http://bugs.winehq.org/show_bug.cgi?id=27740
Summary: Morrowind: click-and-drag doesn't work
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark+winebugs(a)carnildo.com
In Morrowind, click-and-drag use of the mouse (eg. dragging a scrollbar thumb)
does not work.
This is easy to test: when the main menu comes up, click and drag on an area
that isn't a menu option. The mouse pointer should move, but doesn't.
This is a regression: 1.3.18 works, 1.3.20 and newer don't. 1.3.19 is unknown:
it contains a bug with mp3 playing that causes Morrowind to crash before I can
test the click-and-drag bug.
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http://bugs.winehq.org/show_bug.cgi?id=21202
Summary: HotWheels CRASH!: Window invisible
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25462)
--> (http://bugs.winehq.org/attachment.cgi?id=25462)
EnumDisplayDevicesW and DirectDrawEnumerateExA flags FIXMEs...
HotWheels CRASH! Installs fine, but fails to start in Windows XP mode. Once it
is set to Windows 98 mode and told to boot using Hardware GFX settings it will
start but then the window simply goes invisible with
"fixme:win:EnumDisplayDevicesW" flooding the terminal window. I believe this
issue is because of DDRAW. Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=23958
Summary: error load big BMP file
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tret2003(a)gmail.com
Wine 1.1.42
программа FlylinkDC
После запуска появляется окошко с логотипом, видно сменяющиеся надписи о
загрузке компонентов программы, после сразу вылет. Дампы в директории программы
не создаются.
В консоли остаётся следующее:
:~/wine/drive_c/FlylinkDC++$ wine ./FlylinkDC.exe
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:RegisterDeviceNotificationW (hwnd=(nil),
filter=0x109e650,flags=0x00000000) returns a fake device notification handle!
fixme:bitblt:client_side_dib_copy potential optimization: client-side
color-index mode DIB copy
err:imagelist:IMAGELIST_InternalExpandBitmaps creating new image bitmap
(x=109300 y=15)!
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 44863
Current serial number in output stream: 44886
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http://bugs.winehq.org/show_bug.cgi?id=25397
Summary: AutoCAD R14: Impossible to enter serial number
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32321)
--> (http://bugs.winehq.org/attachment.cgi?id=32321)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) wine SETUP.EXE
3) Next->Accept
Behaviour:
I cannot enter serial number because entry allows me only to enter 2+7 digits
instead of 3+8.
Expected behaviour:
I should be able to enter my serial number.
There is no terminal output and this is an regression. It doesn't allow me to
proceed with installation.
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http://bugs.winehq.org/show_bug.cgi?id=27864
Summary: Implement winhttp SetCredentials
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Personal app currently hits bug 26586 I can change it to use use winhttp, but
face same thing here.
Sample: http://netikka.net/dev/winhttp5.exe
Click "download" -> message "success" if worked.
procedure TForm1.Button1Click(Sender: TObject);
var fhttp: variant;
begin
fhttp:=createoleobject('WinHttp.WinHttpRequest.5.1');
fhttp.open('GET', edit1.text, true);
fhttp.SetCredentials(edit2.text, edit3.text, 0);
fhttp.send();
if Not FHttp.WaitForResponse(60) then
begin
FHttp.Abort;
exit;
end;
memo1.text:=fhttp.responsetext;
if ansipos('congratulation!', ansilowercase(memo1.text))>0 then
showmessage('SUCCESS!') else showmessage('FAILED!');
fhttp:=unassigned;
end;
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http://bugs.winehq.org/show_bug.cgi?id=22002
Summary: Runes of Magic: crash when clicking "Start game" in
the launcher
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.runesofmagic.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxatec(a)web.de
CC: jacek(a)codeweavers.com
Created an attachment (id=26734)
--> (http://bugs.winehq.org/attachment.cgi?id=26734)
terminal output after hitting the button
Since wine-1.1.38 it is not possible to launch the game anymore because hitting
"Start Game" or "Exit Game" in the launcher makes the ClientUpdate.exe crash
immediately.
I did a regression test and got the following result:
ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f is the first bad commit
commit ff06efd1eb54f4a3f7b2f29e9b2c81f002b8e33f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Fri Jan 22 17:12:57 2010 +0100
shdocvw: Moved WebBrowser client site realizing to separated function and
release more interfaces in SetClientSite.
