http://bugs.winehq.org/show_bug.cgi?id=26874
Summary: Some fonts are not anti-aliased when font
anti-aliasing is enabled
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dbmmbr(a)gmail.com
In Mac OS X 10.5.8 (xquartz 2.6.1), in Wine 1.3.18 (and in Wine development
versions since, I think, version 1.1.42 (in since, I think, around xquartz
version 2.5.1 or so) some fonts (such as Microsoft Sans Serif and Tahoma) are
not anti-aliased when font anti-aliasing is enabled. In previous development
versions of Wine that I used, all fonts (including fonts such as Microsoft Sans
Serif and, I think, Tahoma (which, I think, is the default (and maybe
non-specifiable?) Wine system font)) that were displayed in (I think, all of)
the windows of (I think, all of the) programs (that I used that were) run by
Wine (such as the fonts of all of the text in the winecfg dialog box window)
were anti-aliased when font anti-aliasing was enabled.
I don't know whether or not the fonts that are not aliased in those development
versions of Wine are aliased in the latest stable version of Wine (nor do I
know whether or not those fonts are aliased in any previous stable versions of
Wine).
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http://bugs.winehq.org/show_bug.cgi?id=19423
Summary: wineinstall redundant - let go of it
Product: Wine
Version: 1.1.26
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toxygen1(a)gmail.com
wineinstall doesn't work
wineinstall is rather poorly written install script (root id checking by -w /,
come on...). I had to modify it at least to let me go through the initial
checks.
I did ./configure manually before (with some flags).
wineinstall correctly noticed that and went straight to compiling (dunno if
make or make depend, docs say it was make).
It failed with this line:
gcc -m32 -g -O2 -o fnt2bdf fnt2bdf.o ../libs/port/libwine_port.a
i686-apple-darwin8-gcc-4.0.1: ../libs/port/libwine_port.a: No such file or
directory
make: *** [fnt2bdf] Error 1
I'm including whole trace in attachement.
Here I would like to ask if there is any reason to keep and maintain +1 script
which could be done without pretty much fine (what's wrong with ./configure &&
make depend & make install?).
I found one similar bug #11618
best regards
marian
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http://bugs.winehq.org/show_bug.cgi?id=18615
Summary: Motocross Madness 2: upside down display as mouse
moves over button
Product: Wine
Version: 1.1.21
Platform: Macintosh
URL: http://www.microsoft.com/games/motocross2/default.htm
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
This is a Mac-specific variant of bug #17234, but the symptoms are different
enough to variant a separate entry.
In Motocross Madness 2 Demo, when moving the mouse over one of the buttons in
the entry menu, it may happen that the complete wine desktop window content is
flipped upside down. When it happens, it's systematic, i.e. it flips every time
the mouse hovers over a button.
OTOH I've also been able to start the application without any such flipping
effect. In that case it reappeared after switching to another Mac window,
causing wine to refresh its display.
I'd say the probability is 50% of the effect appearing when launching wine.
Another glitch, when there's the tilting effect, is that the screen size
resolution pop-down list is transparent, and also flipped.
Once starting without flipping, the app seems to work well (I did very limited
testing).
Using an "early 2009" NVidia Mac Mini with Mac OS 10.5.7, XQuartz 2.3.3.2,
wine-1.1.21, self compiled without Fink or Macports. I still need to do
comparative testing with Kronenberg's wine binary.
To test, I've copied the MCM2 app directory plus the one registry entry over
from a Linux install and have not tested if the downloadable archive is
installable on Mac or whether it suffers from the 16bit winevdm crash bug.
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http://bugs.winehq.org/show_bug.cgi?id=20424
Summary: Huggle: Inadvertently crashes within 5 seconds of
logging in.
Product: Wine
Version: 1.0.1
Platform: Macintosh
URL: http://code.google.com/p/huggle/
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyson(a)thepurplepixel.org
Created an attachment (id=24243)
--> (http://bugs.winehq.org/attachment.cgi?id=24243)
The output of the three times I tried to run Huggle
After launching Huggle on OS X 10.5 (Leopard) on my MacBook Pro, the login
window displays as expected, and I can log in. Huggle connects to the recent
changes IRC feed fine, and articles start to appear, but shortly after,
processor usage spikes to 100% and the program terminates, with different
errors (or sometimes no errors at all) every time. I'm running Wine from
MacPorts 1.0.1, and used winetricks to install the needed dependencies (which
all installed fine). The output of the various times I tried to run it is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=14095
Summary: Drill Machine XP
Product: Wine
Version: 1.0.0
Platform: Macintosh
URL: http://courtreportinghelp.com/Drill_Machine/DM_DOWNLOAD.
