http://bugs.winehq.org/show_bug.cgi?id=26283
Summary: Crysis 2 demo: menu has some nasty flickering
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://www.gamershell.com/download_70372.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33505)
--> (http://bugs.winehq.org/attachment.cgi?id=33505)
screenshot
See screenshot. As you move your mouse, parts of the screen will
appear/disappear, making the text hard to read.
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http://bugs.winehq.org/show_bug.cgi?id=28776
Bug #: 28776
Summary: Korean Text don't shown.(in 2011-11-18 git)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hys545(a)dreamwiz.com
Classification: Unclassified
Created attachment 36971
--> http://bugs.winehq.org/attachment.cgi?id=36971
error screen capture
winecfg& regedit etc don't show korean Text.
I downgraded 2011-10-7 git version
No Error.
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http://bugs.winehq.org/show_bug.cgi?id=14053
Summary: Winamp 5.53 fails to start due to a loader crash
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.winamp.com/player
OS/Version: other
Status: NEW
Keywords: download
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Created an attachment (id=14265)
--> (http://bugs.winehq.org/attachment.cgi?id=14265)
+loaddll,+module crash
The latest version of winamp fails to get loaded into memory due to a crash in
LdrProcessRelocationBlock. I used the dutch version, not sure if it makes any
difference.
Backtrace is attached, with +loaddll and +module.
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http://bugs.winehq.org/show_bug.cgi?id=25747
Summary: [regression] Very low 2d effects quality in Dead Space
on fglrx.
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
CC: wine-bugs(a)winehq.org
Screenshots and logs attached. Regression from 1.3.6 to 1.3.7. All newer
versions (tested up to 1.3.11) inherits it.
This is tested on
ati-drivers-10.12, HD4570.
kernel: 2.6.37
Registry tweaks:
orm=fbo (Dead Space won't work at any other orm= settings. This is default,
BTW)
In-game settings: any, from lowest to highest without Decals.
This could be just some "better" effect realization (still, it can't be
switched off via in-game settings), if INTZ supported, but fglrx messing it up,
or, maybe, some other error arises.
Result of regression testing:
f0b0c1b1dddf606177651deb45c0afd6259076aa is the first bad commit
commit f0b0c1b1dddf606177651deb45c0afd6259076aa
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Nov 5 14:11:35 2010 +0100
wined3d: Add support for the INTZ format.
:040000 040000 faaa1ded710e91700f9ee0b45a64046c331ec7e4
a78b737e1647d2e3c39d506da94e6ebabe7739d8 M dlls
:040000 040000 716c26514f970e84844abca4aa8af3f4a6b5588e
f5afaaab81479efcd92b8cb1f35d6647fc0b4c29 M include
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http://bugs.winehq.org/show_bug.cgi?id=22998
Summary: configure: wine64 needs a new enough assembler
Product: Wine
Version: 1.2-rc2
Platform: x86-64
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, win64
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When compiling wine64 on freebsd, the compile bombs out in ntdll:
[austin@pcbsd-884 /usr/home/austin/wine-git/dlls/ntdll]$ make
../../tools/winegcc/winegcc -m64 -B../../tools/winebuild
--sysroot=../.. -fasynchronous-unwind-tables -shared ./ntdll.spec
actctx.o atom.o cdrom.o critsection.o debugbuffer.o debugtools.o
directory.o env.o error.o exception.o file.o handletable.o heap.o
large_int.o loader.o loadorder.o misc.o nt.o om.o path.o printf.o
process.o reg.o relay.o resource.o rtl.o rtlbitmap.o rtlstr.o sec.o
serial.o server.o signal_i386.o signal_powerpc.o signal_sparc.o
signal_x86_64.o string.o sync.o tape.o thread.o threadpool.o time.o
version.o virtual.o wcstring.o version.res
-Wl,--image-base,0x7bc00000 -o ntdll.dll.so
../../libs/port/libwine_port.a -lpthread
ntdll.oSSEYZ.s: Assembler messages:
ntdll.oSSEYZ.s:23625: Error: bad register expression
ntdll.oSSEYZ.s:23627: Error: bad register expression
ntdll.oSSEYZ.s:23629: Error: bad register expression
ntdll.oSSEYZ.s:23631: Error: bad register expression
ntdll.oSSEYZ.s:23633: Error: bad register expression
ntdll.oSSEYZ.s:23635: Error: bad register expression
ntdll.oSSEYZ.s:23637: Error: bad register expression
ntdll.oSSEYZ.s:23639: Error: bad register expression
ntdll.oSSEYZ.s:23641: Error: bad register expression
ntdll.oSSEYZ.s:23643: Error: bad register expression
ntdll.oSSEYZ.s:23645: Error: bad register expression
ntdll.oSSEYZ.s:23647: Error: bad register expression
ntdll.oSSEYZ.s:23649: Error: bad register expression
ntdll.oSSEYZ.s:23651: Error: bad register expression
ntdll.oSSEYZ.s:23653: Error: bad register expression
ntdll.oSSEYZ.s:23655: Error: bad register expression
