http://bugs.winehq.org/show_bug.cgi?id=27430
Summary: 1.3.20 breaks X52 Joystick under X3/Terran Conflict
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Created an attachment (id=35078)
--> (http://bugs.winehq.org/attachment.cgi?id=35078)
+dinput log.
Hello,
I've been using wine to play X3:TC under Fedora 14/x86_64 without any major
issues (beyond a number of known issues).
I've upgraded my workstation to Fedora 15 and initially all worked just fine.
However, since yesterday, I can no longer use my joystick under X3:TC.
1. Somehow the axis/POV mapping is all wrong, the viewport is locked to the
bottom right position and I cannot use the POV or keyboard to re-center it.
2. All the other joystick axis (yaw/pitch) seem to be broken as well.
3. The throttle axis seems to be working just fine. (It's a joystick / throttle
combo).
4. The keyboard seems to be generating multiple keyboard events per keypress.
5. The joystick has a "profile" selection knob - which triggers an always
"pressed" joystick button 11, (profile 1), button 12 (profile 2), button 13
(profile 3). Switching profiles changes the direction in which the POV is
locked.
6. If I disconnect the joystick, the POV re-centers, and the keyboard returns
to normal operation.
7. I checked the native version of X3 Reunion (Official LGP release) and
everything seems to be working just fine. (So no kernel / hardware problem).
8. +dinput log attached.
P.S. When playing the Linux version of X3:R I developed a library [1] that uses
pre-loading and _open/_read/_close symbol replacement to modify certain aspects
of my X52 joystick (E.g. mask/disable certain axis/buttons, capture
axis/buttons and turn them into X11 keypress/release events, etc).
Among other things, I used this library to mask out the problematic profile
buttons and turn the POV axis (which behave much more like buttons) into X11
key events.
Can I somehow use the same pre-loading / symbol replacement under wine? It will
help my locate the source of the problem?
- Gilboa
[1] http://libjoyevent.sourceforge.net/
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http://bugs.winehq.org/show_bug.cgi?id=30907
Bug #: 30907
Summary: RebelBetting fails to load
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40535
--> http://bugs.winehq.org/attachment.cgi?id=40535
Error message
Installer appears to work fine but when attempting to load RebelBetting in
wine-1.5.6-75-g034de95 it immediately fails with the attached error message.
Not sure if this is a dotnet/mono error or not but this is definitely a dotnet
application.
The installer itself claims the necessary components are already installed.
Tried "winetricks dotnet2" but that seemed to error out, and Wine just told me
to install Mono anyway.
No idea how to work around this.
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http://bugs.winehq.org/show_bug.cgi?id=31570
Bug #: 31570
Summary: Intellicad Viewer needs
msvcp71.dll.??1istrstream@std@@UAE@XZ
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.4msa.com/downloadsENG.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: piotr.caban(a)gmail.com
Classification: Unclassified
Follow up to bug 31363.
After that (duplicates removed):
./ACIS.dll imports following stub symbols:
msvcp71:??0strstream@std@@QAE@PADHH@Z
msvcp71:??1strstream@std@@UAE@XZ
msvcp71:?_Nomemory@std@@YAXXZ
./osg25-osgDB.dll imports following stub symbols:
msvcp71:??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@Vconst_iterator@01@0@Z
./gr.dll imports following stub symbols:
msvcp71:?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AViterator@12@V312@0@Z
a ton of its dlls mention msvcp71:?_Nomemory@std@@YAXXZ, fwiw.
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http://bugs.winehq.org/show_bug.cgi?id=31813
Bug #: 31813
Summary: Jamestown input (rawinput) still doesn't work
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FinalCrisisSX(a)Hotmail.com
Classification: Unclassified
Steam Jamestown's keyboard/mouse input still don't work for me on wine 1.5.13,
vanilla wine with a fresh wineprefix in winxp or win7 mode. It seems to use raw
input. Same story on both Arch Linux and Linux Mint 13. In older versions of
wine, it worked fine with a raw input patch, raw3.patch, available from the now
closed-fixed rawinput thread. Other games that didn't work due to requiring
rawinput before work fine now though, thanks to you guys implementing support
for it (thanks :D).
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http://bugs.winehq.org/show_bug.cgi?id=28058
Summary: Psychonauts installer by R.G. Mechanics can not run
Bink Audio Mixer during installation
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runetmember(a)gmail.com
Psychonauts installer by R.G. Mechanics can not run Bink Audio Mixer during
installation.
Information about this version: http://bugs.winehq.org/show_bug.cgi?id=28053#c4
Search this part in the attached log:
C:\Program Files\R.G. Mechanics\Psychonauts>binkmix.exe
WorkResource\cutscenes\prerendered\ASAH.bik
WorkResource\cutscenes\prerendered\ASAH.wav
WorkResource\cutscenes\prerendered\ASAH.bik /o /t0 /#
fixme:qcap:fnCaptureGraphBuilder2_Release Release IGraphFilter or w/e
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:ole:marshal_object couldn't get IPSFactory buffer for interface
{00020020-0000-0000-c000-000000000046}
err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80040155
err:ole:CoMarshalInterface Failed to marshal the interface
{00020020-0000-0000-c000-000000000046}, 80040155
fixme:ole:NdrClearOutParameters (0x72d32c,0x7e8acb80,0x72d6c4): stub
fixme:ole:CoCreateInstance no instance created for interface
{00020020-0000-0000-c000-000000000046} of class
{00020003-0000-0000-c000-000000000046}, hres is 0x80040155
Probably installer use Bink Audio Mixer to repackage some audio files.
