http://bugs.winehq.org/show_bug.cgi?id=26904
Summary: Atlantis III: mouse pointer doesn't show up in the
menus
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34304)
--> (http://bugs.winehq.org/attachment.cgi?id=34304)
terminal output
I filed this bug against Wine-1.3.15 because later versions show bug #26903,
preventing the game from starting correctly.
The problem: the game's custom mouse pointer is invisible in the menus.
Actually, the pointer is there somewhere because I can manoeuvre the mouse over
the buttons and they become highlighted.
So after all, I can start the game. Much to my relief the mouse pointer is
showing up correctly in the main game (so only the menus are affected).
No demo available.
P.s: with the reverted commit in bug #26903 I was able to start the game in
Wine-1.3.18. Unfortunately the mouse problem became more serious: the pointer
isn't just invisible but I lost the ability to click on any buttons (mouse is
completely unusable).
Fedora 14
XOrg 1.9.5
Gnome 2.32.0
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http://bugs.winehq.org/show_bug.cgi?id=12724
Summary: 3D Studio MAX 7.0 cannot render 3D windows in program
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=12376)
--> (http://bugs.winehq.org/attachment.cgi?id=12376)
Output from terminal (I broke it down to show what I saw, when I saw it
happen).
After using ProcessExplorer to figure out what it used, I used a few DLL
overrides and got the program to load it's window. After that, it locks up and
simply can't load the 3D panels in the program for some reason. I've tried all
I know so I figure it would be a good idea to tell about the bug on here (I
also submitted my test data recently, and at this current moment is yet to be
accepted).
My WINE version is 0.9.59
This is the list of DLL overrides I had to use. You will likely have to tweak
them to try getting DirectX rendering to work.
avifil32 (native)
comctl32 (native)
comdlg32 (native)
dcap32 (native)
dciman32 (native)
ddrawex (native)
imagehlp (native)
kernel32 (native)
lz32 (native)
msacm32 (native)
msvfw32 (native)
msxml3 (native)
ole32 (native)
oleacc (native)
oleaut32 (native)
oledlg (native)
opengl32 (native, built-in)
regapi (native)
riched20 (native)
riched32 (native)
shdocvw (native)
shell32 (native)
shfolder (native)
shlwapi (native)
You can remove the opengl32 override from the list if you want to try DirectX
rendering. I also observed that unlike trying it in OpenGL mode, the only time
that the window loads properly under DirectX rendering mode is after first
selecting that mode, but trying to run the program again, it renders garbage
for the window.
There may be some dll's in there that are unecessary, but I grabbed the ones
that processexplorer said 3D Studio MAX was using during the time, and a few
that I thought might also be necessary for the DLL's listed to work properly.
Also, Software rendering failed, too. :(
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http://bugs.winehq.org/show_bug.cgi?id=27006
Summary: closing iexplore after opening an invalid url causes a
crash
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: trivial
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this because winemenubuilder registered png's to open with iexplore,
even though that doesn't work (bug 25681). Closing the window caused a crash.
Trying a few other urls, only invalid ones fail.
I use:
$ ./wine iexplore.exe foobar
to test. Closing that causes a crash (backtrace attached).
fa2e4bb5dec93ccaa1becffe1ec82ebf3765ec6f is the first bad commit
commit fa2e4bb5dec93ccaa1becffe1ec82ebf3765ec6f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Apr 22 14:07:33 2011 +0200
shdocvw: Deactivate document in InternetExplorer destructor.
:040000 040000 70fc71a3c928d2a6568f7598340bc37c7c6631fa
d76372589deba630b261ce4282ffb9579c4d3d04 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=8505
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2011-05-13 13:33:11 CDT ---
Closing bugs fixed in 1.3.20.
