http://bugs.winehq.org/show_bug.cgi?id=28890
Bug #: 28890
Summary: Kanon sometimes freezes after a choice is made
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla.kyoo(a)xoxy.net
Classification: Unclassified
Created attachment 37117
--> http://bugs.winehq.org/attachment.cgi?id=37117
Wine output when running kanon. Last lines appear with freeze.
Kanon http://appdb.winehq.org/objectManager.php?sClass=version&iId=12764 will
sometimes freeze after a choice is made. The next dialog bit is shown, but
when the user clicks to advance, the freeze happens. Attached is the command
line output, the last few lines of which only appear when the freeze happens.
"err:ntdll:RtlpWaitForCriticalSection section 0x110060
"../../../wine/dlls/ntdll/heap.c: main process heap section" wait timed out in
thread 002f, blocked by 0029, retrying (60 sec)" will repeat indefinitely
until I kill the program.
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http://bugs.winehq.org/show_bug.cgi?id=24539
Summary: Dystopia 1.3 renders a black menu background when
launched in -dxlevel 90 mode
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://store.steampowered.com/app/17580/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=30968)
--> (http://bugs.winehq.org/attachment.cgi?id=30968)
Dystopia 1.3 debug output
With wine-1.3.3-234-g57a6404, launching Dystopia yields a completely black
background in the menu, rather than some sort of graphical drawing. Launching
the game in -dxlevel 81 and lower makes the background appear, however.
Note that I've disabled mmdevapi, which is visible in the log, due to another
issue with Dystopia for a separate bug report, and Dystopia is freely available
for owners of Half-Life 2, in case testing is warranted.
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http://bugs.winehq.org/show_bug.cgi?id=19698
Summary: Hearts of Iron III Demo crashes due to unhandled page
fault on write access
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.paradoxplaza.com//index.php?option=com_cont
ent&task=view&id=442&Itemid=234
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
Created an attachment (id=22997)
--> (http://bugs.winehq.org/attachment.cgi?id=22997)
Crashlog (page fault)
Hearts of Iron III Demo crashes due to unhandled page fault on write access
after some minutes or up to two hours of gameplay. It's not caused by a special
action in game. I cannot test this on the full version, I don't have one yet.
See the crash log attached.
Tested on
- Kubuntu 9.04 x86_64
- ATi hd2600xt
Demo download:
http://www.hoi3.com/index.php?option=com_content&view=article&id=123:demo-d…
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http://bugs.winehq.org/show_bug.cgi?id=28734
Bug #: 28734
Summary: Where in the World is Carmen San Diego installer hangs
at end while doing DDE?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
This is the ancient 1994/1995 win16 version.
The problems described in bug 7333 seem fixed, but the installer
hangs at the end, with log messages like
fixme:ddeml:DdeAccessData16 expect trouble
fixme:shell:Dde_OnRequest 1 0x1322e0 L"Progman" L"Broderbund Software": stub
As promised, there's trouble :-)
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http://bugs.winehq.org/show_bug.cgi?id=20748
Summary: chromium's
net_unittests!SSLClientSocketTest.Read_Interrupted
fails.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
With Hans' patch to fix bug 20622 applied, SSLClientSocketTest.Read
passes, but SSLClientSocketTest.Read_Interrupted fails:
[ RUN ] SSLClientSocketTest.Read_Interrupted
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported
.\socket\ssl_client_socket_unittest.cc(363): error: Expected: (rv) != (0),
actual: 0 vs 0
[ FAILED ] SSLClientSocketTest.Read_Interrupted (1221 ms)
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http://bugs.winehq.org/show_bug.cgi?id=9620
Summary: Bad pictures display in Pentax Photo Laboratory software
Product: Wine
Version: 0.9.3.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rpbyc(a)w.tkb.pl
Created an attachment (id=8011)
--> (http://bugs.winehq.org/attachment.cgi?id=8011)
A screenshot presenting the coloured strips on the preview window.
There is a problem with proper display of an actually loaded picture in a
preview window in the Pentax Photo Laboratory software, v. 3.0.
Some part of the preview is always covered with a few coloured strips, and what
is more, the strips influence the look of the histogram taken from the picture,
so you do not really know how the histogram should really look...
I attach a screenshot that represents the problem.
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http://bugs.winehq.org/show_bug.cgi?id=28570
Bug #: 28570
Summary: Wonderburg hangs when exiting fullscreen mode
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Created attachment 36703
--> http://bugs.winehq.org/attachment.cgi?id=36703
Plain Wine log
The game starts in fullscreen mode. When exiting fullscreen mode, the desktop
appears with an empty window and diagnostics
are repeatedly printed until a signal is received.
Behavior is similar to Asami Sushi Shop, bug #28530.
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http://bugs.winehq.org/show_bug.cgi?id=23188
Summary: 2gis loader have no transparent background
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
In windows background for loader is transparent
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http://bugs.winehq.org/show_bug.cgi?id=32065
Bug #: 32065
Summary: Ctrl-C does not work in GoToMyPC native viewer
Product: Wine
Version: 1.5.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whitney.marshall(a)gmail.com
Classification: Unclassified
When using the GoToMyPC native viewer, the Ctrl-C keystroke gets converted into
a Break somewhere between my fingers and the app running on the remote machine.
I believe this to be a wine issue because GoToMyPC running on a qemu virtual
machine (WinXP) doesn't have the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=20297
Summary: Graphics errors render Risen unplayable
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When I play the Risen demo, works sort of okay, I can install and start a game
(minor bug is missing spaces between words all over the UI)
But once I start the game everything is gray and only ~ 1-2FPS and only some
textures are visible. In-game interface displays fine however, only the
rendered game scene is terrible. According to the console output it seems to be
a problem with GLSL.
uname -a:
Linux linux-0jxj 2.6.27.29-0.1-default #1 SMP 2009-08-15 17:53:59 +0200 x86_64
x86_64 x86_64 GNU/Linux
Version of wine is a self-compiled 1.1.31 release from git. Distibution is
openSuSE 11.1 with an ATI 4850 and fglrx 9.5.
Hope this is of any use to the developers.
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