ntdll.oSSEYZ.s:23716: Error: bad register expression
ntdll.oSSEYZ.s:23718: Error: bad register expression
ntdll.oSSEYZ.s:23720: Error: bad register expression
ntdll.oSSEYZ.s:23722: Error: bad register expression
ntdll.oSSEYZ.s:23724: Error: bad register expression
ntdll.oSSEYZ.s:23726: Error: bad register expression
ntdll.oSSEYZ.s:23728: Error: bad register expression
ntdll.oSSEYZ.s:23730: Error: bad register expression
ntdll.oSSEYZ.s:23732: Error: bad register expression
ntdll.oSSEYZ.s:23734: Error: bad register expression
ntdll.oSSEYZ.s:23736: Error: bad register expression
ntdll.oSSEYZ.s:23738: Error: bad register expression
ntdll.oSSEYZ.s:23740: Error: bad register expression
ntdll.oSSEYZ.s:23742: Error: bad register expression
ntdll.oSSEYZ.s:23744: Error: bad register expression
ntdll.oSSEYZ.s:23746: Error: bad register expression
winebuild: /usr/bin/as --64 failed with status 256
winegcc: ../../tools/winebuild/winebuild failed
*** Error code 2
/usr/bin/as is:
GNU assembler version 2.15 [FreeBSD] 2004-05-23
(x86_64-obrien-freebsd) using BFD version 2.15 [FreeBSD] 2004-05-23
which isn't new enough for wine. Installing binutils from ports/devel/binutils,
and adjusting path to use that assembler/linker, compiles fine.
That version is:
GNU assembler version 2.20.1 (x86_64-portbld-freebsd8.0) using BFD
version (GNU Binutils) 2.20.1.20100303
wine's configure should check to make sure the assembler is new enough, when
compiling in 64-bit mode (a la gcc).
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http://bugs.winehq.org/show_bug.cgi?id=18903
Summary: The Sims 3: EADM shows blank window
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21744)
--> (http://bugs.winehq.org/attachment.cgi?id=21744)
after clicking settings
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that EA Download Manager which is shipped with The Sims 3 shows
blank window when trying to open e.g. Settings. This manager is in tray and i
click right mouse button on it in and choose Settings.
In terminal there is many of
err:mshtml:read_stream_data OnDataAvailable failed: 80004005
fixme:mshtml:read_stream_data buffer is not empty!
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http://bugs.winehq.org/show_bug.cgi?id=26477
Summary: ExeFile.exe encountered a serious problem and needs to
close.
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevinlarson1(a)gmail.com
Running "wine explorer /desktop=0,1920x1080 "C:\Program Files\CCP\EVE\eve.exe""
Shows the splash screen before erroring as "ExeFile.exe encountered a serious
problem and needs to close."
There are numerous instances of the following fixme:
"fixme:d3d:debug_fbostatus Unrecognied FBO status 0x00000000
fixme:d3d:context_check_fbo_status FBO status unrecognized (0)
err:d3d:context_check_fbo_status FBO 0 is incomplete, driver bug?"
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http://bugs.winehq.org/show_bug.cgi?id=19087
Summary: The Sims 3: EADM fails to download patch
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22030)
--> (http://bugs.winehq.org/attachment.cgi?id=22030)
Patch tab
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that EADM (provided with The Sims 3) fails do download any
patch.
1)start EADM
2)go to patches tab
3)pick one game and unfold its tree
4)select patch
Here patch should be downloaded instead nothing happens. Everytime i click on
this patch then in terminal there is
err:ole:CoGetClassObject class {3050f4f5-98b5-11cf-bb82-00aa00bdce0b} not
registered
err:ole:CoGetClassObject no class object {3050f4f5-98b5-11cf-bb82-00aa00bdce0b}
could be created for context 0x1
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:InternetSetOptionW INTERNET_OPTION_COOKIES_3RD_PARTY; STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_REQUEST_PRIORITY (0):
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CODEPAGE (65001): STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_ERROR_MASK(11): STUB
Additonal info:
1) mshtml (2.9MB) msls31 (143KB) , shdocvw (1.4MB),
shlwapi (462.5KB), urlmon (589.5KB), winhttp (343KB) overriden to native
2)winetricks dotnet20 wsh56js flash msxml3
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http://bugs.winehq.org/show_bug.cgi?id=24358
Summary: FFXIV beta: fails to launch, fails version check
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30702)
--> (http://bugs.winehq.org/attachment.cgi?id=30702)
terminal output
Strange bug. The beta installs fine, but when you go to launch it, it pops up a
window saying 'Checking version...'. After a couple seconds, a dialog appears
over the first, saying:
11023 Unable to access server for version check.
2:20455,10007
or alternatively:
11014 Version check failed.
2:20447,0
(the second one seems more common, actually).