:040000 040000 a10e7afcc81e5d8514e913a0a12c1f83c926dda8
236daa22524bd7a6f2b126e17c8f745da14a4cdc M dlls
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http://bugs.winehq.org/show_bug.cgi?id=27393
Summary: mmdevapi uninitialiased memory access and crash past
rendering
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=35024)
--> (http://bugs.winehq.org/attachment.cgi?id=35024)
patch to mmdevapi/tests/render.c to play silence
Hi,
I've attached one version of the patch to mmdevapi/tests/render.c that works
well with testbot and seems to work well with Ubuntu Intrepid with PulseAudio,
but produces random crashes within a critical section when used with dmix.
mmdevdrv.d:837 NULL pointer access when looking for a GUID, called from
test_session i.e. after my changes in test_clock!
I found that very suspicious and thus ran the test in Ubuntu Lucid with
Valgrind (and PulseAudio), and it shows:
wine: Unhandled page fault on read access to 0xdededef6 at address 0x7bc34880
(thread 0020), starting debugger...
DEDEDE comes from a read after free() provoked by running
VALGRIND_OPTS="--trace-children=yes --log-file=/dev/shm/v%p.log
--leak-check=full --malloc-fill=A5 --free-fill=DE --track-origins=yes
--vex-iropt-precise-memory-exns=yes" WINETEST_WRAPPER=valgrind make render.ok
Thread 2:
Invalid read of size 4
at 0x7BC34876: RtlpWaitForCriticalSection (critsection.c:434)
by 0x7BC34F64: RtlEnterCriticalSection (critsection.c:546)
by 0x541672A: alsa_push_buffer_data (mmdevdrv.c:1429)
by 0x7BC7C53A: timer_callback_wrapper (threadpool.c:601)
by 0x7BC7DA59: timer_queue_thread_proc (threadpool.c:670)
by 0x7BC71737: ??? (in /wine-lucid/dlls/ntdll/ntdll.dll.so)
by 0x7BC7190D: call_thread_entry_point (signal_i386.c:2499)
by 0x7BC7B524: start_thread (thread.c:404)
by 0x418296D: start_thread (pthread_create.c:300)
by 0x4263A4D: clone (clone.S:130)
Address 0x7f037dcc is not stack'd, malloc'd or (recently) free'd
Invalid read of size 4
at 0x7BC34880: RtlpWaitForCriticalSection (critsection.c:434)
by 0x7BC34F64: RtlEnterCriticalSection (critsection.c:546)
by 0x541672A: alsa_push_buffer_data (mmdevdrv.c:1429)
by 0x7BC7C53A: timer_callback_wrapper (threadpool.c:601)
by 0x7BC7DA59: timer_queue_thread_proc (threadpool.c:670)
by 0x7BC71737: ??? (in /wine-lucid/dlls/ntdll/ntdll.dll.so)
by 0x7BC7190D: call_thread_entry_point (signal_i386.c:2499)
by 0x7BC7B524: start_thread (thread.c:404)
by 0x418296D: start_thread (pthread_create.c:300)
by 0x4263A4D: clone (clone.S:130)
Address 0xdededef6 is not stack'd, malloc'd or (recently) free'd
My render loop may not be bug free - please check - but I believe the illegal
access to be in mmdevapi.
I recommend adding a player loop to the tests.
There really is a timing issue. Sometimes, even with Valgrind, there's no
illegal access during the test run. In that case I typically see:
err:ntdll:RtlpWaitForCriticalSection section 0x7f41a704 "?" wait timed out in
thread 0022, blocked by 0023, retrying (60 sec)
Perhaps the critical section was destroyed, somewhat too early?
BTW, the CoTaskMemFree within the patch are part of a bug fix that I'll submit
this Monday.
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http://bugs.winehq.org/show_bug.cgi?id=23784
Summary: Ballistic (Paddle) game - mouse pointer leaves the
game's Window when it shouldn't
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.classicdosgames.com/game/Ballistic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
To start playing the game, you right-click then move the horizontal "paddle"
with your mouse. Your mouse is NOT supposed to leave the window until you
right-click again.
I thought I'd post this bug report for anyone using Wine to run these classic
Windows 3.1 16-bit games.
I have tried going into Wine configuration and ticking "Allow DirectX apps to
stop the mouse leaving their window", but that doesn't work. I don't think
16-bit games like ballistic use DirectX?
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http://bugs.winehq.org/show_bug.cgi?id=26237
Summary: EVE-Online Crashes when applyling any setting in
options menu
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Commander.Alchemy(a)gmail.com
Created an attachment (id=33436)
--> (http://bugs.winehq.org/attachment.cgi?id=33436)
command line log from the crash.
Game crashes after each setting applied in options menu. Some settings does
apply but some does not.
Running on a G62-440 HP laptop with Archlinux latest stable kernel and latest
wine.
This happens on all of my setups including Intel, nVidia and AMD gpus.
This crash was on a AMD 6370M GPU running latest Catalyst 11.2
Best Regards
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