http://bugs.winehq.org/show_bug.cgi?id=26672
Summary: Wine does not create drive letters for auto-mounted
CD's
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: mountmgr.sys
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
1. Insert a CD, and verify that it's mounted automatically.
2. Start winecfg, and select the Drives tab.
Expected behavior:
The CD shows up on the Drives tab.
Actual behavior:
Only C: and Z: show up on the Drives tab.
I'm using a multilib wine (wine64 and wine32 installed at the same time), and
my prefix is a 64-bit prefix. My config.log from wine64 has the following
lines:
#define HAVE_DBUS_DBUS_H 1
#define HAVE_HAL_LIBHAL_H 1
#define SONAME_LIBHAL "libhal.so.1"
I take this to mean that it was configured with HAL support.
My distribution is Debian squeeze.
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http://bugs.winehq.org/show_bug.cgi?id=23368
Summary: EA Download Manager (used for EA Store): can't connect
to EA Core
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://eastore.ea.com/store/ea/html/pbPage.welcome
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 23367
+++ This bug was initially created as a clone of Bug #23367 +++
http://akamai.cdn.ea.com/eamaster/u/f/eaonline/eadm/eadm-installer.exe
6b3d1a328af2d44033c24b84444992f56107b27f eadm-installer.exe
Installs fine in wine-1.2-rc4-147-geaa227c. It complains about missing
icacls.exe (and also uses the dummy cacls that is already in wine).
Once you've installed, try to run Login.exe, MessageDLG.exe, or
PatchProgress.exe. All of them display an error:
Could not connect to EA Core.
Terminal output is minimal:
austin@laptop:~/.wine-ea/drive_c/Program Files/Electronic
Arts/EADownloadManager$ wine MessageDlg.exe
fixme:advapi:SaferCreateLevel (2, 40000, 1, 0x31da38, (nil)) stub
fixme:win:FlashWindowEx 0x32de54
fixme:win:FlashWindowEx 0x32c114
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http://bugs.winehq.org/show_bug.cgi?id=27253
Summary: QQDownload system tray menu display ugly
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34851)
--> (http://bugs.winehq.org/attachment.cgi?id=34851)
Log: start qqdownload.exe
1. Download QQDownloadSetup_35_685.exe :
$ wget --referer=http://www.qq.com
http://softdl1.tech.qq.com/soft/3/QQDownloadSetup_35_685.exe
2. works around Bug 27109
(Creative Centrale needs msvcp60.dll.??0Init@ios_base@std@@QAE@XZ )
$ winetricks -q vcrun6
3. install QQDownloadSetup_35_685.exe
4. start qqdownload:
$ wine QQDownload.exe &> qqdownload.log
right click the system tray of qqdownload, then a menu drop down, but the
background of the dropdown menu is black, no text is displayed.
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http://bugs.winehq.org/show_bug.cgi?id=25628
Summary: Hitman Blood money - No Sound When Playing
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
When playing as Agent 47 INGAME there is no sound (When playing the actual
mission). There is however Sound in the intro, videos and selecting weapons.
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http://bugs.winehq.org/show_bug.cgi?id=27380
Summary: xvid 1.3.2 installer crashes in unattended mode
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
wget http://www.koepi.info/Xvid-1.3.2-20110601.exe
wine Xvid-1.3.2-20110601.exe --mode unattended --decode_divx 1 --decode_3ivx
1 --decode_other 1
This fails with
err:module:find_forwarded_export function not found for forward
'msvcrt._except_handler4_common' used by L"C:\\windows\\system32\\msvcr90.dll".
If you are using builtin L"msvcr90.dll", try using the native one instead.
...
wine: Call from 0x7bc4a640 to unimplemented function
msvcrt.dll._set_printf_count_output, aborting
on exit.
diff -ur shows
-Error running C:\users\dank\Temp/xvid_x86/setavi32.exe : Program ended with
an error exit code
+Error running C:\users\dank\Temp/xvid_x86/setavi32.exe : child killed:
unknown signal
but no obvious problems... maybe it's a benign crash. (I haven't tested
the codec to see if it still works.)