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http://bugs.winehq.org/show_bug.cgi?id=18904
Summary: The Sims 3: EADM fails to download Adobe Flash plugin
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21746)
--> (http://bugs.winehq.org/attachment.cgi?id=21746)
Flash plugin required
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
overridden DLLs:
ole32 1.2mb
urlmon 589.5kb
shlwapi 462.5kb
shdocvw 1.4mb
mshtml 2.9mb
msls31 143kb
installed components (through winetricks):
dotnet20
flash
When launching EA Download Manager there is prompt (attached image) about Adobe
Flash plugin I hit ok and nothing happens. Nothing is downloaded.
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http://bugs.winehq.org/show_bug.cgi?id=10028
Summary: rappelz updater is slow because of
dlls/mshtml/htmlnode.c:get_node(...)
Product: Wine
Version: CVS/GIT
Platform: All
URL: http://rappelz.gpotato.com/download/index.php
OS/Version: All
Status: NEW
Severity: minor
Priority: P3
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.wine(a)zerebecki.de
CC: jacek(a)codeweavers.com
The update for the game rappelz changes the embedded html regularly to update
the progress bar and seems to spend most of it's cpu time on that which seems
to slow the downloading. By using oprofile I found it is spending most of it's
cpu on "if(iter->nsnode == nsnode)" in get_node(...) from
dlls/mshtml/htmlnode.c . The comment above the function already suggests: "We
should use a better data structure or (better) find a way to store
HTMLDOMelement poiner in nsIDOMNode."
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http://bugs.winehq.org/show_bug.cgi?id=23034
Summary: Tools->Plugins menu in Stud_PE cannot be clicked
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.cgsoftlabs.ro/studpe.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=28556)
--> (http://bugs.winehq.org/attachment.cgi?id=28556)
Screenshot of Stud_PE with Tools menu
Found this problem while testing bug #17067. As already described there
clicking on "Tools" will open a drop-down menu (see attached screenshot). When
the mouse points at an entry except "Plugins" it gets highlighted. But as soon
as I
move the mouse pointer to "Plugins" the menu closes. Thus this entry cannot be
clicked. Plugins is the only entry which has a submenu, in case this is of
importance.
Every other option works fine. There is no terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=29225
Bug #: 29225
Summary: WinMerge needs
msvcp71.dll.?begin@?$basic_string@GU?$char_traits@G@st
d@@V?$allocator@G@2@@std@@QAE?AViterator@12@XZ
(purist)
Product: Wine
Version: 1.3.33
Platform: x86-64
URL: http://winmerge.org/downloads/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
If I run WinMerge with WINEDLLOVERRIDES=msvcp71=b and work around bug 29224
with WINEDEBUG=warn+heap, I get an unimplemented function crash on startup:
wine: Call from 0x7b83b762 to unimplemented function
msvcp71.dll.?begin@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE?AViterator@12@XZ,
aborting
wine: Unimplemented function
msvcp71.dll.?begin@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE?AViterator@12@XZ
called at address 0x7b83b762 (thread 0009), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=27748
Summary: Chenzo Cove requires unimplemented function
d3dx9_36.dll.D3DXCreateRenderToEnvMap (purist)
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.chenzopark.com/playground/games/ChenzoCove/
builds/ChenzoCoveDemo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
CC: wine-bugs(a)winehq.org
wine: Call from 0x7b839cf2 to unimplemented function
d3dx9_36.dll.D3DXCreateRenderToEnvMap, aborting
Chenzo Cove comes with d3dx9_35.dll and crashes without it.
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http://bugs.winehq.org/show_bug.cgi?id=28345
Summary: dragon age:origins fails to load save game
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Created an attachment (id=36325)
--> (http://bugs.winehq.org/attachment.cgi?id=36325)
debug output
wine 1.3.26 with commit b7ea63118ae1036b2a28ccbfafb43295362dd92e works fine
with DA:O. Used bisect and applied this commit on each step
f8397ef229a7351226922f9ccf98ba7ff8adc061 is the first bad commit
commit f8397ef229a7351226922f9ccf98ba7ff8adc061
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Aug 27 13:55:51 2011 +0200
ntdll: Use the manifest with the highest matching version number.
Here is partial debug output, I think this is the relevant part. If not, I can
upload whole output, but it is rather large(8 mb).
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http://bugs.winehq.org/show_bug.cgi?id=21538
Summary: Miranda's ICQ SSL connection doesn't work
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://miranda.googlecode.com/files/miranda-im-v0.8.13
-unicode.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=25947)
--> (http://bugs.winehq.org/attachment.cgi?id=25947)
WINEDEBUG=+secur32,+crypt32,+winsock wine miranda32.exe
Steps to reproduce:
1. Download Miranda
2. Set up ICQ profile on http://www.icq.com/
3. Run Miranda with the given profile data
4. Change connection type to SSL in ICQ plugin parameters
5. Try to connect
Connection will fail with timeout.
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http://bugs.winehq.org/show_bug.cgi?id=21907
Summary: Firefox 3.6 problems on FreeBSD
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eflaras(a)gmail.com
Firefox 3.6 on FreeBSD. Rough, text and mangled graphics. Appears to be a alpha
transparency problem perhaps. Using FreeBSD 8.0, Wine 1.1.38 from winehq. SAme
problem exists in the port . Other bugs also observed such as the fact windows
do not close, and the fact that HTML forms do not work, which is already
described in other reports. All features worked well in wine 1.1.14 under
freebsd 7.1 . This is a regression. Firefox is presently unuseable.
