http://bugs.winehq.org/show_bug.cgi?id=20998
Summary: Anarchy Online starting up slowly and KDE panel shown
fullscreen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=25178)
--> (http://bugs.winehq.org/attachment.cgi?id=25178)
Anarchy Online Logs
I am trying to run "Anarchy Online" from Funcom using Wine 1.1.33 on Mandriva
2010.0 Linux. Patching works fine and when I am starting up the game the KDE
panel is still shown when going fullscreen.
The screen remains black for a long time, after that the startup logo is shown
and music can be heard (I have Pulseaudio off). As it takes a while to load up
I always become disconnected. Switching back to the original screen resolution
works fine though. I have attached my logs and hope they can be of help.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26266
Summary: Moving the mouse ingame causes it to halt in
Retribution Engine
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://sourceforge.net/projects/retribengine/files/Ret
ribution%20Engine/1.12/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
When ingame by just moving the mouse cause it to halt and only is fixable by
exiting into the ingame menu and going back in to the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26013
Summary: Brigade E5 crashes at startup
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=33178)
--> (http://bugs.winehq.org/attachment.cgi?id=33178)
Console log of crash with +tid, +d3dxof and +d3dxof_parsing
When launching Brigade E5, the intro movies play and then the game crashes when
it would normally be turning on the main menu. I've sorted through a +all
trace, and the only warn preceding the crash process was:
warn:d3dxof:IDirectXFileEnumObjectImpl_GetNextDataObject Object is not correct
Review the d3dxof trace shows that the parser had been reading the input file
into templates, until the one immediately before the warn. There were some heap
allocation activity when the first line in what should have been the new
template should have been detected, but I'm not sure if that is expected.
The demo available at
http://games.softpedia.com/progDownload/Brigade-E5-New-Jagged-Union-Demo-Do…
has the same problem.
I've attached a console log of the crash with traces of d3dxof and
d3dxof_parsing on.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23830
Summary: KKBOX 4.2.0.158 crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=29910)
--> (http://bugs.winehq.org/attachment.cgi?id=29910)
plain backtrace
KKBOX 4.2.0.158 crashes right after exe file launch displaying only loading
splash
screen. The program requires IE7, WMP10.
Version: 4.2.0158
Release Date: 2010/05/25
Size: 5.35MB
Wine output+backtraces are attached for reference. Application information will
be available at
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11871
Any hint for fixing the issue would be appreciated.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25321
Summary: Osu! doesn't run in OpenGL mode
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimon05550(a)rambler.ru
Created an attachment (id=32166)
--> (http://bugs.winehq.org/attachment.cgi?id=32166)
Console output
In Direct3D mode it runs just fine, except for minor graphical glitches on
sliders' rendering.
When switched to OpenGL, it's crashes with "X Error of failed request:
GLXBadDrawable".
Osu! on AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9581
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24134
Summary: Demos on dhpoware website won't run without native
msvcp100.dll
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/demos/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
err:module:import_dll Library MSVCP100.dll (which is needed by L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe" failed, status
c0000135
Putting MSVCP100 in the working directory makes the demo start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25920
Summary: winedbg does not work under clang
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://test.winehq.org/data/58786dc8ea237cf646e62edb86
5dc260684eb784/wine_ae-ub1004-clang/shdocvw:ie.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33039)
--> (http://bugs.winehq.org/attachment.cgi?id=33039)
terminal output
When wine is compiled with clang, crashes do not get a good backtrace, instead,
I get something like:
../../../tools/runtest -q -P wine -M shdocvw.dll -T ../../.. -p
shdocvw_test.exe.so ie.c && touch ie.ok
wine: Unhandled page fault on write access to 0x00000028 at address 0x68e94653
(thread 0039), starting debugger...
Unhandled exception: page fault on write access to 0x00000028 in 32-bit code
(0x68e94653).
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"oleaut32<elf>":
OLEFontImpl_IPersistPropertyBag_Load.sAttrName<68f7b37c-0000000a>
sAttrName<68f7b37c-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"oleaut32<elf>":
VarFormatPercent.szPercentBracket<68f853b6-00000006>
szPercentBracket<68f853b6-0>
...
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"shdocvw_test<elf>":
test_ConnectionPoint.dw<685dc820-00000004> dw<685dc820-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"shdocvw_test<elf>":
CLSID_FileProtocol<685d4260-00000010> IID_IInternetSession<685d4260-0>
winedbg: Internal crash at 0x68641f3d
full output attached.
For building Wine with Clang, see http://wiki.winehq.org/Clang
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25844
Summary: Dead link to 'Help'
Product: WineHQ Bugzilla
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=32929)
--> (http://bugs.winehq.org/attachment.cgi?id=32929)
Helpfiles are missing in BugZilla
Component: Web-Interface
There is a dead link called 'help' in the upper part of the page, where it
says:
---
Intro | New | Search | | Reports | My Votes | Preferences | Help | Log out
---
(see screenshot).
I had a look into the source of WineHQs Bugzilla in git and there is a complete
folder missing. This folder is located either in '/docs/en/' or in '/docs/'.
The name of this folder is called 'html' and can be found in:
http://ftp.mozilla.org/pub/mozilla.org/webtools/bugzilla-3.6.3.tar.gz
(the version number should match with thatone from this installation)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.