http://bugs.winehq.org/show_bug.cgi?id=21660
Summary: Wacom bounding rectangle top coordinates ignored
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azathothgr(a)gmail.com
Created an attachment (id=26156)
--> (http://bugs.winehq.org/attachment.cgi?id=26156)
DUMPCONTEXT for TopX/Y = 10000 and BottomX/Y defaults
When setting TopX/Y and BottomX/Y with xsetwacom the resulting bounding box
gets ignored. This makes the cursor draw in a different location than where it
is displayed.
Looking at the tablet context I see that TopXY and BottomXY get mapped directly
to InOrgX/Y and InExtX/Y, while OutOrgX/Y is always 0 and OutExtX = InExtX ,
OutExtY = -InExtY .
I tested this with artrage studio pro, and Gimp for windows, with an intuos3. I
couldn't get gimp to use the tablet properly, but the context was exactly the
same as in artrage.
The function ScaleForContext in dlls/wintab32/context.c seems to use InExt and
OutExt as extents (right - left coordinate) while they're being set as absolute
coordinates. Also the OutExt for the Y axis is always negative, but negative Y
values do not work at all.
Replacing ScaleForContext with a simple linear mapping from [InOrg , InExt] to
[OutOrg, OutExt], returning an absolute value of the result to cope with the
negative Y axis, and removing Y axis flipping later on the same file, seems to
fix the issue:
ScaleForContext :
replace with :
LONG Out;
Out = (LONG)(OutOrg + ( ( In - InOrg) * (float)(OutExt - OutOrg)) / (InExt
- InOrg));
return abs(Out)
AddPacketToContextQueue:
remove :
/* flip the Y axis */
if (ptr->context.lcOutExtY > 0)
packet->pkY = ptr->context.lcOutExtY - packet->pkY;
else if (ptr->context.lcOutExtY < 0)
packet->pkY = abs(ptr->context.lcOutExtY + packet->pkY);
This even works correctly for negative TopX/Y values and out of bounds BottomXY
values, which can map the entire tablet area to a portion of the screen.
I have a few questions however. Where do OutOrg and OutExt get set, and why is
OutExtY always negative ? And most importantly, are the above changes correct?
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http://bugs.winehq.org/show_bug.cgi?id=21478
Summary: Wine crash with Billi Banni 1. Klasse
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Created an attachment (id=25863)
--> (http://bugs.winehq.org/attachment.cgi?id=25863)
Messages when instaling and starting Billi Banni 1. Klasse
Wine crashes with Billi Banni 1. Klasse (in english: Billi Banni 1st class)
Installing the program seems to work, although there were some warnings
("fixme" and "mmap() failed" - see attachment).
When the program is started (and "Start" is selected with the mouse) wine
crashes (see attachment),
Greetings Thomas
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http://bugs.winehq.org/show_bug.cgi?id=21319
Summary: foobar (with plugins) crashes after some time playing
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
After a some time playing foobar crashes. I see that foobar messages crash on
the same addres. I`ll attach here it's dumps
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http://bugs.winehq.org/show_bug.cgi?id=20649
Summary: wine-gecko component cannot set the correct page code
nor allow user to select one
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amaciel81(a)gmail.com
Hi,
Today, I discovered a minor glitch in Steam that may affecting others
applications that depend of wine-gecko (I think it depends, but I'm not sure).
When I try use Steam in Portuguese (probably it affects others western European
languages too), it can render correctly the special characters. Playing around
with Firefox on Linux and Steam in Windows XP, I discovered a couple of
interesting things.
The first one is, the problem occurs when the HTML render part of the program
is set up to use "Western European" encoding (the correct is Unicode UTF-8).
The second one is, wine-gecko can neither select automatically the correct
encoding (when either Firefox and Steam in Windows XP can) nor allow user to
select it manually - the encoding menu just doesn't work.
Well, I'm sending some screenshots to explain the problem.
Thanks a lot,
Alexandre
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http://bugs.winehq.org/show_bug.cgi?id=20278
Summary: Windows can open also \\.\COMx\ (see the last back
slash)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)hinner.info
Windows XP can open devices (e.g. a com port) also as \\.\COMx\ (see the last
back slash), Wine works only with \\.\COMx
This is really ugly, but maybe Wine should behave same way...
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http://bugs.winehq.org/show_bug.cgi?id=20167
Summary: MS-WORD 2007, when running with "export
LANG=he_IL.UTF8", I can't use calibri font
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nirmisgav(a)gmail.com
MS word 2007, I start program with LANG=he_IL.UTF8 to enable RTL support,
but in this mode (when writing English or Hebrew letters it doesn't matter), If
I select Calibri for example, it falls back to Arial in the first letter I
write on the document.
I even tried to select the text and then change font- doesn't work.
If I choose "Times New Roman" it selects it ok and write with it, but then if I
choose "Calibri" again, I fall back to "Times New Roman" (on the first letter),
so it appears to fall back to the last working font.
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http://bugs.winehq.org/show_bug.cgi?id=21794
Summary: H&R Block At Home 2009 Deluxe dialogs are inoperable
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=26357)
--> (http://bugs.winehq.org/attachment.cgi?id=26357)
H&R Block At Home 2009 output
After installing H&R Block At Home 2009 Deluxe, a registration dialog page
appears, which cannot be dismissed by pressing any of the buttons on the page.
Installing ie6 from winetricks allows the dialog to work successfully. Terminal
output and screenshot are attached.
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http://bugs.winehq.org/show_bug.cgi?id=21337
Summary: d3d bug in the game Truck Racing by Renault Trucks
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bovis88(a)yahoo.com
This is a report concerning the game, Truck Racing by Renault Trucks.
Everything in the game works will up until the point of this error - all of the
menus display nicely and the graphics are smooth.
Having gone through the prelimenary menus and having made it to the part of the
game where actual racing is to occur, the graphics become shaky. I receive the
attached error and am not able to see the the background, the track, or the
truck. The foreground display of the menu, lap time, speed, etc. still works,
and control of the vehicle is still possible.
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http://bugs.winehq.org/show_bug.cgi?id=21207
Summary: Falcon 4.0: Textures mixed up after app lost focus
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
I've got some graphics errors with "Falcon 4.0AF".
Quite often, when there is some gnome-notification or I minimize the game, it
seems to mix it's textures/texture indexes. There is no related output on the
default command line?
Here's some screenshot after the app lost focus: http://tinyurl.com/y9dh2fh
I will add some logfiles later, one without being messed up and one created
when intercepting the bug.
I looked around a while now, but I simply don't know what to google for. There
has to be such a bug already!?
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http://bugs.winehq.org/show_bug.cgi?id=16887
Summary: Black screen during flashbacks in F.E.A.R.
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zarquon(a)t-online.de
I get a black screen during the "flashbacks" in F.E.A.R. v1.08 retail (for want
of a better word, it happens from time to time, very frequently in the later
levels). You can still see your HUD and your crosshair, and if you're attacked
you see the red blotches indicating the direction of the attacker, also the
game physics/movement still works (so you can often leave that section if you
stumble around for long enough), but while it lasts you're completely blind.
I have WINE-1.12 running as 32-bit application on a 64-bit x86_64 Gentoo
system, using an Nvidia GF7900GS and 100.14.19 drivers (I've had problems with
newer ones). I can provide a savegame demonstrating the issue for v1.08 retail
of the game (UK Gold edition), assuming savegames can be transferred without
the full profile. Since it's rather large (150kB zipped), I didn't just attach
it; let me know if I should, otherwise I'll just wait if/until someone contacts
me about it.
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