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http://bugs.winehq.org/show_bug.cgi?id=25711
Summary: Temple Of Elemental Evil end slideshow display black,
except for fractions of a second
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
The movies themselves play fine, although slow at specific times (nothing like
the Sid Meyer Alpha Centauri/Gothic 2 movies, that are VERY slow).
The end slideshow (that i don't think is a movie) is a black screen with sound,
that sometimes, for a fraction of a second - much too little for my brain to
form a complete picture - displays the underlying image.
I played with toee patched to version 2 and the circle of Eight "6.0.0" NC
(new content) patch
Using a virtual desktop hasn't much effect.
I have a save available before the ending, but am unsure that it would load
without installing the unofficial patch and setting the same options (at least
increase the level cap to 20). I attach it anyway. It is to go into
"game/modules/ToEE/Save", after the unoffical patch is installed and
configured. To trigger the endgame, take the gems in the chair in front of you.
You will not need to fight.
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http://bugs.winehq.org/show_bug.cgi?id=24380
Summary: Final Fantasy XIV beta: crashes if launching in full
screen mode
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The game crashes if you use ffxivconfig to set full screen mode.
Works fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=24002
Summary: Areena 5 crashes with runtime error when entering
battle
Product: Wine
Version: 1.1.40
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Created an attachment (id=30145)
--> (http://bugs.winehq.org/attachment.cgi?id=30145)
crash log
When entering a battle in Areena 5 the game crashes with a runtime error
dialog:
"Run-time error '75': Path/File access error"
This bug makes the game unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=16274
Summary: Mortyr 2093-1944: Shots leave black squares
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amlopezalonso(a)gmail.com
Created an attachment (id=17551)
--> (http://bugs.winehq.org/attachment.cgi?id=17551)
Mortyr game log
Mortyr 2093-1944 is an old WW2/futuristic FPS (I could not find any official
page or demo) with a couple of sequels.
Anytime a bullet hits the floor or a wall, a big black square appears
surrounding the hit point. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27617
Summary: DLL function import error:
MSVCP60.dll/??_7out_of_range@std@@6B@ in Quest
Atlantis
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Summary says it all ...
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http://bugs.winehq.org/show_bug.cgi?id=29357
Bug #: 29357
Summary: ImgBurn's disc layout editor toolbar gets corrupted
after switching to side by side view and back
Product: Wine
Version: 1.3.34
Platform: x86-64
URL: http://download.imgburn.com/SetupImgBurn_2.5.6.0.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 7864ade5a8306c0078e16ae6d7e40bdece29395b
Created attachment 37989
--> http://bugs.winehq.org/attachment.cgi?id=37989
Screenshot of the toolbar after hovering over some buttons
The toolbar in ImgBurn's disc layout editor gets corrupted after switching to
side by side view and back: most buttons appear to be located further up than
they should be, and a bit of garbage is shown. The buttons reappear in their
proper positions after hovering over them.
This problem is also present in 1.2.1, but it works in 1.2. Regression testing
indicated:
ab8b8356164743d9e4a5981a5e87a610507be193 is the first bad commit
commit ab8b8356164743d9e4a5981a5e87a610507be193
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Sep 14 14:24:11 2010 +0900
winex11.drv: Avoid copying invalid window bits.
(cherry picked from commit 7864ade5a8306c0078e16ae6d7e40bdece29395b)
:040000 040000 0caeb312027cd9dff7fd5150dde9158f79707332
c37532ac1eac2decf07e60b631a1968db6a1c876 M dlls
Checking out the indicated commit shows the same corruption, while the previous
commit is okay. There is another open bug report indicating this commit, bug
26247, but winetricks comctl32 does not help here as it does there.
Steps to reproduce:
1. Click "write files/folders to disc"
2. Go to the input menu and switch to advanced mode
3. Click "Show disc layout editor"
4. Click "toggle side by side view" (second button from the left in the
toolbar)
5. Click the same button again
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http://bugs.winehq.org/show_bug.cgi?id=27040
Summary: Intellicad Viewer needs
msvcp71.dll.??0?$basic_ofstream@DU?$char_traits@D@std@
@@std@@QAE@PBDHH@Z
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://www.4msa.com/downloadsENG.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34476)
--> (http://bugs.winehq.org/attachment.cgi?id=34476)
stub list
Also wants about 30 more, I'll attach the list.
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http://bugs.winehq.org/show_bug.cgi?id=25234
Summary: Half Life 2: wrong colors
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
There are wrong colors in several places in Half Life 2.
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http://bugs.winehq.org/show_bug.cgi?id=16151
Summary: Dragon 10 crashes with 'err:region:CombineRgn Invalid
rgn=(nil)'
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sunfish7(a)gmail.com
Start Dragon 10
I've set it to start in trayicon mode
Click icon once to turn mic on
and leave to bake
...
after a few minutes, it will crash!
