http://bugs.winehq.org/show_bug.cgi?id=2666
Bruni <earns.61(a)gmail.com> changed:
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CC| |earns.61(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7991
Rico <kgbricola(a)web.de> changed:
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CC| |svenbrauch(a)googlemail.com
--- Comment #28 from Rico <kgbricola(a)web.de> 2011-05-13 02:30:24 CDT ---
*** Bug 17637 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=5703
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> 2011-05-12 14:58:17 CDT ---
Bug still there in current git
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http://bugs.winehq.org/show_bug.cgi?id=3493
joaopa <jeremielapuree(a)yahoo.fr> changed:
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CC| |jeremielapuree(a)yahoo.fr
--- Comment #44 from joaopa <jeremielapuree(a)yahoo.fr> 2011-05-12 14:00:22 CDT ---
For me, the bug does not occur with the demo of Commandos: Beyond The Call of
Duty.
And only 24 bit depth is present in xorg.conf
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http://bugs.winehq.org/show_bug.cgi?id=25315
Summary: Unimplemented function WMVCore.DLL.WMCreateReader
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raifsarcich(a)gmail.com
Trying to run "Trine Demo" from Steam.
It first requires WMVCORE.DLL and WMASF.DLL to be installed.
Having done so, it will abort at an error just after the game's splash screen:
wine: Call from 0x7bc4a910 to unimplemented function
WMVCore.DLL.WMCreateReader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=6971
Roman <m01brv(a)mail.ru> changed:
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CC| |m01brv(a)mail.ru
--- Comment #489 from Roman <m01brv(a)mail.ru> 2011-05-12 04:11:35 CDT ---
I have an issue with Aliens vs. Predator 2 with wine 1.3.17 + XInput2 patch
from here. After loading a level, the picture starts to crazily rotate at high
speed, although I do not touch mouse at all. The debug logs suggest that this
happens because the game itself is contiuously warping the pointer to the
screen center, calling (through wine) XWarpPointer. But this call triggers an
XI_RawMotion event with *absolute* screen coordinates, as requested in
XWarpPointer, rather then with their relative offset. This can be checked using
a testcase from here:
http://comments.gmane.org/gmane.comp.freedesktop.xorg.devel/12204
The functions responsible for tracking xi2 interpret them as relative
movements, so wine continuosly send dinput events as if the mouse was
continuously jumping by (640,400) (for my resolution 1280x800), and this causes
constant crazy rotation of the picture.
Comparing the behaviour of the game in different wine versions:
wine 1.3.17 - mose aiming is trembling; it is usable only with maximum "mouse
smoothing" in-game setting
wine 1.3.17 + XInput2 patch - crazy rotation, as I described
wine 1.3.18 - mouse is almost stuck, the picture practically does not react on
mouse moving; only some small shifts of the picture may occure from time to
time (when rapidly moving mouse in various directions during a few seconds
continuosly).
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http://bugs.winehq.org/show_bug.cgi?id=3930
Raymond <superquad.vortex2(a)gmail.com> changed:
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CC| |superquad.vortex2(a)gmail.com
--- Comment #48 from Raymond <superquad.vortex2(a)gmail.com> 2011-05-11 21:41:12 CDT ---
(In reply to comment #41)
> I repeated the GetCurrentThreadId() callback test from comment #37 as testbot
> jobs 9892 and 9891.
>
>
Ca testbot be used test sound since it seem that there is no sound card in
those VM ?
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http://bugs.winehq.org/show_bug.cgi?id=23405
Summary: KP3 Editor crashes when selecting file
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilzogoiby(a)gmail.com
Created an attachment (id=29172)
--> (http://bugs.winehq.org/attachment.cgi?id=29172)
Backtrace
Using a particular software (KP3 Editor), wine crashes when I try to select a
fill by double clicking on it (from a normal "open file" dialog).
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