http://bugs.winehq.org/show_bug.cgi?id=18591
Summary: Unimplemented function MFC42.DLL.6467
Product: Wine
Version: 0.9
Platform: Other
URL: http://memoria.amalgame-online.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: casius91(a)hotmail.com
I've installed
http://memoria.amalgame-online.com/telechargements/T4CInstall-v161-AmalGame…
and no problem.
But when I launched the application 'T4c.exe'
> wine T4C.exe
err:module:import_dll Library MFC42.DLL (which is needed by L"C:\\Program
Files\\Dialsoft\\The 4th Coming\\T4CLauncher.dll") not found
err:module:import_dll Library MSVCP60.dll (which is needed by L"C:\\Program
Files\\Dialsoft\\The 4th Coming\\T4CLauncher.dll") not found
I've copied MFC42.DLL & MSVCP.dll in the folder System32
and now I've this message:
> wine T4C.exe
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x139d08,0x139728): stub
wine: Call from 0x7ef98e90 to unimplemented function MFC42.DLL.6467, aborting
If you download the client :
http://memoria.amalgame-online.com/telechargements/T4CInstall-v161-AmalGame…
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http://bugs.winehq.org/show_bug.cgi?id=24039
Summary: 0x8000FFFF
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pc0999-2(a)hotmail.com
Hi, my first report.
I tried to run the demo of PCstitch9
(http://www.pcstitch.com/PCSPro/PCSPro.aspx) which runs fine on Windows7, but
when I tried to instal it goes well till the end, then I get a new windows with
this:
unhandled exe
0x8000FFFF setup will now terminate
Thanks I hope this is helpfull
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http://bugs.winehq.org/show_bug.cgi?id=17646
Summary: Crash in Wine for Macintosh OSX 10.5
Product: Wine
Version: unspecified
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berserker101(a)hotmail.com
Created an attachment (id=19832)
--> (http://bugs.winehq.org/attachment.cgi?id=19832)
Log for Wine before program aborted before opening
To whom this may concern or reach, I have recently downloaded Wine for my Mac
Laptop and went to go run Ragnarok Online using it, but am having a problem. I
believe I'm using the latest version of wine for my operating system and have
attached a file of the log that I am getting before it aborts my program. Thank
you for your time, I hope you can get back to me soon and let me know what I
need to do to get my program to run.
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http://bugs.winehq.org/show_bug.cgi?id=15450
Summary: Photoscape won't run
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaab_rs(a)hotmail.com
Created an attachment (id=16340)
--> (http://bugs.winehq.org/attachment.cgi?id=16340)
Console dump
Photoscape won't run due to a MFC42.dll error. I had to download native
MFC42.dll in order for it to work and it won't anyway.
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http://bugs.winehq.org/show_bug.cgi?id=14107
Summary: MT 4 does not start, gives error message.
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ravster3(a)hotmail.com
Created an attachment (id=14329)
--> (http://bugs.winehq.org/attachment.cgi?id=14329)
The first bit is the console output, the second bit is the error message from
the program itself.
Hello,
I am using wine-0.9.61
Arch Linux, latest version
Wine is set to behave like Win2000
At first I was getting an error message on the console saying that mfc42.dll
was missing, so I googled it and got the copy from this website:
http://www.dll-files.com/dllindex/dll-files.shtml?mfc42
I hope this is satisfactory information, please let me know how to get any
more info that may be required.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=12106
Summary: Safari menus cannot be activated with keyboard shortcuts
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.apple.com/safari/
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
With today's git and Safari 3.1, I can only activate the menu with the mouse.
Once the menu is open, I can navigate it with the keyboard just fine. However,
I cannot bring up the menu with the keyboard by pressing for instance, alt, alt
+ F, or alt + v.
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http://bugs.winehq.org/show_bug.cgi?id=21727
Summary: Return to Castle Wolfenstein single player crashes
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=26256)
--> (http://bugs.winehq.org/attachment.cgi?id=26256)
wine-1.1.38 output
The multiplayer mode works. But single player just crashes.
I also tried with version 1.1.25 which is marked as platinum in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=690
But it also crashes there.
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http://bugs.winehq.org/show_bug.cgi?id=21558
Summary: Jedi Academy Segfaults
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: palmem(a)comcast.net
Created an attachment (id=25972)
--> (http://bugs.winehq.org/attachment.cgi?id=25972)
Output from `wine jasp.exe 2> /tmp/wineout`
This page
<http://forum.winehq.org/viewtopic.php?t=6689&sid=34a810cb0f19e17baee5074ac6…>
on the foum indicates the same problem I'm having, but no bugzilla entry was
filed (at least, that I can find).
Jedi Academy (currently Platinum ranked) on wine 1.0.1 (arch's
bin32-wine-stable) segfaults when running (on either single player or multi
player) on the first game screen (a static splash screen).
Steps to reproduce:
1. `rm -rf ~/.wine/`
2. Install Jedi Academy from CD (`wine autorun.exe`, default options)
3. Run Jedi Academy (`wine ja[s,m]p.exe`)
I'm running:
nvidia 190.53-3
bin32-wine-stable 1.0.1-8 (the same crash occurs with bin32-wine 1.1.34-2 and
1.1.37-1)
on Arch Linux (everything else is updated as of today)
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http://bugs.winehq.org/show_bug.cgi?id=25152
Summary: Bloodrayne: crashes with OpenGL renderer
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.gamershell.com/download_856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: thunderbird2k(a)gmail.com
When starting Bloodrayne using the OpenGL renderer Wine crashes. Switching to
Direct3D renderer in the configuration window I can start the game but this
mode has serious issues: no text rendered in the game and the HUD is also
missing (which makes the game pretty much unplayable).
The OpenGL renderer worked for me with Wine-1.1.33.
Here is the result of the regression test:
41f061ea1bf8c6394ed858bf28b9c74fd45c40f1 is the first bad commit
commit 41f061ea1bf8c6394ed858bf28b9c74fd45c40f1
Author: Roderick Colenbrander <thunderbird2k(a)gmail.com>
Date: Mon Nov 16 23:24:24 2009 +0100
wgl: Add initial WGL_ARB_create_context support.
:040000 040000 c8ee86a08c3252f221db5a7fb1f322e1e690ba44
35b0efc2de46da2649a56c0a4dc3d1bfab25d105 M dlls
The patch cannot be reverted cleanly even on 1.1.34 but after
git checkout 41f061ea1bf8c6394ed858bf28b9c74fd45c40f1 >> the game crashes
git reset --hard HEAD^ >> the game starts correctly in OpenGL mode
How to reproduce the issue in the demo:
1. Before starting the game rename/remove the logo.mpg from the video directory
(just to be sure Wine won't crash in the intro).
2. Start the demo by rayne.exe. In the config tool make sure you have OpenGL
1.2 is selected as the renderer. Click on 'Play'.
Link to the demo added to URL (170 MB).
Author of the patch added to CC.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=24350
Summary: Lord of the Rings Online Hardware Pixel shader enabled
exits the game on startup.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charles.tersteeg(a)gmail.com
before September 7th with LOTRO: Seige of Mirkwood, enabling the hardware pixel
shader allowed the following graphics: really cool transparent water and
distant character models to be seen.
after the game updated on the 8th, the hardware pixel shader needed to be
disabled else the game would exit upon startup.
with the hardware pixel shader disabled, the following negative effects are
noticed:
water is no longer transparent cool looking.
distant character models appear grey until they move closer.
upon death, the screen turns white for graphics (i've never seen this before).
i don't know how to get logs or back traces. with some direction, i'd be happy
to add this.
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