http://bugs.winehq.org/show_bug.cgi?id=28724
Bug #: 28724
Summary: PortableApps Starter Fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arno-kun(a)hotmail.es
Classification: Unclassified
PortableApps fails when starting. It just shows the Wine error window telling
the user to come here and report the bug. It's in the latest version in October
14th.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19946
Summary: make wine report correctly the graphic chip model when
using non nvidia and non fglrx drivers
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lu_zero(a)gentoo.org
I had been able to reproduce it with World of Warcraft, the same should happen
to other programs:
- if I run wine using the fglrx driver wow works correctly
- if I use the radeon driver the texture got messed up (the card get reported
as baseline nvidia)
- if I force wine to report the same model as the one reported when using the
fglrx wow works again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26417
Summary: Starcraft 2 - DirectX Mouse Capture broken (fullscreen
and windowed)
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mizzao(a)gmail.com
When playing starcraft 2, mouse capture seems to be broken in both windowed and
fullscreen mode. Mouse capture is important in SC2 because moving the mouse to
the border scrolls the screen. This seems to stem from two separate problems.
Windowed mode: Since SC2 gives you more relative viewing area when running in
widescreen mode, I tried running in a widescreen window in my fullscreen
monitor. However, I can't get the mouse to stay inside the screen while
playing, either with the default mouse capture setting, or setting wine to
emulate a virtual desktop and using fullscreen mode in SC2.
Fullscreen mode: When using dual-head mode (Twinview on nvidia), and playing
SC2 at the native resolution of one of my monitors, the mouse doesn't stay on
that monitor. It still jumps over to the other monitor, whichever side it's
attached to. This is annoying, but not as bad as the first case, since the
mouse is captured on 3 sides.)
The mouse works fine when running in one monitor in fullscreen mode, which is
the only way to play at the moment.
To reproduce: run SC2 in windowed mode, or in fullscreen mode with emulate
virtual desktop, or fullscreen mode with multiple monitors. Might be problem
with the DirectInput emulation but I specified unknown since I'm not sure.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19853
Summary: Texture corruption in guild war with fglrx 9.8
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=9194
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tball(a)io.dk
I have some problems running Guildwar with fglrx 9.8 under Arch 64.
Actually the game installs/startup perfectly.
But get some odd texture corruptions. The corruption is noticable if you stand
in a long distance from the texture.
I attached a screenshot, where you see the distortion within the red markings,
and the same kind of texture (closer), without distortion in the green marking.
Actually the first time i load the game, there aren't any distortion. But when
I jump to another place within the game, the distortion starts to appear. It
seems like memory problems?
I got these setting in my user.reg file:
[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"MaxFragmentUniforms"="1024"
"MaxVaryings"="52"
"MaxVertexUniforms"="1024"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="1024"
I have tried with/without UseGLSL enabled, and backbuffer instead of fbo.
pbuffer crash the game. Every settings gave the same corruptions.
I am willing to patch wine for getting this to work proberly.
Thx for your help.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27148
Summary: WoW 4.1.0 on WINE 1.2.3
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james.mccaughey(a)gmail.com
Created an attachment (id=34679)
--> (http://bugs.winehq.org/attachment.cgi?id=34679)
terminal output while running wow 4.1.0
I'm running Ubuntu 11.04 x86_64 and after running World of Warcraft 4.1.0 with
wine 1.2.3 this is the gnome-terminal output.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25244
Summary: The Witcher needs msvcp80.dll
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
The Witcher requires this to start :
wine: Unimplemented function
msvcp80.dll.?infinity@?$numeric_limits@M@std@@SAMXZ called at address
0x7edaa9c2 (thread 001d), starting debugger...
winetricks vcrun2005 is a workaround.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24567
Summary: 3dmark06 needs msvcp71.dll
Product: Wine
Version: 1.3.3
Platform: x86
URL: http://www.futuremark.com/benchmarks/3dmark06/download
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It bundles its own, but eventually Wine may want to implement it for other apps
that don't.
We've got a lot of the other msvc runtime dll's now, anyway :-).
To test, remove the native one from C:\Program
Files\Futuremark\3dmark06\msvcp71.dll.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27652
Summary: World of Warcraft Patch 4.2 "hangs" when clicking
"Play" to start game.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matt.palermo(a)gmail.com
Created an attachment (id=35359)
--> (http://bugs.winehq.org/attachment.cgi?id=35359)
Output from running WoW's Launcher.exe
Wine has been running WoW fine for me for several months. After installing
WoW's Patch 4.2 yesterday, wine "hangs". Please see attachment. After
Launcher starts up, you click "Play" to start the game. The Launcher window
goes away and the last line in the log is where it sits. I have left it sit
for an hour (no exaggeration to make it sound "bad" :-) ), and it doesn't come
back to life.
I have already "regression tested". The attached log was generated with git
pulled last night (~8:30PM Eastern US, June 29, 2011). I am running this test
in a 100% fresh ~/.wine dir.
Is there anything else you need to know?
M.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25906
Summary: DC Universe Online: launcher doesn't work
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33018)
--> (http://bugs.winehq.org/attachment.cgi?id=33018)
terminal output
I had to copy both dvd's to a folder and run setup.exe from there, otherwise
the game wouldn't detect the second disk (the window is blank so perhaps I
didn't change disk properly, but hard to know see bug 25905). After that
workaround, installs fine. Running, however, just gives me a gray screen and a
ton of mshtml/shdocvw fixme/err's. I tried 'winetricks ie7', but that didn't
help.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17932
Summary: winemp3 not play sounds correctly
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaaaaa111111(a)list.ru
Created an attachment (id=20267)
--> (http://bugs.winehq.org/attachment.cgi?id=20267)
wine output
Steps to reproduce
1. make an mp3 encoded .wav file
2. open this file with MCI
3. sound is bad (stammer), wine reports: "fixme:wavemap:wodWrite Not all src
buffer has been written, expect bogus sound"
With another mp3 decoder sound play without stammer.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.