Each time, this is the first error:
err:region:CombineRgn Invalid rgn=(nil)
(spud) ~ ---> wine /home/spud/.wine/drive_c/Program\
Files/Nuance/NaturallySpeaking10/Program/natspeak.exe 2>&1 | uniq -c
:
(blah)
:
2519 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:region:CombineRgn Invalid rgn=(nil)
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 err:ole:OleLoadPicture IPersistStream_Load failed
1 fixme:gdiplus:GdipGetImageGraphicsContext not implemented for image
type 1114288
1 fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
1 fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
tails from 3 logs + one complete log attached
Searching 'CombineRgn' finds 2 bugs related to Dragon. This appears to be
non-overlapping of these.
Sam|Ohmu
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http://bugs.winehq.org/show_bug.cgi?id=16408
Summary: NPC have a graphical glitch (stretching)
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joe_miller1079(a)hotmail.com
Created an attachment (id=17738)
--> (http://bugs.winehq.org/attachment.cgi?id=17738)
Stretching
When in game NPC's and ragdolls stretch when within a certain distance. Their
heads seem to have no problem at all. I have a few screenshots of this
problem. I am using Ubuntu 8.10 64 bit. My hardware is an AMD single core
athlon 64 +3800 @ 2.4 Ghz, an ATI HD 2400 Pro with 256 mb of ram and 2 gb ddr
ram. I am using the ati drivers provided by ubuntu and I am using the latest
version of wine from git. I am sorry that I can't provide any more
information.
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http://bugs.winehq.org/show_bug.cgi?id=16200
Summary: Miranda IM can't connect on MSN and Gmail protocol
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: kai.blin(a)gmail.com
ReportedBy: lleoliveirabr(a)gmail.com
Miranda IM can't connect on MSN and Gmail protocol.
Message on terminal log: fixme:secur32:schan_InitializeSecurityContextW Using
hardcoded "NORMAL" priority
To reproduce:
1 - download last Miranda IM version:
http://files.miranda-im.org/builds/miranda-v080a24w.zip
2 - Extract files on a folder.
3 - Create a MSN account and try to connect.
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http://bugs.winehq.org/show_bug.cgi?id=22802
Summary: City of Heroes crashes on startup with Intel graphics
Product: Wine
Version: 1.1.44
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.wagner17(a)gte.net
When starting City of Heroes on a system with Intel G35 graphics, the game
crashes very early in the startup sequence (about the point where an ATI or
NVidia system is initializing graphics), and brings up the City of Heroes
internal crash reporter.
Console output consists of:
Running City of Heroes
Preloading DLLs...done. (0.00)
SVN Revision: UNKNOWN
CityOfHeroes client count: 1
num cpus = 4 / 4
fixme:win:EnumDisplayDevicesW ((null),0,0x33da34,0x00000000), stub!
Loading message stores...done. (0.73)
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3
and card vendor 8086.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ce3c,0x00000000), stub!
err:ole:CoGetClassObject class {13709620-c279-11ce-a49e-444553540000} not
registered
err:ole:CoGetClassObject no class object {13709620-c279-11ce-a49e-444553540000}
could be created for context 0x1
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http://bugs.winehq.org/show_bug.cgi?id=20689
Summary: BloodRayne crashes after intro video
Product: Wine
Version: 1.1.32
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=24717)
--> (http://bugs.winehq.org/attachment.cgi?id=24717)
Terminal Output (DirectX)
After the intro video fails to run (see bug #9127) the game crashes attached is
the terminal output in DirectX mode.
I'm running Ubuntu 9.10 amd64 wine 1.1.32 with onboard nVidia 8200 using
official nVidia drivers version 185.18.36.
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http://bugs.winehq.org/show_bug.cgi?id=28641
Bug #: 28641
Summary: Baldur's Gate II - Throne of Bhaal crashes winmm /
mmtime
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: masterson.andrew(a)gmail.com
Classification: Unclassified
Created attachment 36812
--> http://bugs.winehq.org/attachment.cgi?id=36812
Backtrace of Crash
Baldur's Gate II - Throne of Bhaal occasionally crashes BGMain.exe with
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
wine client error:14: write: Bad file descriptor
Usually when changing spells in wizard spellbooks (removing memorised ones or
erasing).
See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=15485
Summary: EVE Online hangs on focus loss/restore after applying
Empryan Age 1.1.1 patch
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Repro steps:
1. Get latest wine (i've used latest snapshot from git) and windows premium
client (it's very likely that classic client is affected too, but i din't test
it) from http://www.eve-online.com/download/windows.asp, install them
2. Launch EVE (premium or classic graphic mode - doesn't matter, i've tested
both)
3. Switch focus from game and return it back (i've tried both windowed and
fullscreen, it doesn't matter)
4. Repeat step 3 if game wasn't affected
Game crashes (20%) or hangs (80% - sound doesn't stop when game hangs) when i
restore focus back to it (_not_ on focus loss) with the following messages in
console (3 different instances):
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0021), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 0019), starting debugger...
