http://bugs.winehq.org/show_bug.cgi?id=4571
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-13 13:33:29 CDT ---
Closing bugs fixed in 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=27047
Summary: need for speed world launcher complains of corrupt
executable
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wintrust
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Tracking this bug after it was fixed in case people complain that the
game isn't working. Piotr's fix is in git and will be in 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=26825
Summary: Anomaly: Warzone Earth Demo wants
msvcr90.dll._strupr_s (purist)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.gamershell.com/news_115200.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
The game bundles its own, but if you set it to native and run the game, right
before the main menu appears, you'll get a crash:
wine: Call from 0x7ed8c7e3 to unimplemented function msvcr90.dll._strupr_s,
aborting
according to mscodescan, this is the only missing import in
wine-1.3.18-60-gfa608e2.
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http://bugs.winehq.org/show_bug.cgi?id=20639
Summary: dsound:IDirectSoundBufferImpl_AcquireResources must
return DS_OK for some games
Product: Wine
Version: unspecified
Platform: PC
URL: http://jkansoft.mine.nu/cgi-bin/jkansoft.cgi?page=7&o=
7
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkxx2(a)yahoo.com
The url above is a link on how to patch Wine to make two games (Rail Simulator,
RailWorks) playable.
The issue is that both games call IDirectSoundBufferImpl_AcquireResources and
then crash unless the return value is DS_OK. Neither game actually calls any
related functions or requires the functionality of the real dsound function.
Upon returning DS_OK, sound works correctly in both games.
Returning DS_OK is definitely not the solution to the problem since the
function is still unimplemented but it fixes the above and maybe some other
games.
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http://bugs.winehq.org/show_bug.cgi?id=24138
Summary: OpenGL Layered Windows Demo crashes on unimplemented
function msvcr100.dll._swprintf
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/downloads/GLLayeredWindow.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=30377)
--> (http://bugs.winehq.org/attachment.cgi?id=30377)
Log for the crash of OpenGL Layered Windows Demo
Few second into the demo, it crashes with.
unimplemented function msvcr100.dll._swprint,
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http://bugs.winehq.org/show_bug.cgi?id=24898
Summary: Kong does not run requires unimplemented function
msvcp90.dll.?infinity@?$numeric_limits@M@std@@SAMXZ
Product: Wine
Version: 1.3.5
Platform: x86
URL: http://www.filefront.com/10148842/Kong-v1.1.0/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
without msvcp90.dll.
wine: Call from 0x7b8369e2 to unimplemented function
msvcp90.dll.?infinity@?$numeric_limits@M@std@@SAMXZ, aborting
err:module:attach_process_dlls "OgreMain.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Kong\\Kong.exe" failed, status 80000100
and with msvcp90.dll.
wine: Call from 0x7b8369e2 to unimplemented function
msvcr90.dll.?_name_internal_method@type_info@@QBEPBDPAU__type_info_node@@@Z,
aborting
err:module:attach_process_dlls "EMPCore.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Kong\\Kong.exe" failed, status 80000100
Sounds like http://bugs.winehq.org/show_bug.cgi?id=24547
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http://bugs.winehq.org/show_bug.cgi?id=26876
Summary: special file CON not handled correctly
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stefankriwanek(a)gmx.net
Created an attachment (id=34269)
--> (http://bugs.winehq.org/attachment.cgi?id=34269)
test binary
In some applications, it is desirable to temporarily redirect stdout/stderr to
a file, and then switch back to the console output. This can be accomplished
using the special file "CON", as stated at
http://support.microsoft.com/kb/58667/en-us
Wine seems not to handle this as windows does:
To reproduce, please compile the following C source or run the attached binary:
#include <stdio.h>
#include <errno.h>
int main() {
errno=0;
fopen("CON", "w" );
printf("errno: %u\n", errno); errno=0;
freopen("CON", "w", stdout );
printf("errno: %u\n", errno); errno=0;
freopen("CON", "w", stderr );
printf("errno: %u\n", errno);
}
On native Windows, this outputs 'errno: 0' into the terminal three times.
On wine, it outputs 'errno: 13' (=EACCESS, permission denied) after the first
fopen. The further two output lines get lost. They're not written to named file
"CON" either.
I set the severity to normal, since I don't know another way of accessing the
console attached to the program, if stdout/stderr were redirected. Also this
might affect any SDL program, as re-redirection to the console is recommended
there (http://sdl.beuc.net/sdl.wiki/FAQ_Console). (Running SDL apps through
wine is convenient during development)
Note:
For SDL programs, however, the redirection of stdout and stderr to files can be
disabled in the first place by setting the environment variable
'SDL_STDIO_REDIRECT' to '0'.
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http://bugs.winehq.org/show_bug.cgi?id=16915
Summary: Sven Coop 4 beta install fails due to: Unhandled page
fault on write access
Product: Wine
Version: 1.1.12
Platform: All
URL: http://www.svencoop.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanbach(a)adelphia.net
Created an attachment (id=18667)
--> (http://bugs.winehq.org/attachment.cgi?id=18667)
Page fault write access details
It uses Mindvision VISE for the installer, the URL is
http://www.mindvision.com/
I have included the URL link to the file, it is somewhat large ~400M.
See attached logfile or the error logs.
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http://bugs.winehq.org/show_bug.cgi?id=26671
Summary: Sims Medieval wants
msvcp100:?max@?$numeric_limits@I@std@@SAIXZ
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Now that bug 24134 is fixed, I tried with builtin msvcp. Surprisingly, Sims
Medieval may only need one more function from msvcp:
./TSM.exe imports following stub symbols:
msvcp100:?max@?$numeric_limits@I@std@@SAIXZ
though one of its dlls brings in a few more:
./TSLHost.dll imports following stub symbols:
msvcp100:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@H@Z
msvcp100:??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@P6AAAV01@AAV01@@Z@Z
msvcp100:?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEXXZ
msvcp100:?endl@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
msvcp100:?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV12@XZ
msvcp100:?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QAEXH_N@Z
msvcp100:?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEHD@Z
msvcp100:?uncaught_exception@std@@YA_NXZ
it may wants an msvcr80 function:
./TSM.exe imports following stub symbols:
msvcr100:_wctime64_s
but at least starts up with builtin msvcr80, so that may not be needed, or only
needed later in game.
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http://bugs.winehq.org/show_bug.cgi?id=25935
Summary: Maple Story and Padora Saga installers crash with
builtin msvcp90
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Pando-based installers for Maple Story and Pandora Saga both crash with
wine: Call from 0x7b83a8c2 to unimplemented function
msvcp90.dll.??$?MDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z,
aborting
Maple Story's installer crashes straight off, but Pandora Saga's doesn't
crash until you click OK once.
winetricks vcrun2008 seems to work around the problem.
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