http://bugs.winehq.org/show_bug.cgi?id=32071
Bug #: 32071
Summary: skyrim crashes in 1.5 regression
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulinjuan360(a)gmail.com
Classification: Unclassified
Created attachment 42277
--> http://bugs.winehq.org/attachment.cgi?id=42277
bug file wine gives me
i had a previous version of wine 1.4 that i used to install my current version
of Skyrim, i just upgraded to 1.5 and now it crashes every time i try to start
program more than likely a regression bug, total wine noob here so be gentle
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http://bugs.winehq.org/show_bug.cgi?id=32037
Bug #: 32037
Summary: Giana Sisters Twisted Dreams: Crashes on startup
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arrow(a)pileborg.se
Classification: Unclassified
Created attachment 42225
--> http://bugs.winehq.org/attachment.cgi?id=42225
Output log from command
When starting the game a dialog immediately comes up, and when "Ok" is selected
the program promptly crashes.
The relevant lines of output from the attached log seems to be these two:
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
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http://bugs.winehq.org/show_bug.cgi?id=32054
Bug #: 32054
Summary: wine is unable to correctly resize its client windows
larger after xrandr resolution increases
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leho(a)kraav.com
Classification: Unclassified
Created attachment 42246
--> http://bugs.winehq.org/attachment.cgi?id=42246
KeePass maximized to 1366x678
This is happening on a laptop (1366x768) with external monitor (1920x1080)
setup, running i3wm 4.3.
How to reproduce:
1. make sure smaller resolution display is the only one active
2. launch wine apps, like KeePass and Picasa3
3. connect second, larger resolution monitor
4. run "xrandr --output LVDS1 --auto --output HDMI1 --auto --above LVDS1
--primary" or equivalent
5. move wine app window to larger display
6. try to maximize wine app window on larger display - observe the window
enlarging, but app display area staying the same as on initial lower resolution
display
Workaround:
1. connect second, larger resolution monitor
2. run "xrandr --output LVDS1 --auto --output HDMI1 --auto --above LVDS1
--primary" or equivalent
3. launch wine apps, like KeePass and Picasa3
4. maximize and un-maximize now work correctly, on both monitors, even when
you connect and disconnect the external monitor
Obviously it's particularly enjoyable to be able to only launch new wine apps
when the large monitor is connected.
Some example screenshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=32045
Bug #: 32045
Summary: Rosetta Stone 3.4.5 freezez during lesson
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orbanbalint(a)gmail.com
Classification: Unclassified
Rosetta Stone 3.4.5 ran perfect under wine 1.5.12, 1.5.13 and 1.5.14 but after
I updated to 1.5.15 it keeps freezing during lessons.
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http://bugs.winehq.org/show_bug.cgi?id=32033
Bug #: 32033
Summary: Wine 1.5.15 / foobar2000 freezes due to advapi32
change
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moncure(a)umich.edu
Classification: Unclassified
In Wine 1.5.15, Foobar2000 becomes unresponsive (=playback freezes, no further
UI input possible) after a few seconds of arbitrary use with the following
error message written to console:
err:ntdll:RtlpWaitForCriticalSection section 0x169a54 "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0027, retrying (60 sec)
Git regression testing with 1.5.14 following the instructions at
http://wiki.winehq.org/RegressionTesting identifies the following commit as
problematic:
aaabec2b3376c3012eceb7f9ae247e2b67949e18 is the first bad commit
commit aaabec2b3376c3012eceb7f9ae247e2b67949e18
Author: Marcus Meissner <marcus(a)jet.franken.de>
Date: Wed Oct 3 16:52:05 2012 +0200
advapi32: Avoid memory leak on pipe read failure (Coverity).
:040000 040000 f46c163cfdaf87cca3e92996d55db8939d5c2a51
f362eb5bce212e3264ac74913d2fc7d43e51773e M dlls
Please fix it!
