http://bugs.winehq.org/show_bug.cgi?id=23923
Summary: pygame: game pieces aren't connected as they should be
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Created an attachment (id=30026)
--> (http://bugs.winehq.org/attachment.cgi?id=30026)
Polychromatic Funk Monkey running under Windows
In the game Polychromatic Funk Monkey (
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20057 ), game
pieces aren't connected under wine as they are when the game is run under
Windows.
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http://bugs.winehq.org/show_bug.cgi?id=20924
Summary: program icons either missing completely or having
black background
Product: Wine
Version: 1.1.34
Platform: PC
URL: http://pmd85.djb-studios.com/wiki/Emulator
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Created an attachment (id=25083)
--> (http://bugs.winehq.org/attachment.cgi?id=25083)
a screenshot illustrating the problem
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons
correctly. icons are either having black instead of transparent background or
are completely missing (tape browser).
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. get msxml4.dll and msxml4r.dll (see below) and register with regsvr32 if the
program terminates with error
-rw-r--r-- 1 jose users 1233920 apr 18 2003 msxml4.dll
-rw-r--r-- 1 jose users 82432 apr 18 2003 msxml4r.dll
3. run the program, browse menus where you can see that icons have black
background while transparency is intended
4. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). console output is really short so i'm
adding it here:
$ wine PMD85Emu2.exe
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
err:listview:LISTVIEW_WindowProc unknown msg 109d wp=00000000 lp=00000000
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x19246c0,0x1924b30): stub
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 0: stub!
fixme:win:WINNLSEnableIME hUnknown1 0x200d4 bUnknown2 -1: stub!
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http://bugs.winehq.org/show_bug.cgi?id=27371
Summary: crash while install 360chrome browser
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34996)
--> (http://bugs.winehq.org/attachment.cgi?id=34996)
Log : crash while install 360cse.exe
360chrome is a fork of google chrome.
1 download 360chrome
$ wget http://down.360safe.com/cse/360cse_4.0.4.321.exe
2. start the installer
$ $ wine Wine/360cse_4.0.4.321.exe &> 360cse.log
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=26844
Summary: Neon Wars: jerky animations and mouse movement
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.blitwise.com/neonwars.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=34217)
--> (http://bugs.winehq.org/attachment.cgi?id=34217)
plain terminal output
Neon Wars is a simple arcade game similar to Asteroids.
Mouse movement and animations are extremely slow, jerky in the game. Can be
observed in the menus and during gameplay, too.
The game offers DirectX and OpenGL rendering modes; the problem is present in
both modes.
Fullscreen as well as virtual desktop mode produce the same behaviour.
The game was running fine in Wine-1.3.14:
a7da164949ecade05842f89e9255c94ba8b3572a is the first bad commit
commit a7da164949ecade05842f89e9255c94ba8b3572a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Feb 28 21:55:01 2011 +0100
user32: Retrieve the key state for GetAsyncKeyState from the server.
:040000 040000 323c38cbe68d8c41bfdf8878d4a53bcfb0a76950
ac674bec70c91b1ffcf9caf670168357c5b8110d M dlls
The problem is still present in wine-1.3.18-85-g99f6894.
Link to the shareware version added to URL (only 3 MB).
Fedora 14
Nvidia GeForce 250 / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=27695
Summary: Need for speed underground 1 DEMO: Keys Num_Lock and
Pause are swapped
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Now, when bug 8754 is fixed (wine-1.3.23-192-g39684c7) following problem occurs
in NFSU 1 Demo (Options -> Controller -> Controller Setup):
* When i press PAUSE KEY, then NFS says "Num_Lock"
* When i press NUMLOCK KEY, then NFS says "Pause"
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http://bugs.winehq.org/show_bug.cgi?id=17512
Summary: Microsoft Virtual PC 2007 SP1 won't install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
URL: http://www.microsoft.com/downloads/details.aspx?FamilyId
=28C97D22-6EB8-4A09-A7F7-F6C7A1F000B5&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19625)
--> (http://bugs.winehq.org/attachment.cgi?id=19625)
terminal output
austin@midna:~$ wine: Unhandled page fault on write access to 0x00670000 at
address 0x7ef960c1 (thread 0044), starting debugger...
Unhandled exception: page fault on write access to 0x00670000 in 32-bit code
(0x7ef960c1).
...
