http://bugs.winehq.org/show_bug.cgi?id=27937
Summary: winmm kept busy playing silence after play finishes
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
The winmm player is kept busy for several seconds after audible rendering ends.
This is easily reproduced using my MCI shell from bug #20232, comment #10.
Issue these commands to the MCI:
open 8k8bitpcm.wav alias 8 ; any sample with at least 2 seconds of data
play 8 from 1000 to 2000 notify ; play sample from position 1s to 2s
play 8 from 1000 to 2000 WAIT
status 8 mode
I recommend to use a multi-line copy&paste to the console instead of typing.
The MCIWAVE player will correctly play 1 second worth of data. After that
however, a random amount of upto 4 messages about ALSA pcm underrun are sent to
the console, approx. 1 per second. It's only after those that the player
eventually stops, i.e. execution of the synchronous command ends.
The command "status 8 mode" serves to show when execution of the previous
command ends.
I suspect the cause is the way mmdevapi handles silence and/or feeds too much
data into the "default" ALSA device. I have no idea where that 1s log message
spacing comes from.
Expected behaviour (as in 1.3.24): the synchronous (WAIT flag) player is kept
busy for 1 second, after which the MCI shell processes the next command. Upto
one ALSA pcm underrun log message is the norm, since indeed WINMM is closed
only after all buffers (headers in waveOut* speak) have been returned to the
app, i.e. there's a tiny gap between "played last header => Set Event" and
waveOutClose. I.e. one underrun is designed into the WINMM API, after playing
ends.
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http://bugs.winehq.org/show_bug.cgi?id=23682
Summary: Suggestion: Editbox with terminal output in crash
window
Product: Wine
Version: 1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
This is a feature request, not a bug.
Wine has an utterly useless "the application has crashed" window, or at least,
it had for a while, I don't know if that has changed. Anyway, I think said
window should have an unfoldable edit box containing all the terminal output of
the application up to its crash, and a button to copy the content in this edit
box. Finally, the crash description should indicate that you should copy that
text and bring it to the Wine forums in order to get help/troubleshooting.
Why? Because it makes giving feedback on Wine apps a lot quicker. A lot of us
do actually run Wine apps from the terminal, but most newbies don't, and this
is a way to assist them helping the Wine devs know about the problem a lot more
quickly than the usual routine, which is:
- Make a forum thread about how the app doesn't work, with little to no further
info;
- Have someone tell you to run in terminal;
- Possibly learn to use the terminal, then run the app from there;
- (At this point, a day may have passed) Run back to the forums with actual
terminal output.
Adding the text box with the terminal output straight into the "application
crashed" window not only makes the window actually useful, but it also
eliminates the delay that exists because new users may have to be assisted in
actually running the app from terminal.
Further notes: of course, from that point, the user may be advised as to how to
run the app from terminal anyway, but at least for this time, or for any time
when they just want to double-click an app to run, they'll get the actual log
much more quickly.
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http://bugs.winehq.org/show_bug.cgi?id=26260
Summary: Sound does not work / stops working
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
In Axis & Allies the sound does not work / stops working. After exiting the
game, the sound still works on Linux. Sometimes it seems to be related to the
bug #26259.
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http://bugs.winehq.org/show_bug.cgi?id=26670
Summary: Atlantis Word Processor window does not appear in task
bar
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ld0d(a)kolumbus.fi
The Atlantis Word Processor works otherwise perfectly, but the main window does
not appear on the Ubuntu/Gnome taskbar panel nor in the alt-tab quick switch
list. If the system is configured to only have one virtual desktop, there is no
way to access the window if it gets hidden by another window. With multiple
virtual desktops in use, the taskbar "button" for Atlantis gets wrongly placed
on the *second* virtual desktop, while the window itself opens on the first one
as expected.
I'm using Ubuntu 10.10 amd64 with wine 1.3.17 from the WineHQ PPA Repository.
The program itself is a 32-bit Windows executable. I have also tried this with
the Ubuntu wine1.2 package, but it has the same problem.
A demo can be downloaded here:
http://www.atlantiswordprocessor.com/en/downloads.htm
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http://bugs.winehq.org/show_bug.cgi?id=27115
Summary: Wild Earth: Photo Safari Demo: launcher screen is not
functional without native ie7
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.gamefront.com/files/5018404/wildearthdemose
tup_english.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 8284
Created an attachment (id=34570)
--> (http://bugs.winehq.org/attachment.cgi?id=34570)
terminal output
Jacek, let me know if you really need the regression test, it worked for me a
couple years ago, but it's been broken since at least 1.2, and compiling really
old wine will be a pain..
In wine-1.3.19-203-gf555c2d, the launcher screen is non-functional, instead
showing the raw html code. Native ie7 gets a working launcher.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=25606
Summary: Clones: stuck after launching a single-player game
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: m.b.lankhorst(a)gmail.com
Created an attachment (id=32605)
--> (http://bugs.winehq.org/attachment.cgi?id=32605)
terminal output
'Clones' is a nice Lemmings clone.