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http://bugs.winehq.org/show_bug.cgi?id=17525
Summary: make test fails on wininet:http
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The test fails for me every time.
http.c:354: Test succeeded inside todo block: expected status 10
(INTERNET_STATUS_RESOLVING_NAME) 1 times, received 1 times
http.c:355: Test succeeded inside todo block: expected status 11
(INTERNET_STATUS_NAME_RESOLVED) 1 times, received 1 times
http.c:757: Test failed: expected status 50
(INTERNET_STATUS_CLOSING_CONNECTION) 0 times, received 1 times
http.c:758: Test failed: expected status 51 (INTERNET_STATUS_CONNECTION_CLOSED)
0 times, received 1 times
I've noticed that all the people who have this succeed for them it says
"received 2 times" for the first two at the end.
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http://bugs.winehq.org/show_bug.cgi?id=26903
Summary: Atlantis III crashes before reaching the menu
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=34303)
--> (http://bugs.winehq.org/attachment.cgi?id=34303)
console log
After starting Atlantis 3: The New World, the intro video is playing fine.
However a crash occurs when the video ends (or if I press <Esc> to skip the
video) so I can't get into the main menu.
This didn't happen in Wine-1.3.15:
60a710455ef8dd4ac38901a8741189defa427e1f is the first bad commit
commit 60a710455ef8dd4ac38901a8741189defa427e1f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Mar 7 01:30:34 2011 +0100
wined3d: Try to evict the surface's sysmem copy in surface_load_location().
The memory may not be freed until surface destruction otherwise. The PBO
creation code in surface_prepare_system_memory() also depends on the SYSMEM
location being recreated regularly, although arguably that's just a symptom
of
the resource location management being somewhat broken.
:040000 040000 b0f8cae1116b7dd69f14188dc1b57f88274c6e81
d898261a625f9bceca0cdec7c3efa58d43c16b4a M dlls
The patch can be reverted on wine-1.3.18-170-gfa2e4bb and that fixed the
problem: the game loads up to the main menu just fine.
No demo available.
P.s: interestingly, this is the commit that fixed a very similar issue in
Salammbo (bug #25507). Both games are from the same developer/publisher and
they utilize a somewhat similar game engine.
Fedora 14
Nvidia GeForce 250 / driver 270.41.03
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http://bugs.winehq.org/show_bug.cgi?id=25530
Summary: Harry Potter and the Half Blood Prince Demo fails
without native msvcp80
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.bigdownload.com/games/harry-potter-and-the-
halfblood-prince/pc/harry-potter-and-the-half-blood-pr
ince-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Fails on
wine: Call from 0x7b838d43 to unimplemented function
msvcp80.dll.??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z,
aborting
may also need:
./hp6_demo.exe imports following stub symbols:
msvcp80:??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@0@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@ABV10@PBD@Z
msvcp80:??$?HDU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBDABV10@@Z
msvcp80:??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
msvcp80:??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAH@Z
msvcp80:??Y?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV01@ABV01@@Z
msvcp80:??_D?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ
./hp6_demo.exe imports following stub symbols:
msvcr80:_findfirst32
msvcr80:_findnext32
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http://bugs.winehq.org/show_bug.cgi?id=20832
Summary: Psychonauts: Crackling sound
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Through out the game the sound will occasionally crackle, it seems to happen
more often with voice samples.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=11709
Summary: The regression of Titan Quest game
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barafu.albino.cheetah(a)gmail.com
People in AppDB claim that they have managed to run Titan Quest game nearly
flawless. However, with Wine 0.5.56 it fails after changing the resolution,
saying that
wine: Call from 0x7b843ad0 to unimplemented function
d3dx9_36.dll.D3DXAssembleShaderFromFileA, aborting
though the app was told to use OpenGL instead.
I guess it is a bug in DirectX implementation.
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http://bugs.winehq.org/show_bug.cgi?id=21523
Summary: iexplore doesn't follow redirects
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Visiting an url that redirects via 302 or 307 response code doesn't work
wine iexplore http://elfe.mine.nu/302.php
wine iexplore http://elfe.mine.nu/307.php
expected would be to open the winehq webpage but a white page is shown
php source would be
<?php header('Location: http://www.winehq.org/',TRUE,307); ?>
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