---
wine: Unhandled page fault on read access to 0x0000006c at address 0x10045e45
(thread 001a), starting debugger...
---
I don't know how to use wine debugger, will try to put my hands on it next
weekend.
Following links describes patch notes:
http://myeve.eve-online.com/updates/patchnotes.asp
It doesn't include any info on Stackless IO though:
http://myeve.eve-online.com/devblog.asp?a=blog&bid=584
Information on Stackless IO deployment dates (server-side - 16th sep,
client-side - 30th sep with EA 1.1.1 patch):
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=883386&page=4#…
I don't see any serious technological changes in EA 1.1.1 patch except for
stackless IO, so this one should be blamed first in my opinion (or CCP again
changed something w/o informing us).
My EVE-specific wine settings:
[Software\\Wine\\AppDefaults\\ExeFile.exe\\Direct3D] 1214073207
"DirectDrawRenderer"="opengl"
"OffScreenRenderingMode"="fbo"
"VideoMemorySize"="512"
Global wine settings:
WM is able to both control and decorate windows
Applications are not allowed to prohibit mouse leaving window
My rig:
Acer Aspire 5920G (C2D 2x2400, 2GB RAM, GF8600GTM)
Debian Lenny current (nearly vanilla with nearly no changes), NVIDIA 177.76
drivers.
I don't know to which wine module assign this one, so set unknown for mow.
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http://bugs.winehq.org/show_bug.cgi?id=28283
Summary: text overlap in pdf-xchange
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schymans(a)gmail.com
Dear all,
I have not found a similar bug report neither with respect to pdf-xchange nor
to wine, so I would be very glad if someone with pdf-xchange under wine could
reproduce it: Just open the pdf under the following link and tell me whether
the text overlaps for you, both the columns, text and figures and individual
characters:
http://treephys.oxfordjournals.org/content/19/7/435.full.pdf
The file displays fine in evince, but is garbled as described above in
PDFXCHANGE VIEWER (2.5, Build 197.0) under wine (1.2.2-0ubuntu6).
Thanks for your help!
Stan
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http://bugs.winehq.org/show_bug.cgi?id=14476
Summary: Display window placed in wrong location
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.grlevelx.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ando140(a)hotmail.com
CC: ando140(a)hotmail.com
Created an attachment (id=14800)
--> (http://bugs.winehq.org/attachment.cgi?id=14800)
GRLevel2 Screenshots
The radar image is only drawn when the window is maximized. When maximized,
the window that displays the radar images is offset up and to the left and
draws over toolbars, menus and other windows when it redraws. The point where
the mouse pointer is and where the click is effective is offset up and to the
left of the actual mouse position. The mouse offset appears to match the
screen offset.
Screenshots are attached, descriptions from top to bottom:
1. Non-maximized window, a radar image should be displayed, but is not. You
can see the toolbar that is normally covered by the offset image.
2. Normal view with radar image offset and toolbar covered
3. Shows active window being overwritten by radar image
4. Shows zoombox, you can't see the mouse pointer, but it is down and to the
right of the box.
5. Image did not automatically redraw when a window from another application
was closed.
A 21 day free trial of this program may be downloaded from
http:www.grlevelx.com
To get the radar sites, click File > Configure Polling, then click Add and
paste in http://mesonet.agron.iastate.edu/data/nexrd2/raw/
When you return to the program's main screen, click Sites and a list of
available radar sites should be displayed. After a site is selected, click
File > Start Polling or click the second icon from the left in the top toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=29155
Bug #: 29155
Summary: Builtin IE with ICBC bank input control crash while
closing
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
$ wine --version
wine-1.3.33-140-ga3c395b
1. Apply patch in Bug 29113
2. Hack dlls/mshtml/persist.c to force use_gecko_script=FALSE
3. $ winetricks -q mfc42
4. Download the input control
$ wget
http://www.icbc.com.cn/icbc/html/download/dkq/icbc_netbank_client_controls.…
5. $ wine icbc_netbank_client_controls.exe
6. $ wine iexplore https://mybank.icbc.com.cn
7. click on the second input form, (the password form)
8. click on the close button of iexplore
Result:
iexplore crashed
Backtrace:
=>0 0x20220e79 PHInPlaceSite_GetWindowContext+0x12b(iface=0x2bd27b0,
ppFrame=0x3
2f868, ppDoc=0x32f86c, lprcPosRect=0x32f844, lprcClipRect=0x32f854,
frame_info=0
x32f830) [/home/fracting/wine-git/dlls/mshtml/pluginhost.c:900] in mshtml
(0x003
2f800)
1 0x0576d03d in inputcontrol (+0xd03c) (0x0032f87c)
2 0x0576d50c in inputcontrol (+0xd50b) (0x0032f8c0)
3 0x201fbf0d NPP_Destroy+0x88(instance=0x2a01e10, save=0x32f940)
[/home/fracti
ng/wine-git/dlls/mshtml/npplugin.c:290] in mshtml (0x0032f900)
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http://bugs.winehq.org/show_bug.cgi?id=11793
Summary: Hulk demo crashes in DSOUND
Product: Wine
Version: 0.9.56.