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http://bugs.winehq.org/show_bug.cgi?id=32014
Bug #: 32014
Summary: Borderlands 2 starts with black screen
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamzooi1(a)gmail.com
Classification: Unclassified
Created attachment 42196
--> http://bugs.winehq.org/attachment.cgi?id=42196
Output when running Borderlands2.exe
Overview:
Borderlands 2 cannot be started due to unknown graphics issues.
Steps to reproduce:
1. Create 32-bit wineprefix on 64-bit OS. (Optional: Set VideoMemorySize to
actual value)
2. Install and update Steam (with winetricks)
3. Create "./drive_c/Program Files/Steam/SteamApps/common/Borderlands
2/Binaries/Win32/steam_appid.txt" with content: 49520
4. Run: wine start /unix ./drive_c/Program\
Files/Steam/SteamApps/common/Borderlands\ 2/Binaries/Win32/Borderlands2.exe
Actual Results:
The game runs (I can hear the intro sounds), but the screen is black. After the
intro movies the sounds stops and the window becomes transparent. Other windows
on the background cannot be clicked because Borderlands 2 still has focus.
Expected Results:
Visible intro movies and a playable game.
Build date & Platform:
wine-1.5.15 on Gentoo Linux x64
Intel i7-3700k, 16GB RAM, Nvidia GeForce GTX680
Nvidia proprietary drivers, version 310.14
Additional information:
See attached log.
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http://bugs.winehq.org/show_bug.cgi?id=32113
Bug #: 32113
Summary: Might and Magic 8 GOG crashes on start screen
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bronzehedwick(a)gmail.com
Classification: Unclassified
Created attachment 42348
--> http://bugs.winehq.org/attachment.cgi?id=42348
Backtrace for Might and Magic 8 GOG
When launching Might and Magic 8 GOG version on Linux Mint 13, wine exits with
an unrecoverable error after the initial game start screen loads. Attached is
the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=7520
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #24 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-10-31 09:22:54 CDT ---
(In reply to comment #22)
> In case someone wants to implement this,
> http://support.microsoft.com/kb/74298 says
> "GDI-simulated bold and italic fonts both include overhangs. The overhang is
> specified in a TEXTMETRIC structure obtained by calling the GetTextMetrics
> function... GDI synthesizes bold fonts by outputting the text twice, offsetting
> the second output by one pixel, effectively increasing the width of each
> character by one pixel."
Dmitry implemented this but the patch was not accepted:
http://source.winehq.org/patches/data/85868
If the patch fixes the issue bug 12476 should be marked as duplicate or
vice-versa.
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http://bugs.winehq.org/show_bug.cgi?id=8272
--- Comment #32 from Vit Hrachovy <vit.hrachovy(a)sandbox.cz> 2012-10-30 17:24:19 CDT ---
This is still a problem in Wine 1.5.16.
Using Miles audio waits 60s in a loop, does not end when background music ends:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
err:ntdll:RtlpWaitForCriticalSection section 0x142eb8 "?" wait timed out in
thread 0009, blocked by 0000, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x142eb8 "?" wait timed out in
thread 0009, blocked by 0000, retrying (60 sec)
Using RAD exits instantly with this messages:
fixme:d3d:wined3d_buffer_preload Too many full buffer conversions, stopping
converting.
wine: Unhandled page fault on read access to 0x022f4b80 at address 0x229d0e3
(thread 002f), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc47afc
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:9: write: Bad file descriptor
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http://bugs.winehq.org/show_bug.cgi?id=31065
Bug #: 31065
Summary: Unimplemented SHSetUnreadMailCountW crashes
PortableApps Thunderbird
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)marcchamberlin.com
Classification: Unclassified
Created attachment 40775
--> http://bugs.winehq.org/attachment.cgi?id=40775
Messages and exception thrown by Thunderbird on startup.
I am guessing from the stack walkback that there is an unimplemented function
called SHSetUnreadMailCountW that PortableApps version of Thunderbird is
relying on? (see attached file for info on the exception I am seeing) This
crash started recently, and the folks on the PortableApps forum believe this is
a Wine issue.
wine --version
wine-1.5.7
PortableApps Thunderbird 13.0.1
openSuSE12.1
Marc..
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