http://bugs.winehq.org/show_bug.cgi?id=21135
Summary: Virtual desktop resolutions not correctly reported
under nvidia TwinView
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
The set of available screen resolutions reported to applications running in a
virtual desktop doesn't seem to sensibly match the physical screen resolutions
available.
For example, running a TwinView setup with a 1920x1200 + 1280x1024 screens, the
largest screen resolution available to applications appears to be 1280x1024.
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http://bugs.winehq.org/show_bug.cgi?id=31663
Bug #: 31663
Summary: Ssh tectia client 6.1.5 not start
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fantonifabio(a)tiscali.it
Classification: Unclassified
I have install ssh tectia client 6.1.5 with license on ubuntu 12.04.1 with wine
1.5.12 from official ppa.
Install works but on start program not start, not show error and there is the
tectia process running of broker and gui.
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http://bugs.winehq.org/show_bug.cgi?id=29531
Bug #: 29531
Summary: Folder navigation causes audio playback glitches in
CDBurnerXP
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Created attachment 38258
--> http://bugs.winehq.org/attachment.cgi?id=38258
+tid,+mmdevapi,+winmm,+midi,+dsound,+dmusic,+mci,+oss,+alsa,+coreaudio log
(4.3MB)
CDBurnerXP has an integrated audio player to allow playing the tracks in an
audio CD compilation before burning it. It also has a file browser from which
audio files can be added to the compilation.
Trying to use both of these features at once causes audio playback glitches
since 1.3.31: when changing folders in the file browser, the currently-playing
audio may stutter for a moment (not every time). Regression testing indicated:
b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 is the first bad commit
commit b0652dd8bdb144645be4a6bf77cbb68a8ade49d9
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Oct 10 15:56:55 2011 -0500
winealsa.drv: Don't try to control ALSA's behavior.
Now, winealsa maintains its own buffer, which is written to ALSA on the
period cycle requested by the application. We also let ALSA start when
it has enough data and stop when it runs out, recovering from the
expected underruns. This seems to be more like how ALSA expects to be
used.
:040000 040000 874ae9456f596d46ee3911eabcbc6f291afe48cb
62ca893abef4dd0459b201d4c45d0c7b0c87a989 M dlls
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9 -> changing folders can
interrupt audio playback
git checkout b0652dd8bdb144645be4a6bf77cbb68a8ade49d9^ -> audio is never
interrupted
The attached log is from a system using just ALSA, no PulseAudio. I also
checked another system with PulseAudio running, and the same problem exists
there.
Steps to reproduce:
1. Install .NET prerequisite with winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose "audio disc" mode from the main menu
4. Use the file browser at the top and the "add" button to add at least one
wav/flac/mp3 file to the compilation (drag and drop won't work, see bug 22691)
5. Double-click the audio file in the lower section of the screen to start
playback (the "play" button won't work, even on Windows)
6. Now use either the treeview or listview portion of the file browser to enter
various folders
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http://bugs.winehq.org/show_bug.cgi?id=19478
Summary: Earthworm Jim 3D: Only displays a quarter of the
screen.
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
When the GOG.com version of Earthworm Jim 3D is launched only the bottom left
corner of the games screen appears in the top left corner of the screen (see
screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=30718
Bug #: 30718
Summary: CraftStudio crashes when you double-click on
"Double-click here"
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Saw this on twitter today:
https://www.facebook.com/CraftStudioGames/posts/381877625196587
--snip--
Just a heads up: with the latest Wine under Linux, CraftStudio (kinda) works.
It crashes as soon as 3D should be displayed but you can connect to servers and
chat with other people just fine.
I'm using the dev version (wine1.5) from a PPA under the latest Ubuntu.
In case anyone wants to try it out... I installed .NET and DirectX through
winetricks ("winetricks dotnet40" and "winetricks directx9") and then launched
the install with "msiexec /i CraftStudio.msi".
--snip--
So I tried downloading the app from http://craftstud.io/
Just in case Ubuntu 12.04 was causing trouble, I tried the
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
workaround from
http://bugs.winehq.org/show_bug.cgi?id=30410#c3
I then did
rm -rf .wine
winetricks dotnet40
wine msiexec /i CraftStudio.msi
It said DirectX and xna40 were not yet present, but I clicked Next anyway.
The next dialog was "DXSetup.exe - Unable to find a version of the runtime to
run this application".
(The DXSetup.exe that was running is the one bundled with the
xna40 redistributable, and you can also see this error with "winetricks
xna40".)
The app appears to install ok, lets you create an account, and lets
you log in.
Then to repeat the crash, click on "Public Test Project"
and then double-click where it says "Double-click here".
The console shows
Unhandled Exception: System.NotImplementedException: The method or operation is
not implemented.
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice
graphicsDevice, Stream stream, Int32 width, Int32 height, XnaImageOperation
operation)
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http://bugs.winehq.org/show_bug.cgi?id=22762
Summary: Battlefield Bad Company 2 tries to use DX10, fails
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
As described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19520
you have to tell bfbc2 to use directx9, or it will use dx10 and just
sit there. It's supposed to be autodetecting, so maybe our dx10 shouldn't
advertise itself yet?
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http://bugs.winehq.org/show_bug.cgi?id=17918
Summary: AvsP Preview window fails to load
Product: Wine
Version: 1.1.18
Platform: All
URL: http://avisynth.org/qwerpoi/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheeseboy(a)awesome-toons.org
Created an attachment (id=20249)
--> (http://bugs.winehq.org/attachment.cgi?id=20249)
wine log
AvsP is a IDE for avisynth.
I am on gentoo linux and am runnng wine 1.1.18. When I open a avs script or
write one in editor and attemp to preview it Only a black box appears.
Pic: http://i39.tinypic.com/2s17rrk.jpg
How to reproduce:
Download install avisynth from
http://downloads.sourceforge.net/avisynth2/Avisynth_258.exe
Download http://www.avisynth.org/qwerpoi/AvsP_v2.0.2.zip
Unzip AvsP_v2.0.2.zip and open AvsP.exe
type either MPEG2Source("Z:\path\to\file.mpg") avisource("Z:\path\to\file.avi")
note: for avi you may need a codec
press f5 to preview video
log attached below
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http://bugs.winehq.org/show_bug.cgi?id=32007
Bug #: 32007
Summary: AMD Demo - Whiteout crashes with null-ish pointer read
after dxgi_output_GetDisplayModeList
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dxgi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Found while checking bug 23402.
Installing just the demo, and declining DirectX runtime installation,
succeeds if you set wine for vista. The app then aborts with
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x140a38, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x3, mode_count 0x33fa1c, desc (nil) partial
stub!
wine: Unhandled page fault on read access to 0x00000030 at address 0x30 (thread
0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=15473
Summary: After Effects 4 crashes on startup
Product: Wine
Version: 1.1.5
Platform: Other
URL: http://download.adobe.com/pub/adobe/aftereffects/win/4.x
/ae4try_uk.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
sha1sum of ae4try_uk.exe is 8b9dd9bbe422209a311c5f0ce9054e2e687f5450
App installs ok and puts up a gui when you start it, but quickly
crashes with dialog
"After Effects can't continue: sorry, an abnormal condition has been detected"
+seh shows there's an exception, but the +relay,+text,+seh log isn't
very illuminating. Running in winedbg gives a nice stack dump;
inside SetWindowPos(), for some reason DefWindowProc gets WM_KEYF1
and sends WM_HELP, which is handled by the app's window procedure, which
crashes on a near-null pointer access.
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