Platform: PC
URL: http://www.jeuxvideo.com/downloads/0000/00008022_demo.ht
m
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11055)
--> (http://bugs.winehq.org/attachment.cgi?id=11055)
console output
The Hulk demo crashes with a dsound error (see the attached console output
below).
Disabling the sound in winecfg makes the demo working.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=26285
Summary: Mass Effect 2 Demo ignores keyboard input until mouse
clicked
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The demo runs well in general.
When you start it, it shows a couple logo movies, then says
"Press any key to continue"
In Windows, you can press a key, and it will continue.
In Wine, pressing a key does nothing.
In either, clicking the mouse will in fact get you past this screen,
so this isn't exactly a critical problem.
But I noticed something interesting: if you wait a minute in that screen,
an attract movie will show. You can cancel the attract movie by pressing
escape
in Windows. In Wine, however, pressing escape does nothing... until you
click the mouse. After you click the mouse once, escape now works.
So it seems that on Wine, but not Windows, this game ignores the keyboard
until there's a mouse click.
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http://bugs.winehq.org/show_bug.cgi?id=12240
Summary: Scar fails to launch
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
URL: http://www.download.com/SCAR-Squadra-Corse-Alpha-Romeo-
demo/3000-7523_4-10391218.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11672)
--> (http://bugs.winehq.org/attachment.cgi?id=11672)
+relay
Installation works fine, but game doesn't start.
A messagebox pops up saying that "...a file is damaged or missing".
I think its:
0009:Call KERNEL32.GetLastError() ret=00644510
0009:Ret KERNEL32.GetLastError() retval=00000715 ret=00644510
(ERROR_RESOURCE_TYPE_NOT_FOUND)
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http://bugs.winehq.org/show_bug.cgi?id=25655
Summary: Anarchy Online crashes on start-up
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: llie(a)nano.exofire.net
Something between version 1.3.6 and 1.3.7 of Wine changed that results in
Anarchy Online crashing immediately upon start up. Anarchy Online appears to
start up correctly in the stable 1.2.2 version and developmental versions 1.3.4
through 1.3.6.
It is important to note that it is necessary to apply the patch included bug
submission: http://bugs.winehq.org/show_bug.cgi?id=25206 in order to run
Anarchy Online at all in wine.
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http://bugs.winehq.org/show_bug.cgi?id=14391
Summary: MagicISO interface flickers
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.magiciso.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tsalacinski(a)gmail.com
Hello,
MagicISO (application to manage disc images) is a quite complex app with nice
interface. It works properly on Windows, but on Wine the interface redrawing is
very slow.
I can see every icon popping up on the screen, and every menu entry drawn one
by one (btw menu is draw twice).
Wine shows no errors at all, application works perfectly (which is IMHO -
MAGIC).
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http://bugs.winehq.org/show_bug.cgi?id=23742
Summary: Graphics appear upside-down in SinkSub Pro and Piranha
Panic
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.wihlborg.se/piranha_panic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to two games by Wihlborg Entertainment, Piranha Panic and
SinkSub Pro. Demo versions can be downloaded from
http://www.wihlborg.se/piranha_panic.html and
http://www.wihlborg.se/sinksub_pro.html
Piranha Panic works in Windows 3.1 and later. SinkSub Pro works in Windows 95
and later. There are possibly two problems which may be connected:
- Most graphics are rendered upside-down.
- Graphics are not refreshed properly.
The installers work okay, albeit complaining about not being able to create a
program group.
After starting Piranha Panic, notice the "garbage" which appears on-screen.
Drag the window mostly off-screen and back again. Doing that forces the window
contents to refresh and the upside-down text appears.
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http://bugs.winehq.org/show_bug.cgi?id=17568
Summary: program is not able to extract version information
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)devloop.de
Created an attachment (id=19719)
--> (http://bugs.winehq.org/attachment.cgi?id=19719)
log with ver channel debug
I try to run a program which tries to extract its own version (under windows:
right mouse button -> properties -> version). But if it is communicating with
its updateserver, the versioninformation is empty - seems it is not able to get
its own version.
If i overwrite version.dll with one from an original Windows installation it is
working.
Program I tried:
http://photoservice.fujicolor.de/downloads/SG-EC-20/Rossmann_Fotoservice.exe
As advised by arethusa from irc I attach a log with WINDEBUG=+ver.
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http://bugs.winehq.org/show_bug.cgi?id=28507
Summary: Gomez PEER fails to draw window
Product: Wine
Version: 1.3.28
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: hverbeet(a)gmail.com
Regression SHA1: c89a3ffe806278fa99cff7e3e27c3845c581315e
Created attachment 36575
--> http://bugs.winehq.org/attachment.cgi?id=36575
Wine 1.3.28 console output
Gomez PEER used to draw its window fine, but now draws nothing. This is a
regression.
c89a3ffe806278fa99cff7e3e27c3845c581315e is the first bad commit
commit c89a3ffe806278fa99cff7e3e27c3845c581315e
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Aug 30 20:12:32 2011 +0200
ddraw: Get rid of the surface implementation switching code.