Backtrace:
=>0 0x7ef960c1 LdrProcessRelocationBlock+0xc1(page=0x66f000, count=0,
relocs=0x68a08e, delta=6553600)
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll (0x0064e658)
1 0x7ecbba21 load_driver_module+0x1d1(name=<is not available>)
[/home/austin/wine-git/programs/winedevice/device.c:97] in winedevice
(0x0064e6f8)
2 0x7ecbbd77 load_driver+0x277()
[/home/austin/wine-git/programs/winedevice/device.c:229] in winedevice
(0x0064e978)
3 0x7ecbc396 ServiceMain+0xc6(argc=0, argv=0x113d58)
[/home/austin/wine-git/programs/winedevice/device.c:287] in winedevice
(0x0064e9c8)
4 0x7ec639ac service_thread+0x11c(arg=0x113878)
[/home/austin/wine-git/dlls/advapi32/service.c:294] in advapi32 (0x0064ea18)
5 0x7efc372e call_thread_entry_point+0xe() in ntdll (0x0064ea28)
6 0x7efc5192 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/usr/include/bits/string3.h:85] in ntdll (0x0064eac8)
7 0x7efc5360 start_thread+0x130(info=0x7ffd0fb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:493] in ntdll (0x0064f3b8)
8 0xf7e314ff start_thread+0xbf() in libpthread.so.0 (0x0064f4b8)
0x7ef960c1 LdrProcessRelocationBlock+0xc1
[/home/austin/wine-git/dlls/ntdll/loader.c:2119] in ntdll: addl
%edi,0x0(%edx,%eax,1)
2119 *(int *)((char *)page + offset) += delta;
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http://bugs.winehq.org/show_bug.cgi?id=21455
Summary: Installation Path in SteamInstall.msi cannot be
changed
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebi(a)berlin.com
Created an attachment (id=25835)
--> (http://bugs.winehq.org/attachment.cgi?id=25835)
Screenshot of the Dialog
For some mysterious reason one cannot change the Installation Path in
SteamInstall.msi.
It's not due to a spoiled wineprefix, as i tested and reproduced this behaviour
with a clean prefix.
The Icons in the Filedialog are missing as well.
Terminal output is not attached, as the only thing i get are two fixme's at the
very start of "msiexec /i SteamInstall.msi", and i highly doubt it's related to
the bug:
fixme:advapi:LookupAccountNameW (null) L"nil" (nil) 0x32f390 (nil) 0x32f394
0x32f388 - stub
fixme:advapi:LookupAccountNameW (null) L"nil" 0x156928 0x32f390 0x155ea0
0x32f394 0x32f388 - stub
A Screenshot of the actual Dialog is attached
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http://bugs.winehq.org/show_bug.cgi?id=23561
Summary: When using custom mouse pointer, previous pointer
remains frozen on screen
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/power+puzzle+pack+
3+in+1.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to Paradise Quest and Treasures of the Serengeti, two games
developed by I-play.
These games have an option to use a custom mouse pointer instead of the
default. When that option is enabled, enabling or disabling full-screen mode
causes the previous (default) mouse pointer to remain on the screen. I tested
with Wine 1.2rc6, Xubuntu 9.10, Nvidia driver 256.35.
To reproduce, download and install the game. After installing you'll need to do
"winetricks ie6" in order for the trial front-end to work. Run the game, enable
custom cursor in the game options and switch between full-screen and windowed
modes.
The games can be downloaded from
http://www.egames.com/game/download/paradise+quest.html and
http://www.egames.com/game/download/treasures+of+the+serengeti.html
Alternatively, a bundle with both games plus one other can be downloaded from
http://www.egames.com/game/download/power+puzzle+pack+3+in+1.html
(Note: the bundle executable is ~205MB.)
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http://bugs.winehq.org/show_bug.cgi?id=15113
Summary: WinUAE DirectDraw graphics overwrite windows which are
in front of it
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
WinUAE is an open source emulator of Amiga computers, downloadable from
http://www.winuae.net/
WinUAE uses DirectDraw for its display, which shows up several bugs in Wine's
DirectDraw implementation.
Run WinUAE and start the emulation. If you move or resize another window in
front of the main WinUAE window, the WinUAE contents "shine through",
overwriting the window you are moving. If another window is opened (partly)
overlapping the WinUAE window, its contents appear correctly, until either the
new window is moved or resized, or until WinUAE renders into its window, when
the inside part of the WinUAE window overwrites the frontmost window.
Also, minimising the WinUAE window causes the whole desktop to turn black.
(That issue is bug 1347, but I believe the "shining through" issue is different
to that.)
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