EXE
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gdwarner(a)mindspring.com
Created an attachment (id=14315)
--> (http://bugs.winehq.org/attachment.cgi?id=14315)
Wine Log, for the Drill Machine XP
This application (like the Speed Teacher from the same web site) stalls during
the installation, and Wine Helper has this message:
err:ntdll:RtlpWaitForCriticalSection section 0x7b9308c0 "syslevel.c:
Win16Mutex" wait timed out in thread 0025, blocked by 0027, retrying (60 sec)
Nothing happens after 60 (or even 120) seconds.
Calling this one a 'blocker' because I can't test it if the installer stalls
out.
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http://bugs.winehq.org/show_bug.cgi?id=25778
Summary: 'kIconServices16PixelDataARGB' undeclared (first use
in this function)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2011(a)ryandesign.com
Wine 1.3.11 does not compile on Mac OS X 10.4.11. Wine 1.3.10 did compile on
this system. The error with 1.3.11 is "icnsformat.c:322: error:
'kIconServices16PixelDataARGB' undeclared (first use in this function)".
kIconServices16PixelDataARGB is defined in
/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/Headers/IconStorage.h
on Mac OS X 10.6.6 and 10.5.8, but these defines are not present in that header
file on Mac OS X 10.4.11.
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http://bugs.winehq.org/show_bug.cgi?id=25093
Summary: Civilization V Quits When Loading
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cphil96(a)live.com
When operating on a Mac OS X 10.5.8 system, Civilization V quits while loading
all game-play types stating:
"The program CivilizationV.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience."
And then it asks me to report the problem here. Sooo... Yeah.
What's what?
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http://bugs.winehq.org/show_bug.cgi?id=11738
Summary: Macports - Wine missing Menubar on Matlab - Plugin
Product: Wine
Version: 0.9.56.
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neurolinguistik(a)gmx.de
Good morning.
I hope this is the right place.
Running the Macports - version of Wine on a Mac to use a Matlab - tool, I am
missing the menu bar (no keyboard - shortcuts exist).
Matlab has to be run disabling its jvm with this configuration, but after that,
the tool opens. It´s just that it´s useless :(
No error message.
Thanks Wine - Guys
(Neurolinguist)
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http://bugs.winehq.org/show_bug.cgi?id=14920
Summary: Wine crashes when running Jezzball
Product: Wine
Version: unspecified
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnmusbach1(a)gmail.com
Created an attachment (id=15496)
--> (http://bugs.winehq.org/attachment.cgi?id=15496)
crash log
Running Mac OS X 10.5.4 on a MacBook 2.16Ghz Intel Core 2 Duo with 2GB RAM and
Wine 1.0. When Jezzball from the Microsoft Entertainment Pack is starting to
load via Wine, Wine eventually crashes with the output shown in the attached
log.
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http://bugs.winehq.org/show_bug.cgi?id=19049
Summary: Motocross Madness 2 on MacOSX: crash with fbo
Product: Wine
Version: 1.1.23
Platform: Macintosh
URL: http://www.microsoft.com/games/motocross2/default.htm
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=21970)
--> (http://bugs.winehq.org/attachment.cgi?id=21970)
2 backtraces
The switch from ORM=backbuffer to fbo reveals a bug causing wine to crash on
running Motocross Madness 2 Demo. The crash occurs when entering a race,
leaving the menus.
The backtrace that Henry Verbeet asked for in bug #18956 is attached.
While I was at it, I added a different backtrace about the crash that occurs
when attempting to use RenderTargetLockMode=readtex, also a non-default
setting.
In both cases the crashes happen in Apple's glgProcessPixelsWithProcessor when
called from surface_download_data() or surface_depth_blt().
I'm sorry to not yet provide observations about wine-1.1.24.
Using an nVidia "early 2009" Mac mini with OSX 10.5.7, XQuartz 2.3.3.2 and wine
compiled by myself without Fink or MacPorts.
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