:040000 040000 dfb3b24196ac3ad09100758a48b2d4ef7e45e26b
1e854cc19d0fdb0fa2ad309273e0bc57694d14d5 M dlls
:040000 040000 0236d0efd7b69652f1804d774b4cc754a2398975
a192773c9bba74eadb2485f8798c2d84a96a542a M include
http://source.winehq.org/git/wine.git/commitdiff/c89a3ffe806278fa99cff7e3e2…
This commit can not be reverted in latest git, but checking out the previous
commit resolves the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18709
Summary: Breakout crashes:System.OverflowException: Value was
either too large or too small for a Decimal
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.gielow-home.de/home/download/breakout_xna.e
xe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I'm testing a few more XNA games. The nice thing is they give a very clear
description of what went wrong when they crash, like this one Breakout:
Unhandled Exception: System.InvalidOperationException: There is an error in XML
document (12, 81). ---> System.OverflowException: Value was either too large or
too small for a Decimal.
at System.Decimal.Compare(Decimal d1, Decimal d2)
at System.Decimal.op_LessThan(Decimal d1, Decimal d2)
Corresponding log gives:
0009:Call oleaut32.VarDecCmp(0032e974,0032e964) ret=7a2c43ed
0009:Ret oleaut32.VarDecCmp() retval=00000000 ret=7a2c43ed
0009:Call oleaut32.VarDecCmp(0032e974,0032e964) ret=7a2c43ed
0009:Ret oleaut32.VarDecCmp() retval=8002000a ret=7a2c43ed
0009:Call KERNEL32.RaiseException(e06d7363,00000001,00000003,0032e850)
ret=78158
dd3
0009:trace:seh:raise_exception code=e06d7363 flags=1 addr=0x7b844453
ip=7b844453
Running with native oleaut32 makes the game start and run just fine. If you
need any logs just tell me, and i'll attach them.
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http://bugs.winehq.org/show_bug.cgi?id=23160
Summary: NFSU2 sometimes hangs while loading
Product: Wine
Version: 1.2-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrawl(a)baseoftrash.de
Using the patch on the AppDB, I got Need for Speed underground 2 to work. But
in the loading screen, it sometimes hangs (every 2nd time maybe, its totally
random). The loading animation continues, but it doesnt load anything. No
output on the console.
When I randomly get across the loading screen, everything works perfectly, but
sometimes it just doesnt load anything and continues to load forever. So its
unplayable.
Also affects the demo of the game, available for download here:
http://www.4players.de/services/downloadmanager/download.php?action=start_n…
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http://bugs.winehq.org/show_bug.cgi?id=20214
Summary: AutoCAD 2009: Selecting drawing causes Unhandeled
exception
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23841)
--> (http://bugs.winehq.org/attachment.cgi?id=23841)
Unhandeled exception
I'm using Wine-1.1.30 on Fedora 11 32 bit.
Steps to reproduce:
1) start AutoCAD 2009
2) draw e.g. triangle
3) select triangle with selecting window (it doesn't matter green or blue)
4) get Unhandeled exception window
This happens only when you do that first time. To repeat that I must start
AutoCAD 2009 again.
Translation for window in attachment:
Wyjątek w poleceniu -> Exception in command
Nieobsłużony wyjątek -> Unhandeled exception
pod adresem -> at address
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http://bugs.winehq.org/show_bug.cgi?id=14796
Summary: Stack overflow opening HTML emails in Lotus Notes 8.0.1
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)nextgen.net
Opening a HTML email (multipart message with Content-Type: text/html) in Lotus
Notes 8.0.1 causes the following:
err:seh:setup_exception_record stack overflow 1256 bytes in thread 001f eip
601b119e esp 00240e48 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0032, blocked by 001f, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main process
heap section" wait timed out in thread 0026, blocked by 001f, retrying (60 sec)
Application hangs, eventually needing to be killed manually.
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http://bugs.winehq.org/show_bug.cgi?id=21507
Summary: WINE - MUSHClient crashes when highlighting text
Product: Wine
Version: 1.1.36
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c.williams(a)linuxmail.org
When highlighting text in MUSHclient (all versions), WINE crashes with
following message:
Maximum number of clients reached x11drv: Can't open display: :0.0 Please
ensure that your X server is running and that $DISPLAY is set correctly.
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http://bugs.winehq.org/show_bug.cgi?id=15727
Summary: autocad 2006 and 2006 lt crashes at running
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.laf(a)gmail.com
Created an attachment (id=16809)
--> (http://bugs.winehq.org/attachment.cgi?id=16809)
screen shot of the fatal error message
autocad 2006 full and 2006 lt. Does install but crashes at opening/ running.
fatal error.
Please help !!! This is vital for our organisation. And we need to register
this is legal version of autocad.
So thanks
Martin
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