http://bugs.winehq.org/show_bug.cgi?id=22372
Summary: a 16bit DOS application doesn't receive keyboard input
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrbren(a)gmail.com
when I try to start a 16bit DOS application like so:
wineconsole --backend=user .wine/drive_c/NC/NC.EXE
or
wineconsole .wine/drive_c/NC/NC.EXE
the application starts, but keyboard input doesn't work, and there is an error
message in the terminal window from which I started the application, repeated
many times:
err:int:DOSVM_Int09SendScan keyboard queue overflow
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http://bugs.winehq.org/show_bug.cgi?id=15226
Summary: Cursor in Red Alert disappears randomly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The (software?) cursor in Command & Conquer: Red Alert disappears randomly.
This can be accomplished by moving the cursor fast when clicking some menu
buttons or it happens randomly in game or menu. Might take many tries.
Some assumptions:
Not SMP related, happens on both dual core and single core.
Not related to DirectDrawRenderer, both GDI and OpenGL has the same problem.
Tested with todays git.
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http://bugs.winehq.org/show_bug.cgi?id=25917
Summary: AVI files fail to play in Return to Krondor
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=33034)
--> (http://bugs.winehq.org/attachment.cgi?id=33034)
Log of Return to Krondor with videos not displaying properly
When launching the game, three AVI files are played as part of the opening. In
both fullscreen and windowed, the screen remains black during the videos while
sound play as normal. I've attached a truncated log of the error.
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http://bugs.winehq.org/show_bug.cgi?id=23973
Summary: The MstGrid.ocx is not working properly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: net_goose(a)mail.ru
I am writing an application for vb6 and use mstgrid.ocx. In Windows, everything
works fine, but no wine.
MstGrid (a substitute for standard objects flexgrid etc in vb6, homepage:
http://www.mysofttool.com/)
When you preview before you print, I see a black square instead of the grid
that I drew! "
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http://bugs.winehq.org/show_bug.cgi?id=23913
Summary: The material navigator in gmax fails to open items in
the filesystem
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orignaux(a)canada.com
If you create a scene in gmax and then attempt to place a material from the
file system on it as a skin, the file system doesn't open on any of the places
where there are stored. You are restricted to solid colours only.
There appears to be no evidence of why this occurs in the back trace. Works
fine on XP. Perhaps there is some failure in the file system interface.
UBUNTU 10.4 wine 1.2
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http://bugs.winehq.org/show_bug.cgi?id=19928
Summary: Wine windows disapear on drag window into second
desktop
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: TheBuzzer(a)videotron.ca
I wanted to put the wine window that running ImToo windows program but it
disapear right away and I don't see it anymore, don't know how to get back but
process are still running!
wineserver, winedevice.exe and wineconsole are still running.
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http://bugs.winehq.org/show_bug.cgi?id=23430
Summary: Installer can't extract .cab files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander(a)gruessung-online.de
The MSI Installer can't extract .cab packages during install Mirror's Edge.
unshild is installed.
Why it is not work? During other installs it work, i think, it's a bug.
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http://bugs.winehq.org/show_bug.cgi?id=24708
Summary: ctrl + enter does not work as expected (microworlds
pro)
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konstantinos.poursalidis(a)gmail.com
by pressing the combination ctrl+enter in microworlds pro (greek version) there
is no new line character. This key combination is just ignored.
As a workaround I used the riched20.dll from windows vista and it did work for
me.
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http://bugs.winehq.org/show_bug.cgi?id=18439
Summary: Crash dialog appears underneath fullscreen (D3D9?) apps
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Any game, be it Oblivion, be it some random free MMO, be it whatever, if it's
fullscreen, and it crashes, the "encountered a problem and needs to close"
dialog appears UNDERNEATH the game, unclickable, so you have to go to another
window / X server and manually kill it to get back to normal. Obviously this
kinda kills the debugger too. Using a virtual desktop doesn't help, because the
dialog appears INSIDE the virtual desktop, UNDERNEATH the game.
I know this is happening with D3D9 games, haven't really tested outside of
that.
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http://bugs.winehq.org/show_bug.cgi?id=27330
Summary: Black Mirror 2: crashes in 4th section of game after a
fire
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sabraq(a)email.cz
This game is normally playable even with the known bug (Bug24563) till to the
fourth section of game.
In backtrace from terminal is everything OK till the eleventh line. In twelveth
line is the begining of the problem I thought.
The version is original in czech localization from TopCD, with no-cd crack.
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