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http://bugs.winehq.org/show_bug.cgi?id=31953
Bug #: 31953
Summary: regedit crashes when renaming the HKEY_XXX keys
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Created attachment 42101
--> http://bugs.winehq.org/attachment.cgi?id=42101
Shows the duplicated HKEY_USERS key
It should not be possible to rename these keys, and indeed a right-click on
them shows that the 'Rename' menu is disabled.
But a triple-click on HKEY_LOCAL_MACHINE or HKEY_USERS still puts them in edit
mode. Then clicking away from the key causes regedit to crash:
wine: Unhandled stack overflow at address 0x7bc6739e (thread 0009), starting
debugger...
err:seh:setup_exception_record stack overflow 816 bytes in thread 0009 eip
7bc49290 esp 00231000 stack 0x230000-0x231000-0x330000
What appears to happen is that the key is copied into itself again and again
until the stack overflow. As a result a second try gives a 'File exists' error
instead.
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http://bugs.winehq.org/show_bug.cgi?id=31925
Bug #: 31925
Summary: Project Black Sun demo quits unexpectedly when
starting a new game (without native msvcp100)
Product: Wine
Version: 1.5.14
Platform: x86
URL: http://www.starflowergames.com/demos/ProjectBlackSunDe
mo1.0.2.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Project Black Sun is an indie game, developed by Starflower Games.
ProjectBlackSunDemo1.0.2.exe (17 MB download size)
md5sum: c41b66a130b6fce69de8c227333ea5f2
The installer of the game reminds you that the game needs the MS VC++ 2010
runtime libraries.
The game starts fine using the built-in msvc*100 dlls, the menu appears and you
can start a new game. Some intro scenes are shown then comes a loading screen
and the game suddenly quits (without a crash dialog or backtrace).
In the terminal:
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32dd54 1 C) semi-stub
err:seh:setup_exception_record stack overflow 1956 bytes in thread 0009 eip
7bc3f698 esp 00230b8c stack 0x230000-0x231000-0x330000
Workaround: 'winetricks vcrun2010' (native msvcp100.dll is needed)
Steps to reproduce the problem:
1. install then start the demo with ProjectBlackSun.exe
2. in the main menu select new game, wait until the intro scene is over or
press <Esc> to skip the intro
3. 'Loading...' can be seen in the lower right corner of the screen for a
moment, then the game quits unexpectedly
Tested with wine-1.5.14-232-g6ae3418
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http://bugs.winehq.org/show_bug.cgi?id=15510
Summary: Rockwell check for OS fails
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.rockwellautomation.com/rockwellsoftware/desig
n/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Created an attachment (id=16455)
--> (http://bugs.winehq.org/attachment.cgi?id=16455)
Setup Log
RS Logix demo software for programming PLC's works for 90days. On clean wine,
without net1.1 installed and also using winetricks with net1.1 on a clean wine,
the install terminates quickly. The install log shows
RSLogix 5000 Setup: Begin loading step: Verifying operating system is
supported
RSLogix 5000 Setup: OS check failed: There is no available software that
will run on this OS
RSLogix 5000 Setup: End loading step: Verifying operating system is
supported
to reproduce:
run setup.exe
The window will open for the RSLogix 5000 series
Click Install RS Logix 5000 Demo Edition V16 and select English.
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http://bugs.winehq.org/show_bug.cgi?id=32020
Bug #: 32020
Summary: Black Mirror 2 crashes after a short time
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.jeuxvideopc.com/demo/12788-the-black-mirror
-2.php
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: b95dd7e831215ca80b341332598df600bd148a36
Created attachment 42204
--> http://bugs.winehq.org/attachment.cgi?id=42204
terminal output
The game usually crashes within 1-3 minutes after a new game was started (or a
saved game was loaded). It can be reproduced with the (German) demo version as
well, although I can't give you the exact steps to reproduce it, because it is
not triggered by a specific event.
In the terminal:
...
gdiobj.c:585: GDI_dec_ref_count: Assertion `entry->selcount' failed.
...
err:gdi:GDI_CheckNotLock BUG: holding GDI lock
err:graphics:USER_CheckNotLock BUG: holding USER lock
The problem appeared after
b95dd7e831215ca80b341332598df600bd148a36 is the first bad commit
commit b95dd7e831215ca80b341332598df600bd148a36
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 17 13:17:56 2012 +0200
gdi32: Store the object selection count directly in the GDI handle table.
:040000 040000 eb24e70abd81fc098debb4edd2ca7366eb7653d7
db2c3b3267af335e36342fef601d05da729c67d6 M dlls
Install and start the demo. Start a new game from the menu (Neues Spiel).
Let the 2 intro videos play to the end. There's a good chance that the crash
happens in one of the videos. If not, get in the game and interact with the
objects around you. Press and hold <Space> to reveal hotspots in the game.
Examine objects, read the diary (accessible in the upper right corner) etc. A
crash will occur soon.
The demo has a huge download size, I can provide logs or tests if you'd like
to.
Fedora 17
Nvidia card / driver 304.51
X.Org X Server 1.12.3
gcc version 4.7.2 20120921 (Red Hat 4.7.2-2) (GCC)
Wine was compiled with CFLAGS="-g -gdwarf-2 -O2" (the crash happens with -O0
too)
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http://bugs.winehq.org/show_bug.cgi?id=21046
Summary: cmd does not handle all operators in 'if' command
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
bug 15359 mentions that firefox's build scripts use commands like
IF %ERRORLEVEL% EQU 0
wine's cmd only supports == and != operators;
windows' cmd also supports equ, neq, lss, leq, gtr, geq.
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