After choosing to play the game in single-player mode, the game is stuck on the
level selection screen: clicking on anything on the screen does nothing. The
keyboard is still working and pressing 'q' brings up a window where I can
choose to quit the game (by using the mouse).
Interestingly the bug only appears when selecting single-player mode: no such
problem when entering the multiplayer menu of the game.
The game works without the issue in Wine-1.3.6 and here's the result of the
regression test:
4f8584ac2734ca6e649661824051d39f0320e95b is the first bad commit
commit 4f8584ac2734ca6e649661824051d39f0320e95b
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com>
Date: Fri Nov 5 23:19:08 2010 +0100
quartz: Remove position from filtergraph.
:040000 040000 73d1320970dc8a77801a8af58980f86cc8fcf2c4
14c927fc3163ea4ced44721879e66eec42af4739 M dlls
The patch can be reverted cleanly on top of Wine-1.3.10 and that fixed the
issue.
How to reproduce the problem in the demo:
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose the first option in the main menu, named
'Pilgrimage'.
3. A level selection screen is shown but you can't proceed further because the
game is stuck.
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http://bugs.winehq.org/show_bug.cgi?id=27190
Summary: Incorrect focus and Alt+Tab order with Delphi MDI
application
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mateuscg(a)gmail.com
1. Make sure to keep running an application (e.g.: text editor or terminal,
preferred non-MDI) that opens a window selectable in Alt+Tab keyboard function
of the window manager (tested on Metacity), used to switch windows on the
desktop environment.
2. Download sample application and run it on wine:
http://www.torry.net/vcl/forms/other/mditab.zip
3. The application shows the main window, which gains focus of the window
manager (Metacity).
4. Select File on main menu, then choose New.
5. A new child window is opened inside main window. Both main and child windows
are focused.
6. When pressing Alt+Tab on keyboard, the first selected window is the child
window of the wine application itself. On MS-Windows the first selected window
would be the one of another application.
7. When pressing Alt+Tab again to return to wine application, only the child
window is focused.
8. With only the child window focused, pressing Alt+Tab again first selects
window of another application as happens on MS-Windows.
Expected behavior: when the Alt+Tab function is used, the first selected window
should be of another application. Also, when focus returns to the MDI
application, both main and child window should be focused, not only child
window. Using other non-Delphi MDI applications (eg: Wine File Manager), when
switching back to it with Alt+Tab, both main and child window are focused, as
happens on MS-Windows.
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http://bugs.winehq.org/show_bug.cgi?id=16531
Summary: Issues using embedded html (DVD Profiler written with
Delphi)
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.invelos.com/Downloads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler's 'general' windows contains a link called 'view contributors'.
The 'general' screen appears to be a part of the application. If you follow
this link, it opens a new window showing contributions for that profile. This
screen appears to be an html page rendered in an application window. I make
this distinction because of the different performance.
The main windows of the application perform (more or less) as you would expect,
but some of the html-based windows do not function correctly. In the 'view
contributors' window, you can not scroll or follow links (although a scroll
mouse wheel will scroll the page and the icon changes as you move over a link).
If I install IE6 using winetricks, the screen allows scrolling by clicking with
the mouse, but links still do not work.
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http://bugs.winehq.org/show_bug.cgi?id=22201
Summary: Dragon Age: Origins - Configuration Utility windows
are blank
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=27086)
--> (http://bugs.winehq.org/attachment.cgi?id=27086)
screenshot - wine
See attached screenshots.
Terminal output is minimal:
fixme:win:LockWindowUpdate (0x2010e), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
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http://bugs.winehq.org/show_bug.cgi?id=23512
Summary: DDO - Silent crash at login
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: openal32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p_monkey99(a)hotmail.com
CC: wine-bugs(a)winehq.org
Under recent versions of Wine, after logging in successfully (using PyLOTRO),
DDO will display the loading screen, and then crash silently before the
character select screen appears.
Reproducibility: Always
Steps to reproduce:
1) Open PyLOTRO.
2) Log into game.
Expected behavior:
Loading screen appears, blue bar fills up, character select screen appears.
Actual behavior:
Loading screen appears, blue bar fills up, game shuts down, displays the
PyLOTRO output window, which displays ***FINISHED***.
After some digging, it appears that this crash may be audio-related. The bug
first appears in Wine 1.1.30, and the one Mac-related fix listed in the
changelog for that version refers to OpenAL. Also, in previous versions of
Wine, after quitting the game the message "opena32.dll - cannot find exact
match; picking first". This message does not show up in later versions.
Haven't yet found a backtrace with any telling details, but this message does
show up in my debug log, starting with version 1.1.30:
err:gsm:GSM_DriverProc libgsm support not compiled in!
I haven't tested every version in between, but the crash does occur in 1.1.43,
.44, and all of the 1.2RC's. Tested on a MacBook Pro, Core 2 Duo 2.33, Radeon
Mobility x1600, OS X 10.6.4.
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