.rules config.status
Makefile: Makefile.in Make.rules config.status
...
...
tools/wmc/Makefile tools/wmc/__depend__: tools/wmc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wmc/Makefile && cd tools/wmc && $(MAKE)
depend
tools/wrc/__clean__ tools/wrc/__install__ tools/wrc/__install-dev__
tools/wrc/__install-lib__ tools/wrc/__uninstall__ tools/wrc: tools/wrc/Makefile
tools/wrc/Makefile tools/wrc/__depend__: tools/wrc/Makefile.in config.status
Make.rules $(MAKEDEP)
@./config.status --file tools/wrc/Makefile && cd tools/wrc && $(MAKE)
depend'
configure: printf: Argument list too long
seems printf doesn't like that big list, may need to break it up.
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