http://bugs.winehq.org/show_bug.cgi?id=6687
--- Comment #17 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-08-16 18:03:23 CDT ---
Created an attachment (id=35995)
--> (http://bugs.winehq.org/attachment.cgi?id=35995)
VB6 Project + Compiled
Tested under 1.3.26 and it's working as expected, the app shows a message box
saying "Type Mismatch" if the text field is not a number and "Object required"
if you change the value to a number because another required object does not
exist in the form.
Can anyone retest?
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http://bugs.winehq.org/show_bug.cgi?id=4785
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #9 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-08-16 17:29:47 CDT ---
Although the variable types problem was fixed the icon problem still exists.
Tested under the latest version of Network Notepad from the link
http://www.t4000.freeserve.co.uk/netnotep.zip
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http://bugs.winehq.org/show_bug.cgi?id=4785
--- Comment #8 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-08-16 17:18:55 CDT ---
Created an attachment (id=35994)
--> (http://bugs.winehq.org/attachment.cgi?id=35994)
Test project
This bug seems fixed on 1.3.26. The value returned for me was exactly :
0.330645161290323
Tested under a clean prefix with only MSVB6 installed. Can anyone else confirm
using the project attached? It contains source and compiled exe (compiled under
wine).
Debian 6 x86.
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http://bugs.winehq.org/show_bug.cgi?id=28095
Summary: Delphi 5 aborts on startup
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rkarcher(a)frey.de
At wine version 1.3.26, Starting delphi 5 results in an pop-up window:
Access violation at address 00E2CD4F in module 'dphpro50.bpl'
read address 00000004.
No messages at the console.
No problem starting delphi with version 1.3.25
git bisect told: first bad patch d4076d438cb5ff05f6800cdaae7ac88844e70595
Reinhard
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http://bugs.winehq.org/show_bug.cgi?id=2467
--- Comment #137 from Joel Pichette <jpichette(a)hotmail.com> 2011-08-15 21:41:52 CDT ---
Can someone fix this bug for my birth day [today] ?
>
> I wish to offer a $100 cnd dollars to the person who will fix the bug in the
> official wine releases. ($100 to the guy or lady who will fix the code, not the
> wine source manager)
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http://bugs.winehq.org/show_bug.cgi?id=2467
--- Comment #136 from Joel Pichette <jpichette(a)hotmail.com> 2011-08-15 21:27:13 CDT ---
Question about this bug:
Could it be a weird bug that
allows wine to draw on 2 different 640x480 screens?
example : microsoft behaviour of ddraw : graphics on active screen (window 0)
example : and text on primary surface (window 1 instead of 0) [bug]
I wish to offer a $100 cnd dollars to the person who will fix the bug in the
official wine releases. ($100 to the guy or lady who will fix the code, not the
wine source manager)
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http://bugs.winehq.org/show_bug.cgi?id=25654
Summary: Anarchy Online 18.4.x unable to mouse-look or
mouse-steer
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llie(a)nano.exofire.net
Anarchy Online 18.4.x patch changed the way it handles mouse input do use
something that one of their developers referred to as "raw mouse input stuff"
in this post on the official Anarchy Online forums:
http://forums.anarchy-online.com/showpost.php?p=5917231&postcount=10
The result is that now it is impossible to use the left mouse button to look or
right mouse button to steer in Anarchy Online.
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http://bugs.winehq.org/show_bug.cgi?id=28077
Summary: [Regression] Sound in Wine stopped working at all
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goodgod261(a)wp.pl
Regression SHA1: 9ad60d1d143809c6ae477eb53e75c3dc93736e0e
First of all, I'm new to Linux, new to Wine and I don't speak English very
well, so I ask you to be tolerant.
Sound in my Wine stopped working. I tried changing the sound driver or its
settings, but nothing has changed, so I've done regression test and found out
that 9ad60d1d143809c6ae477eb53e75c3dc93736e0e ("winealsa.drv: Inject
handle_underrun=1 setting for pulse-backed devices.") was the first bad commit.
The program I have used in this test was XMPlay, however, sound doesn't work
even in winecfg built-in test.
In fact, I am able to force sound in XMPlay by changing device in its settings
from "Wine Sound Mapper" to "HDA Intel - ALC889 Analog". The only problem is
that it seems to "block" PulseAudio (again, I don't really know how it works)
and all its sounds.
Even if it's not my fault, I guess it's hardware-specific problem, so I'm
reporting bug with normal priority.
Once again, I ask you to be tolerant.
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http://bugs.winehq.org/show_bug.cgi?id=27746
Summary: fbo vs backbuffer regression in wine 1.3.24
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
CC: stefan(a)codeweavers.com
This is a follow up of bug 25717.
As noted there, commit cd96c59d9168fbda25536d328edb24c0bc0e5139 (wined3d: Track
framebuffer changes.) caused a regression, in that certain elements aren't
drawn if fbo is used, while they're still displayed correctly with backbuffer.
The game in question spits following warnings repeatedly, regardless of commit,
that caused the regression:
err:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindBufferARB @ state.c / 4319
err:d3d:loadVertexData >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindBufferARB @ state.c / 4319
err:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glEnd and previous calls @ drawprim.c / 309
If it matters:
linux-2.6.39, r200, libdrm-2.4.25, mesa-7.10.3, xf86-video-ati-6.14.2
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http://bugs.winehq.org/show_bug.cgi?id=20498
Summary: fglrx didn't work correctly again
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llazy(a)tut.by
Some bilds ago Civilization IV works out of fine. Since last 6-7 releases it is
something broken again in fglrx support, main testing game for me is
Civilization IV and it is painting like yu can see on attachment. Main game
logos and intros working just fine but menus and game is looking like this.
Ubuntu 9.04, wine from
deb http://wine.budgetdedicated.com/apt jaunty main, Radeon HD2600/4670,
Catalyst 9.10.
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