http://bugs.winehq.org/show_bug.cgi?id=25781
Summary: PPTVIEW won't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
After fresh install, the app won't start.
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http://bugs.winehq.org/show_bug.cgi?id=25793
Summary: 888 poker error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andymcgirl(a)hotmail.co.uk
888 poker error did not install
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http://bugs.winehq.org/show_bug.cgi?id=25798
Summary: Dragon Saga
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ls12693(a)aol.com
Minor objects render as white [as seen in image]. Not a huge problem at all,
but it would be nice to clear up the problem. Disabling GLSL solves nothing, as
in other programs with similar error.
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http://bugs.winehq.org/show_bug.cgi?id=25804
Summary: Avernum crashes once in a while
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.r.skele(a)hotmail.com
I installed Avernum (game) on Wine. It ran perfectly after the installation.
The next day I opened my computer and started playing Avernum from a saved
game. It took only a few minutes till it crashed. The Avernum-window was
frozen, but I still could move my mouse and access my Linux toolbars. I
couldn't close the window though so I moved it to another workspace and started
Avernum again. After a few minutes of gameplay it froze again. I repeated the
process a few times and every time it froze because I was doing some simple
command like 'look' or 'talk'. I logged out of my Linux account to close the
hoard of Avernum-windows on my other workspace and tried to start Avernum
without any programs in the background but the same problem kept reappearing.
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http://bugs.winehq.org/show_bug.cgi?id=25811
Summary: Dead Space in-game text decorations and backgrounds
are missing
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
See screenshot for example. Just to note: _all_ text in game suffers from this,
from videos, ammo-left text on your gun, door and computer panels to bench,
inventory interfaces and "chapter complete" text.
See video at link in #25810 (same time) to see how it should look like (saving
interface).
video: fglrx-10.12, HD4570
kernel: 2.6.37
settings: only VideoMemorySize set
wine: all from 1.3.6 to 1.3.11 tested.
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http://bugs.winehq.org/show_bug.cgi?id=25812
Summary: Dead Space flames and flame-alike effects are not
rendered
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
Created an attachment (id=32894)
--> (http://bugs.winehq.org/attachment.cgi?id=32894)
Screenshot of burning flamethrower alt-fire
>From all flames only yellow light is rendered, no flame is visible at all.
Exceptions:
Flames from US Valor engines from one side are visible when you are looking at
them from other side of room, i.e. from >60 degrees (they are blue).
Flames in some tubes, that you need to cross are also rendered, when you are
looking at them from side, but not visible, when you are burning in them - this
is probably just other effect in place.
All other flames are not visible. Examples:
1) Flame from flamethrower.
2) Various flame traps.
3) Flame from shuttle engines and from shuttle crash.
4) "Hyperspace" effect in the beginning.
5) Hive Mind's flame
etc...
Screenshot of flamethrower alt-fire burning and log of same process, truncated
to 1000 lines from both sides are attached. Log was ended by wineserver -k.
fglrx: 10.12, HD4570 (probably this is common issue, not only fglrx's, but hard
to say for sure - info about video card hardware and drivers in recent appdb
tests is missing).
wine: from 1.3.6 to 1.3.11, 1.3.11 with INTZ support reverted (see #25747).
This could be relevant, but, as far as i remember, hyperspace effect and crash
flames were also missing in 1.3.11, but it's hard to be sure - it's looked very
bad.
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http://bugs.winehq.org/show_bug.cgi?id=25816
Summary: SoftPlan 13 : crashes when starting
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.softplan.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeanic_o(a)hotmail.com
Created an attachment (id=32900)
--> (http://bugs.winehq.org/attachment.cgi?id=32900)
Debug trace
After running a normal installation complete normally. The program could not
start and crashes when opening.
I'm running version 1.3.11 on a 10.10 Ubuntu with all system work ok.
I tried older version with the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=25819
Summary: Wine: Non-active buttons in GUI don't have label
visible thu remote NX server-client connection
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxprasak(a)atlas.cz
On one side I have x86_64 machine where installed:
- SLES10 SP3 with KDE3 and Gnome graphics interface
- wine 1.3.10 (32bit version)
- FreeNX server 0.7.3-4.1
When I connect to this machine via some nxclient (i.e. Nomachine nxclient), I
saw everything as I expected, but non-active buttons don't have the labels or
images!
In nx client I can set connection speed as modem/isdn/adsl/wan/lan. I found,
that it's working only when I set this speed to lan (maximum). All other
choices generate invisible buttons which are actually inactive.
I tried all versions of wine from 1.1.38 to latest, no success.
I tried other older versions of FreeNX, no success.
I tried NXserver directly from NoMachine, same problem.
I tried another machine with SLES11 SP1 and KDE 4, same problem.
I tried more versions of Gnome gui, same problem.
All linux windows with buttons working thru NX server-client, but from wine
not.
Same situation is in our widows application, but it's not a problem of this
application.
Problem can be easily reproduced. SLES 10 or 11 + KDE or Gnome + FreeNX + Wine
on one side and connect to in via nxclient and execute winecfg and you can
see...
(Server machine is 64bit, but I'm using 32bit version of wine, FreeNX and
appropriate libraries.)
Any idea?
Thanks Max
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http://bugs.winehq.org/show_bug.cgi?id=25849
Summary: Adjustments panel lacks Process button in Photomatix
4.0
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksir(a)gmail.com
I was able to install Photomatix 4.0 on Ubuntu 10.10 (winetricks dotnet20
vcrun6 gdiplus fontfix). HDR-image creation works fine, but it can't be
tonemapped because Adjustments panel lacks it's only button - Process.
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http://bugs.winehq.org/show_bug.cgi?id=25852
Summary: StarCraft II Problems
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p4repwnag3(a)gmail.com
Created an attachment (id=32940)
--> (http://bugs.winehq.org/attachment.cgi?id=32940)
Pic1
Well, as you can see in the images I don't get the outer space back round at
the login screen and then in-game I only get the HUD. I don't know how this
happens if anyone can help me that would be great.
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