"winetricks vcrun2008" prevents the warning.
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http://bugs.winehq.org/show_bug.cgi?id=21488
Summary: SimCity 2000 does not start from a fresh install
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thetorpedodog+winehq(a)ttdi.us
When I start SimCity 2000 after installing it fresh, I am presented with the
following dialog:
=====
/^\ Error Opening File
/ ! \ c:\Program Files\Maxis\SimCity 2000\Data\\DATA_usa.DAT
~~~~~ All or part of the path is invalid.
=====
After a series of other error dialogs ("The newspaper is on strike", then 3
"Error Opening File" dialogs) the game window is created with 0 height.
Attempting to create a city results in a black screen with garbled bitmaps.
I'm on Ubuntu 9.10 with Wine 1.1.37 from the PPA.
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http://bugs.winehq.org/show_bug.cgi?id=25451
Summary: Matlab Installer: No free space available
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dookie_2k3(a)hotmail.com
Created an attachment (id=32390)
--> (http://bugs.winehq.org/attachment.cgi?id=32390)
Space Available = 0 MB & wine: cannot find ....
Wine doesn't recognise free space available in Matlab Installer
wine: cannot find L"C:\\windows\\system32\\dir.exe"
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http://bugs.winehq.org/show_bug.cgi?id=27291
Summary: EVE Online - Intermittent Freezes On Window Focus
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7WCbywQg3N2H(a)dyweni.com
Hi,
I am running the following:
* CPU - AMD Phenom II X6 1090T (clocked at 3.0 Ghz)
* Linux Kernel 2.6.37-gentoo-r4
* X.Org Server 1.9.5
* OpenBox 3.4.11.2
* Wine GIT Commit 7f426a51d120c5ea790ba330c31db0043fd3e59b
* EVE Online 6.44.259851
Wine is compiled for only 32bit applications. 64bit support was not enabled at
compile time.
I play two EVE Online accounts at the same time. I start the EVE Clients with
these commands:
$ cd ~/EVE/Installation
$ export WINEPREFIX=~/EVE/wine1
$ wine explorer /desktop=EVE1,1279x1023 eve.exe &
$ export WINEPREFIX=~/EVE/wine2
$ wine explorer /desktop=EVE2,1279x1023 eve.exe &
Both EVE Clients will play fine until I switch focus from one client to the
other client. As soon as I switch focus to a non-Wine window or popup a window
manager menu, both EVE Clients will appear to play "catch up" and then resume
normal operation. I have no problems at all switching focus from one client to
a non-Wine window and then to the other client.
I thought that this might be related to the XINPUT2 support, but running Wine
with the '--without-xinput2' option enabled at compile time does not resolve
the issue.
Any help that can be offered is much appreciated.
Thanks,
Dyweni
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http://bugs.winehq.org/show_bug.cgi?id=25952
Summary: [Star Trek: Armada 2] Audio drops out after intro
screen
Product: Wine
Version: 1.3.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
Upon launching the game, the intro movies play fine with audio, but once the
game goes to the main menu, all sound is lost. Having been successful with this
game in the past, I ran a regression test, leading to:
f27d88e16fe0292d3efa7dac8966a0b612e62e6d is the first bad commit
commit f27d88e16fe0292d3efa7dac8966a0b612e62e6d
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Sun Jul 12 20:11:55 2009 +0200
winealsa.drv: Add support for indirect read/write in directsound support.
Allows pulseaudio to use the idsdriver interface, making it almost as
fast as using native pulseaudio calls for as far as directsound is
concerned. Prevents the creation of separate winmm feeder threads.
:040000 040000 b1f0046a4a3e5bd01940590deb289dc88b51bee7
1b818c85052c5351c569da754e4571090bd57f56 M dlls
However, when I was running Ubuntu Karmic, I didn't have any issue with the
sound in the game, even with releases including this patch. Thus, I think this
may actually be an invalid bug for Wine, and I'll report it to the Ubuntu
bugtracker as well, but I don't have the expertise to be sure. I do know that
under Ubuntu 10.10, building Wine from source before the bad commit leads to
reliable sound in-game, and building from there onward reliably drops sound.
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