http://bugs.winehq.org/show_bug.cgi?id=16245
Summary: No action when clicking a menu entry, but the menu
appears again with a shift
Product: Wine
Version: 1.1.9
Platform: All
URL: http://www.esnips.com/nsdoc/3ad3b4a2-ddc7-4bea-98a9-
8e76969420fb/?action=forceDL
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=17510)
--> (http://bugs.winehq.org/attachment.cgi?id=17510)
Video showing the bug
In the R3x program, if you click on a context menu entry, no action performed,
but the menu appears again with a shift. After you ckick the same entry second
time, the action performed as usual.
See the video.
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http://bugs.winehq.org/show_bug.cgi?id=24212
Summary: Morrowind Script Extender (MWSE) fails silently
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
It loads up fine, and thinks it is attached. However the scripts that need MWSE
behave very erroneously, and invariably crash/hang/don't work.
The keyring mod duplicates the inventory keyring whenever you reload a
savegame.
The fleeing fletchers mod hangs the game when you cast a spell
The alchemy storage helper mod places duplicate bags whenever you are looking
at.
etc, basically no mod using MWSE works.
Seems to be related to the Oblivion Script Extender attach bug.
There is no significant output on the console, or on the MWSE log file (from
the app).
Only one error in console, seems unrelated since it is sound:
err:quartz:ACMWrapper_ProcessSampleData Error sending sample (80040227)
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http://bugs.winehq.org/show_bug.cgi?id=19222
Summary: menus jump and scramble input for MS SQL Server
Management Studio Express
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m27315(a)gmail.com
Created an attachment (id=22223)
--> (http://bugs.winehq.org/attachment.cgi?id=22223)
wine ssmsee.exe >& ssmsee_out.log
In Microsoft SQL Server Management Express, right-clicking on many of the icons
in the "Object Explorer" pane produces a menu. This works correctly. However,
right-clicking again (or releasing the right-click) to select an entry in the
pop-up menu causes another menu to open based on the mouse location of the
selection coordinates.
The input passed to the original pop-up menu does not correlate to anything I
see. It is definitely not what I selected.
Workaround: I can select the correct entry by using the arrow keys and Alt-Key
combinations instead of the mouse, once the menu has been opened.
Incidentally, when almost any WINE app is launched I see an "Exception raised"
error dialog box, which reads:
Unhandled page fault on write access to 0x00000016 at address 0x7ef93536. Do
you wish to debug it? Yes|No
Choosing "No" dismisses the dialog, and no adverse results seem to occur.
Hopefully, it is unrelated...
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http://bugs.winehq.org/show_bug.cgi?id=22071
Summary: Adding a new Record after a Find fails.
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Created an attachment (id=26888)
--> (http://bugs.winehq.org/attachment.cgi?id=26888)
Sample Program and Source Code
Create a Database in either Postgres or MySQL
Create the following table.
CREATE TABLE testing
(
id integer
)
winetricks mdac28
Install the ODBC driver for MySQL or Postgres.
Setup an ODBC connection to the Database above.
run DBSample.exe
Select the ODBC connection name
You should a Messagebox with either a success or failed message.
Workarounds
winetricks dcom98.
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http://bugs.winehq.org/show_bug.cgi?id=21461
Summary: Support for PS_USERSTYLE
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skarllot(a)gmail.com
Please implement PS_USERSTYLE to X11DRV_SelectPen function.
---
fixme:x11drv:X11DRV_SelectPen PS_USERSTYLE is not supported
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http://bugs.winehq.org/show_bug.cgi?id=22562
Summary: Raisonance Ride7 + RKit-ARM crashes on startup
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)andrewsmith.plus.com
A fresh install of the Ride7 IDE will load with no problem. After installing
the RKit-ARM add-on the application no longer starts - the program window
appears and parts of the UI are shown, but then crashes.
This issue is not present under WinXP on VMware.
Software available as free download from:
http://www.mcu-raisonance.com/mcu_downloads.html (first link on that page is
the Ride7 IDE, the second link is the RKit-ARM add-on).
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http://bugs.winehq.org/show_bug.cgi?id=21159
Summary: "Rayman 2": Does not recognize user input
Product: Wine
Version: 1.1.35
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_105(a)gmx.de
"Rayman 2 - The Great Escape" seems promising so far (installation and
launching work), but you can't get past the first menu screen because the game
won't react to any user input (keyboard, mouse or joypad).
Switching to a native dinput.dll hasn't worked out for me (I really tried, many
different versions in different places), but apparently it has for some users
(see gold ratings).
I'd be happy to provide logs if asked. There's nothing unusual in it so far,
even if run with WINEDEBUG=+dinput.
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http://bugs.winehq.org/show_bug.cgi?id=26113
Summary: gameux/gamestatistics shows a ton of valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33291)
--> (http://bugs.winehq.org/attachment.cgi?id=33291)
valgrind log
The first:
Conditional jump or move depends on uninitialised value(s)
at lstrlenW (winbase.h:2268)
by GameStatisticsImpl_GetCategoryTitle (gamestatistics.c:830)
by test_gamestatisticsmgr (gamestatistics.c:366)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by create_IGameStatistics (gamestatistics.c:1001)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1098)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
looks like a test failure that occurs under WINEDEBUG=warn+heap:
gamestatistics.c:368: Test failed: getting category title failed
But, there's more:
24 bytes in 3 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by SysAllocStringLen (oleaut.c:235)
by bstr_from_xmlChar (msxml_private.h:295)
by domelem_getAttribute (element.c:1056)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:514)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
...
48 bytes in 3 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (msxml_private.h:420)
by create_children_nodelist (nodelist.c:318)
by node_get_child_nodes (node.c:246)
by domelem_get_childNodes (element.c:262)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:530)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
...
120 bytes in 6 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by SysAllocStringLen (oleaut.c:235)
by bstr_from_xmlChar (msxml_private.h:295)
by domelem_getAttribute (element.c:1056)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:561)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
and a few possibly lost, as well.
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http://bugs.winehq.org/show_bug.cgi?id=24422
Summary: Victoria 2 demo crashes on startup without native
d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
CC: wine-bugs(a)winehq.org
Created an attachment (id=30790)
--> (http://bugs.winehq.org/attachment.cgi?id=30790)
Terminal output for victoria 2 demo
winetricks d3dx9_36 allows the game to start normally (if you also work around
bug 24217).
Otherwise the game crashes at start with several warnings and errors, most
notably:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x16d0000, 1398256, 0x32f238):
partially implemented
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=21473
Summary: GrapherOC: Never remember DB path
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skarllot(a)gmail.com
Created an attachment (id=25857)
--> (http://bugs.winehq.org/attachment.cgi?id=25857)
Grapher OC output
I have to set database path every program opening.
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